#game design
Ohhh no… It happened…
Overwatch 2 was officially announced at BlizzCon 2019 today! From someone that has been mildly and unhealthily obsessed with Overwatch since it was first announced (you could even say I was interested even before it was officially known as Overwatch, RIP Titan), I think OW2 looks amazing, and I am already consummately consumed with anticipatory-giddiness!
Anyway! With the new iteration comes some great character redesigns! Ithink all of them are mostly fantastic (Reinhardt’s top-knot hair is… Choices™️) and it’s nice that they’re more subtle tweaks instead of complete reworkings or overhauls. The silhouettes of these characters are just so well crafted! Both from a character/personality standpoint and from a game design perspective; the silhouettes immediately signal to players which character is which, even from large distances, even with the expansive library of skins. So these designs are excellent because it shows proportionate character progression (it’s just been 3 years since OW was released, but I don’t know how much in-game time has supposedly passed) while simultaneously streamlining and modernizing the character’s designs.
They haven’t released all of the updated designs, but I’ve made these handy GIFs that compare the New Lewks with the Current Lewk for each hero since the interface on PlayOverwatch.com kinda sucks…
Now my only hope is that Blizzard stops being a dumbass in time for Overwatch 2′s release! Because I definitely won’t buy anything from Blizzard while they’re still stifling the right to protest and freespeech.
Anyway, follow me for more Overwatch and other various LGBTQ+ Gaming related things on Twitch (nearly daily) and Tumblr!
Welcome to the jungle! Venture deep into dark jungles to fight hordes of monsters and discover dozens of unique relics and weapons in this fast paced action roguelike.
This is the first time we actually have material to show after a few months of work. I hope you fine folks like it ^^
https://www.instagram.com/ahighmentality/