#3d art

LIVE
marie rose test first try with only 4k no LRE

marie rose test first try with only 4k no LRE


Post link
3DCG piece I rendered in C4D octane. super hyped for cyberpunk 2077 so decided to do something in th3DCG piece I rendered in C4D octane. super hyped for cyberpunk 2077 so decided to do something in th

3DCG piece I rendered in C4D octane. super hyped for cyberpunk 2077 so decided to do something in the vein of it. Saw in the gameplay trailer they had robot brothels, made my imagination go crazy XDDD.


Post link

a sneak peak of a short animation im making

#3dporn    #3d art    #hentai    #3d hentai    #xray view    #octane render    

Rendered in Octane. My take on balenciaga.

My full 3D CG Render inspired by Dolce and gabbana ads. (just in case you thought this was a real ad

My full 3D CG Render inspired by Dolce and gabbana ads. (just in case you thought this was a real ad and a real photo of a real person, ITS NOT, it’s all CG) Just imagine if fashion models weren’t skinny androgynous aliens but attractive busty thots ;)


Post link
some realtime renders of a cyberpunk character I’ve been sculpting. Really nice messing around with some realtime renders of a cyberpunk character I’ve been sculpting. Really nice messing around with some realtime renders of a cyberpunk character I’ve been sculpting. Really nice messing around with

some realtime renders of a cyberpunk character I’ve been sculpting. Really nice messing around with some material settings in substance painter. 
Pretty happy with how this is coming along! 


Post link
some friends said that I should create a 3d character based off of the upcoming CDprojekt Red game Csome friends said that I should create a 3d character based off of the upcoming CDprojekt Red game C

some friends said that I should create a 3d character based off of the upcoming CDprojekt Red game Cyberpunk 2077. so here are some work in progress images of the design! I’m hoping to bring part of the character to a finished game ready textured state! 
 It’s gonna be a great learning experience! I’m so excited!!!  
It’s been an interesting project so far! I’m absolutely pumped for Cyberpunk 2077 


Post link

thebookskeeper:

piraticoctopus:

The other day I came across this awesome program by accident (I don’t even remember what I was actually searching for, but on the several times I’ve looked for a program like this I’ve had no luck). It’s cool enough that I wanted to share it.

It’s called DesignDoll (website here) and it’s a program that lets you shape and pose a human figure pretty much however you want.

There’s a trial version with no expiration date that can be downloaded for free, as well as the “pro license” version priced at $79. I’ve only had the free version for two days so far, so I’m not an expert and I haven’t figured out all of the features yet, but I’ve got the basics down. The website’s tutorials are actually pretty helpful for the basics, as well. 

Here’s the page for download, which has a list of the features available in both versions.

There are three features the free version doesn’thave:

  • Can’t save OBJ files for export
  • Can’t download models and poses from Doll Atelier (a sharing site for users; note that the site is in Japanese, though)
  • It can’t load saved files

The third one means that if you make a pose, save it, and close the program, you can’t load that pose/modified model later. You have to start with the default model. I found that out when I tried to load a file from the day before (this is why reading is important…). Whether saving your modifications (and downloading models and poses) is worth $80 is up to you. 

But, the default model is pretty nice and honestly if all you’re looking for is a basic pose reference it should work fairly well as it is. Here’s what it looks like:

There’s a pose tag that lets you drag each joint into place and rotate body parts. The torso and waist can be twisted separately, and it seems like everything pretty much follows the range of movement it would have on an actual human.

Even the entire shoulder area is actually movable along with the joint! See, like how the scapular area of the back raises with the arm:

Themorphing tag is one of the coolest features, in my opinion. It lets you pick and choose from a library of pre-set forms for the head, chest, arms, legs, etc. It has some more realistic body shapes in addition to more anime-like ones. Don’t like the options there? Mix a few to get what you want! Each option has a slider that lets you blend as much or as little as you want into the design. 

So you, too, can create beautiful things like kawaii Muscle-chan!!

Thescale tag lets you mess with the proportions and connection points of different joints. This feature combined with the morphing feature not only allows more body shape variations, but it also means that you can do things like make a more digitigrade model if you want. (The feet only have an ankle joint, but for regular human poses that’s all that you really need, so whatever.)

Or you can make a weird chubby alien-like thing with giant hands and balloon tiddies if that’s more your thing.

The ability to pose hands to the extent it allows is far more than I could have hoped for from a free program. Seriously, you can change the position of each finger joint individually, as well as how spread out the fingers are from each other.Each crease on the diagram below is a point of movement, and the circles are for spread between fingers. 

And to make it a bit more convenient, there’s a library of pre-set hand poses you can pick from as well, and then change the pose from that if you like. 

In both versions, you can also import OBJ files from other places for the model to hold, like if you wanted to have them hold a sword or something.

Basically, this program is awesome and free and you should totally check it out if you want a good program for creating pose references.

I just wanted to add a little more to this. If you have trouble figuring out how light sources work in your drawings this also allows you to choose where to have a light source.

That shaded ball on the left is your light source. You can see how moving the point changed the shadow cast.

Oh and all those other nifty looking things in that bottom bar there, yeah it’s what you think. You can change the model color to one of these presets or even customize your own palette.

Plus for all you lovely people who want something a little more simplified to use as a pose reference

You can turn your model into the classic wire frame.

Out now! https://bit.ly/2AGFIoTExtreme breast expansion, bimbofication, sexy latex and bimbo outfits

Out now! https://bit.ly/2AGFIoT

Extreme breast expansion, bimbofication, sexy latex and bimbo outfits, domination, lesbian and straight action and more!


Post link
Monday UpdateA low-ish poly hand-painted modular tree asset. Made it a while ago, but I’m still happMonday UpdateA low-ish poly hand-painted modular tree asset. Made it a while ago, but I’m still happMonday UpdateA low-ish poly hand-painted modular tree asset. Made it a while ago, but I’m still happ

Monday Update

A low-ish poly hand-painted modular tree asset. Made it a while ago, but I’m still happy with it. Not my first attempt at making a tree in 3D, but the first where I put in real effort. It was supposed to be kind of throwaway but I just enjoyed the process, especially painting the texture.

Made in Maya, Marmoset Toolbag and Photoshop.


Post link
loading