#3d modeling

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boomeyer:

piggywheel:

boomeyer:

I’ve said this to my non-techie friends countless times. It’s no secret that being able to code makes you a better job applicant, and a better entrepreneur. Hell, one techie taught a homeless man to code and now that man is making his first mobile application.

Learning to code elevates your professional life, and makes you more knowledgeable about the massive changestaking place in the technology sector that are poised to have an immense influenceonhuman life.

(note: yes I realize that 3/5 of those links were Google projects)

But most folks are intimidated by coding. And it does seem intimidating at first. But peel away the obscurity and the difficulty, and you start to learn that coding, at least at its basic level, is a very manageable, learnable skill.

There are a lot of resources out there to teach you. I’ve found a couple to be particularly successful. Here’s my list of resources for learning to code, sorted by difficulty:

Novice

Never written a line of code before? No worries. Just visit one of these fine resources and follow their high-level tutorials. You won’t get into the nitty-gritty, but don’t worry about it for now:

Dash - by General Assembly

CodeAcademy

w3 Tutorials (start at HTML on the left sidebar and work your way down)


Intermediate

Now that you’ve gone through a handful of basic tutorials, it’s time to learn the fundamentals of actual, real-life coding problems. I’ve found these resources to be solid:

Khan Academy

CodeAcademy - Ruby,Python,PHP

Difficult

If you’re here, you’re capable of building things. You know the primitives. You know the logic control statements. You’re ready to start making real stuff take shape. Here are some different types of resources to turn you from someone who knows how to code, into a full-fledged programmer.

Programming problems

Sometimes, the challenges in programming aren’t how to make a language do a task, but just how to do the task in general. Like how to find an item in a very large, sorted list, without checking each element. Here are some resources for those types of problems

Talentbuddy

TopCoder

Web Applications

If you learned Python, Django is an amazing platform for creating quick-and-easy web applications. I’d highly suggest the tutorial - it’s one of the best I’ve ever used, and you have a web app up and running in less than an hour.

Django Tutorial

I’ve never used Rails, but it’s a very popular and powerful framework for creating web applications using Ruby. I’d suggest going through their guide to start getting down-and-dirty with Rails development.

Rails Guide

If you know PHP, there’s an ocean of good stuff out there for you to learn how to make a full-fledged web application. Frameworks do a lot of work for you, and provide quick and easy guides to get up and running. I’d suggest the following:

Cake PHP Book

Symfony 2 - Get Started

Yii PHP - The Comprehensive Guide

Conclusion


If there’s one point I wanted to get across, it’s that it is easier than ever to learn to code. There are resources on every corner of the internet for potential programmers, and the benefits of learning even just the basics are monumental.

If you know of any additional, great resources that aren’t listed here, please feel free to tweet them to me @boomeyer.

Best of luck!

I’d also like to add some more specialized resources!

Video games:

Easy game engines (virtually no coding): 

More difficult game engines: 

  • Unity (lots and lots of platforms; C# and JavaScript script; 2D, 3D, VR; free and paid versions)
  • Unreal (specializes in graphics; C++ and visual script; 2D, 3D, VR; free with a royalty on successful products)
  • CryEngine (Lua script; 3D; paid subscription and full license versions)

Mobile game development: 

  • Corona (free and paid subscription versions)
  • SpriteKit (2D) and SceneKit (3D) which are built into the official compiler to create iOS apps (see iOS apps for more resources)
  • also all of the above game engines (cross-platform)

Game console development: 

  • Game Maker Studio (with a paid subscription)
  • Unity
  • Unreal
  • CryEngine

Note that games can also be created on more general platforms like iOS and Android apps, but the resources listed above are specialized for game development.

iOS apps:

In order to develop iOS apps, you’ll need to purchase an iOS developer program membership for $99 a year, which requires an Apple account. Here are some general resources:

iOS apps are developed in the 2 official languages of Apple: Objective-C and Swift, the latter of which is newer and generally much easier to learn.

Objective-C resources:

Swift resources:

Xcode also has SpriteKit, SceneKit, and Metal built in, all of which are incredibly useful for creating apps that require elaborate graphics, particularly games.

SpriteKit resources:

SceneKit resources:

Metal resources:

Also, in order to publish iOS apps, you’ll have to juggle certificates, app ids, and provisioning profiles. This process can be convoluted at times so here are some resources:

Android apps:

In order to develop Android apps, you’ll need to register as a developer for a one-time fee of $25. Here are some general resources:

Android apps are developed in Java and the layout is coded with XML.

Java resources:

XML resources:

For publishing (which is somewhat easier than publishing iOS apps):

3D modeling/animation:

  • Blender (can also be used to create games; Python script; free and open-source; can be installed on Windows, OS X, and Linux)
  • Maya (specialized script; free trial, free 3-year student subscription, and paid subscription versions; can be installed on Windows, OS X, and Linux to an extent)
  • 3ds Max (Python script; free trial, free 3-year student subscription, and paid subscription versions; can be installed on Windows and OS X)
  • RenderMan (specialized script; free for non-commercial/educational use and pay-per-license for commercial use; can be installed on Windows, OS X, and Linux)

Misc. resources:

Stack Overflow is an ask-and-answer community for programmers. It’s amazing and will save your life. Sign up and don’t be afraid to ask for help.

Github offers a student pack (here) if you create an account and prove you’re a student. This gives you free access to a bunch of great programming resources for free for a certain period of time, such as Unreal Engine. Also, Github in general is a site that you can host your code on. Other users can see it, and “fork” it to make a copy of your code and modify it.

Parse is a backend service that allows you to store data in databases it hosts on its own servers. It lets you use push notifications, create users, store and retrieve data, etc. It’s compatible with iOS apps, Android apps, Windows apps, Xamarin, React, Unity, OS X, Windows, JavaScript, PHP, .net, Arduino, and Embedded C. It’s free up to a certain limit that depends on the services you use.

Cloud9,Codebox, and Squad are online IDEs that allow for real-time collaboration and support a variety of languages, so they’re useful for team projects.

And some general advice:

  • Your program will not work right away, 99% of the time. That’s okay. Do your best to figure out where the error is. Here is some advice on debugging (written for PHP but the methods can be generalized).
  • If you’re stuck, Google. Google like there’s no tomorrow.
  • Ask questions on a community like Stack Overflow.
  • For that matter, browse relevant Stack Overflow questions. You can probably find some solutions there.
  • Don’t be afraid to copy and paste.
  • Take breaks sometimes if you’re getting burned out. But don’t stay away from your projects for too long or you’ll lose track of its status.
  • Backup your code. On the cloud, on a USB drive, wherever. If your IDE has a backing up feature like snapshots, use it whenever you hit a milestone.
  • If your project is big, split it up into milestones and set goals. Don’t tackle everything at once.

Like the OP said, coding isn’t just for professionals and “geeks” anymore. Anyone can learn it if you really try, and with the rapidly expanding tech industry, learning coding can really broaden your opportunities.

If any of the links are broken, or you have a question or some information/resources to add, you can contact me through the askbox or the OP through his Twitter (as mentioned in his post).

If you’re interested, try some of these out and best of luck!

Great work expanding on my humble list to include a much fuller collection of resources for learning how to code! Cheers!

caseart: would a coward have this??? Loose seal! Watch out for loose seal!

caseart:

would a coward have this???

Loose seal! Watch out for loose seal!


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edible3d: P is for Pretzel!(we’re now back to your regularly scheduled food posts <3) I love the

edible3d:

P is for Pretzel!

(we’re now back to your regularly scheduled food posts <3)

I love the way you animated this in. Very clever


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Toll vampire lady progress~

-Mark

Giga Cat Mario ~BLUE~Bowers Fury looks fun, couldn’t help make the Giga Cat DBZ reference xD-MarkGiga Cat Mario ~BLUE~Bowers Fury looks fun, couldn’t help make the Giga Cat DBZ reference xD-MarkGiga Cat Mario ~BLUE~Bowers Fury looks fun, couldn’t help make the Giga Cat DBZ reference xD-MarkGiga Cat Mario ~BLUE~Bowers Fury looks fun, couldn’t help make the Giga Cat DBZ reference xD-Mark

Giga Cat Mario ~BLUE~

Bowers Fury looks fun, couldn’t help make the Giga Cat DBZ reference xD

-Mark


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Working on an original short animation based off a weird dream I had a few weeks ago.

Started blocking out a scene~

-Mark

Goodbye 2020: New Year 2021This year wasn’t the most productive thanks to Animal Crossing and a pandGoodbye 2020: New Year 2021This year wasn’t the most productive thanks to Animal Crossing and a pandGoodbye 2020: New Year 2021This year wasn’t the most productive thanks to Animal Crossing and a pandGoodbye 2020: New Year 2021This year wasn’t the most productive thanks to Animal Crossing and a pandGoodbye 2020: New Year 2021This year wasn’t the most productive thanks to Animal Crossing and a pandGoodbye 2020: New Year 2021This year wasn’t the most productive thanks to Animal Crossing and a pandGoodbye 2020: New Year 2021This year wasn’t the most productive thanks to Animal Crossing and a pandGoodbye 2020: New Year 2021This year wasn’t the most productive thanks to Animal Crossing and a pand

Goodbye 2020: New Year 2021

This year wasn’t the most productive thanks to Animal Crossing and a pandemic going one, but I still had fun doing what I do!

2013: 165 characters
2014: 40 characters
2015: 53 characters
2016: 51 characters
2017: 13 characters
2018: 50 characters
2019: 59 characters
2020: 70 characters

Total: 501 models/variants

See you next year! 
-Mark


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 Heh, seems that in spite of Animal Crossing, but because of quarantine, I did more art than I expec

Heh, seems that in spite of Animal Crossing, but because of quarantine, I did more art than I expected in an off-year that was 2020

-Mark


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image
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Ring Fit Trainees

Filed under “models I started, but never finished because Animal Crossing released xD”

Rig is free on my sketchfab:

sketchfab.com/the-regressor/models

-Mark

Shinobu Jacobs - No More HeroesShinobu from the original No More Heroes, plus some alternates~ -MarkShinobu Jacobs - No More HeroesShinobu from the original No More Heroes, plus some alternates~ -MarkShinobu Jacobs - No More HeroesShinobu from the original No More Heroes, plus some alternates~ -MarkShinobu Jacobs - No More HeroesShinobu from the original No More Heroes, plus some alternates~ -MarkShinobu Jacobs - No More HeroesShinobu from the original No More Heroes, plus some alternates~ -MarkShinobu Jacobs - No More HeroesShinobu from the original No More Heroes, plus some alternates~ -MarkShinobu Jacobs - No More HeroesShinobu from the original No More Heroes, plus some alternates~ -MarkShinobu Jacobs - No More HeroesShinobu from the original No More Heroes, plus some alternates~ -Mark

Shinobu Jacobs - No More Heroes

Shinobu from the original No More Heroes, plus some alternates~ 

-Mark


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Shinobu -No More Heroes 2-Will be doing her NMH1 design tomorrow as well as my own take too :D-MarkShinobu -No More Heroes 2-Will be doing her NMH1 design tomorrow as well as my own take too :D-MarkShinobu -No More Heroes 2-Will be doing her NMH1 design tomorrow as well as my own take too :D-Mark

Shinobu -No More Heroes 2-

Will be doing her NMH1 design tomorrow as well as my own take too :D

-Mark


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A celebratory quick re-texture of Pink Link, because he does not get enough recognition.P.S. Pastel

A celebratory quick re-texture of Pink Link, because he does not get enough recognition.

P.S. Pastel Link is also there~

-Mark


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Travis Touchdown -alt-Blacktober may be over, but I can still do melanin versions of characters :D-MTravis Touchdown -alt-Blacktober may be over, but I can still do melanin versions of characters :D-MTravis Touchdown -alt-Blacktober may be over, but I can still do melanin versions of characters :D-MTravis Touchdown -alt-Blacktober may be over, but I can still do melanin versions of characters :D-M

Travis Touchdown -alt-

Blacktober may be over, but I can still do melanin versions of characters :D

-Mark


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Travis TouchdownNo More Heroes 1 and 2 are now on Switch!!! :OCan’t wait for NMH 3!!!-MarkTravis TouchdownNo More Heroes 1 and 2 are now on Switch!!! :OCan’t wait for NMH 3!!!-MarkTravis TouchdownNo More Heroes 1 and 2 are now on Switch!!! :OCan’t wait for NMH 3!!!-MarkTravis TouchdownNo More Heroes 1 and 2 are now on Switch!!! :OCan’t wait for NMH 3!!!-MarkTravis TouchdownNo More Heroes 1 and 2 are now on Switch!!! :OCan’t wait for NMH 3!!!-Mark

Travis Touchdown

No More Heroes 1 and 2 are now on Switch!!! :O

Can’t wait for NMH 3!!!

-Mark


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“Blacktober” Legend of Zelda round-up~Loved putting a spin on some of my favorite characters :D-Mark“Blacktober” Legend of Zelda round-up~Loved putting a spin on some of my favorite characters :D-Mark“Blacktober” Legend of Zelda round-up~Loved putting a spin on some of my favorite characters :D-Mark“Blacktober” Legend of Zelda round-up~Loved putting a spin on some of my favorite characters :D-Mark“Blacktober” Legend of Zelda round-up~Loved putting a spin on some of my favorite characters :D-Mark“Blacktober” Legend of Zelda round-up~Loved putting a spin on some of my favorite characters :D-Mark“Blacktober” Legend of Zelda round-up~Loved putting a spin on some of my favorite characters :D-Mark“Blacktober” Legend of Zelda round-up~Loved putting a spin on some of my favorite characters :D-Mark“Blacktober” Legend of Zelda round-up~Loved putting a spin on some of my favorite characters :D-Mark“Blacktober” Legend of Zelda round-up~Loved putting a spin on some of my favorite characters :D-Mark

“Blacktober” Legend of Zelda round-up~

Loved putting a spin on some of my favorite characters :D

-Mark

P.S. I know I did Ganondorf? last year, but I still like the model, so he gets included too xD


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Midna~!Easily my favorite companion in a Zelda game xD For the elf versions, only the head geometry Midna~!Easily my favorite companion in a Zelda game xD For the elf versions, only the head geometry Midna~!Easily my favorite companion in a Zelda game xD For the elf versions, only the head geometry Midna~!Easily my favorite companion in a Zelda game xD For the elf versions, only the head geometry Midna~!Easily my favorite companion in a Zelda game xD For the elf versions, only the head geometry Midna~!Easily my favorite companion in a Zelda game xD For the elf versions, only the head geometry Midna~!Easily my favorite companion in a Zelda game xD For the elf versions, only the head geometry Midna~!Easily my favorite companion in a Zelda game xD For the elf versions, only the head geometry

Midna~!

Easily my favorite companion in a Zelda game xD

For the elf versions, only the head geometry is altered on the chin + plus the addition of ears. Both elf versions have vitiligo.

-Mark


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