#sword fighting

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I’ve often been asked, “How do you suggest that someone start training with swords?”. Here’s a full video to give you the best advice I can. Best of luck, and welcome to the journey!

Transcript below.

My apologies for the low audio levels- you need to boost the volume or put on headphones.

TRANSCRIPT (with images and hotlinks):
I’ve often been asked, how do you suggest that someone start training with swords?
It depends on what you’re interested in! Sword-fighting comes in many forms.
There were rich martial traditions both in the east and west, but I’ll focus on European styles. Perhaps you want to revive the martial systems preserved in ancient fighting books, or to connect with heroism in history and mythology. You might want to master the meditative art of cutting, or to fight for glory in prestigious competitions, or create dynamic fight scenes for stage and screen, or reenact epic battles with a field full of fellow warriors, or compete at full force for the glory of team and country There are so many ways and reasons to sword fight! Also, within the type of sword fighting you want to do, there are dozens of weapons and forms to study. 

We have limited documentation of European martial arts, so the bulk of the historical swordsmanship revival focuses on the 14th to 19th centuries. It is especially strong around the German and Italian schools of medieval swordsmanship, since that’s where most of the martial arts records have survived. There are also strong traditions from the Spanish, French, English and Scottish schools that grew during the Renaissance. These later evolved into classical fencing, and then modern fencing as we know it today.  With these meanings of swordsmanship in mind, the first thing is to do some internet research and find out what is near you. Also, you’ll need to find a person or at the very least a tool to practice with!

You need tools to be able to train. Your sword or sword-like object should have a blunted end and any sharp burrs or splinters should be sanded off with sandpaper or rasp. These are some wooden wasters that I’ve used in the past. I now work with a unique wooden sword, designed specially for my needs. If your sword is far too heavy, it will teach you bad habits, and is potentially dangerous for anyone that you’re training with. Historically, most swords weighed between 1-3 pounds or, a kilogram. They were sophisticated, agile, and streamlined for fighting. To study historical fencing, you’ll want an agile tool that is going to give you the best response.  However if you want to fight in armored battles, the weapons you’ll use will be limited by the rules of the combat sport that you do. In combat sports, a weapon’s function always changes so that it’s safer and less lethal. Blades will be thick and rounded, suitable for cuts instead of thrusts.


For Historical European and Western Martial arts, most clubs train with wooden or nylon wasters before graduating to steel longswords, sabers and arming swords. However, rapier and side-sword students tend to go straight into using steel. You can find a range of gear at any of these shops online, through Ebay and on Amazon. It’s best to read reviews before purchasing anything.
For higher-intensity combat styles such as Heavy Medieval Battle, the International Medieval Combat Federation, and the Armored Combat League, you want to get gear that can take some punishment. Most of this equipment comes from individual blacksmiths working with clubs, so it’s best to ask around for good suppliers. However if you’re based in the US, you can get good gear at IceFalcon Armoury, or through the Facebook group, Cat’s Discount Armor Emporium.

Common sense checkpoint!

Fantasy weapons and collectibles are not made for training. Whilst having some kind of sword is better than no sword at all, just remember the steel and balance on a collectible isn’t going to be the same as a real weapon, so if you use it to hit something the metal will chip, bend or shatter. There are many suppliers out there making great equipment. There’s really no excuse to practice with a wall-hanger if you’re serious about swordsmanship.

If you want to learn historical European swordsmanship, there is a wealth of education available. The best resource we have is theWiktenauer, a wiki with a huge collection of source material. Books, DVDs and online channels like Youtube will also give you a strong base for learning at home, if you’re too far to travel to a reputable school. You can use the HEMA Alliance Club Finder to connect with groups near you. A lot of groups aren’t even listed there, but it’s still a great place to start. You can also start your own study group for your region. When you’re researching historical manuscripts, there is a lot to learn. There are many forums and social media groups who can help you make sense of them.  Forums also help you meet instructors to answer specific questions and help you grow. Also, go to events! They often have workshops, and it’s great to just turn up and meet the community, even if you’re not training yet.

If you are looking to get started without making a financial investment, all you need is a sword or sword like object and a pell (or pole) to strike. Striking the pell is a medieval training exercise that will teach you targeting and coordination needed to work with weapons.


Sword fighting is dangerous when people are dangerous. Building precision and trust with your partner is the way to develop as a martial artist. Realistically, most people starting to sword-fight just want to play and have fun. So how can you have fun and still stay safe?
1) You could find an instructor who can teach you the risks and keep you in line 2) You can use equipment that is built for play-fighting, such as foam LARP swords, rubber swords or other soft simulators. There are some lovely simulators on the market now that are very nice to work with and really well balanced. 3) You can practice and master your coordination with a sword, use a lot of control, and work with someone you trust. Hey, that’s fun, right?
To stay truly safe you need to be on the same page as your partner, no matter how much safety equipment you wear. If one of you is Jack Sparrow and the other is out to win Longpoint, then there’s going to be a problem. Remember, sword fighting is dangerous when people are dangerous. If you’re training (or even just playing around) with a partner I strongly recommend wearing safety glasses, or even sports sunglasses that wrap over your eyes. There are lots of different goggles built for extreme sports. You don’t have to go buy expensive goggles, but safety glasses are a cheap way to look after yourself. I keep several pairs with my gear at all times. As soon as you can afford a medieval helmet or fencing mask, I urge you to buy one as they’ll really help protect you during your training. You will want some protection for the back of the head, such as this leather mask overlay from SPES Historical Fencing Gear. I have more advice about simple safety gear when you’re on a budget on my ‘Sword Combat FAQs’ page. You can also check out the Facebook group, ‘HEMA Hacks’ for useful gear-crafting ideas! As you become more involved with sword training, you’ll want to get better equipment, especially when it’s time to join a group.

Sword groups come in all shapes and sizes, and we use a lot of different names to describe what we do. There’s no 'one right way for everyone’ when you start learning to use weapons, and each style will have a different approach or rule set based on the comfort level of the participants. Instead of stressing about starting with the very best group, it’s more important that you keep looking for better instructors and competitors as you go, even if it means changing groups eventually. Be aware that within the martial arts community different forms are judged very harshly, based on whether people think that they’re valid- and I’m not only talking about medieval sword sports.  

There simply isn’t a one-size fits all solution when you’re learning to become a martial artist, and what feels good and engaging to one person may feel threatening and uncomfortable to another.

It can be confusing, but just getting started and trying different things really is the best way to learn your way around. Once you know the type of sword fighting you want to do, and what groups offer it, you can start trying  them out to find a good fit for you. Qualities you should look for in a group are: Open, positive attitudes to training and other groups, Committed members who come for weekly sessions or at least fortnightly, and regular sparring. Now, if the group are purely for scholarship, there should still be some form of practical testing of what you find. Another thing to look for in a good group is if they encourage members to cross-train for their own growth.

If a group restricts or actively discourages members from meeting with others, then there is something very weird going on. Every new physical experience helps a fighter grow, so it’s good to encourage cross-training at every opportunity, especially if it’s out of your comfort zone. Just remember cross-training should be a supplement to the main thing that you want to learn.  If a group are afraid to spar or fight, ”in case someone gets hurt" then it’s probably a sign that the instructors  aren’t confident in the techniques they are teaching  or their ability to control their environment Physical safety is very important, but it also needs to be balanced with actual practice. That’s the only way to improve! Swordsmanship is a wonderful art, one that you will never stop learning. Welcome to the journey.
Want more great sword content? Here are some places to start.

You can also follow me on my social media channels where I share news and interesting things from around the wide world of swordsmanship. The swords depicted in the background of this video are from the makers Albion. You can check out their range of museum replica swords at Albion swords dot com. These, and other images were Royalty-free through Content Samurai, or I’ve credited their sources wherever possible. Thanks for watching!

Here’s video 2/3 for the Kingsmen!
The Kingsmen are my faction in Weekend Warrior- an experiential live action event that will be filmed, documentary style, and challenge you in a new form of medieval-style outdoor adventure.
I’m joining forces with Skip Lipman and Ron Newcomb of the Forge Studios- they’re well known for the series, ‘The Rangers’, and also Zan Campbell of Fell and Fair, and together we’re creating this event.
For more, check out our Weekend Warrior Kickstarter, which has a few days to go!

CREDITS
CAST:
Alexandre Lemay
Camil Benoit
Émilie Vallée-Manseau
Gabrielle 'Biquette’ Bergeron
Genovefa Clerica
Jérémie Hrycak Leclaire
MarcC.
Peter de Bracebrigde
Samantha Swords

CREW:
Director of Photography/Editor: Simon Gilberg
Director/Producer//Production Management: Samantha Swords
Production Assistant: Ariane Lafrenière
On Set Photography: Bruno Gallant
On Set Photography Assistant: France Benoit
Props Department: Peter de BracebrigdeandGenovefa Clerica
Featured Props: Samantha Swords
Featured Costume: Genovefa Clerica
Storyboards: Samantha Swords
Drumming:Peter de Bracebrigde
Vocals: Samantha Swords

THANKS TO:
Conner Morgan
Ben Cummings
The Forge Studios
Fell & Fair
L'Auberge de Dragon Rouge
La Ville de Montréal
Ville de Québec
Hostel International Québec
VIA Rail
Marie Brisbois
Calimacil
Marie Bellerose of L'Atelier des Cache-Mis
Le Dogue du Montréal
La Baronnie de l'Île du Dragon Dormant
Charles of Syn Studio
Gaffer Tape
Zoe

ADDITIONAL THANKS:
Jason VandenBerghe
Lisa VandenBerge
Jaydee Ruiz

raevenlywrites: onceihadadream:armthearmour:night-claw:nonlinear-nonsubjective:I hope you do

raevenlywrites:

onceihadadream:

armthearmour:

night-claw:

nonlinear-nonsubjective:

I hope you don’t mind, but I slowed the gif down because that is a FANTASTICmove.

image

The sword clearly cuts his wrist and waist. I mean he took the guys sword away, sure, but also fucked up his own ability to fight at the same time. It’d be one thing if he was wearing armor, but this is like a dueling thing.

I think you give too much credence to a Sword’s ability to cut. This is from the manual I practice, “Il Fior di Battaglia,” “The Flower of Battle,” by Fiore dei Liberi. I have performed this maneuver, and I’ve gotta say, when done right, it feels good.

Point being, if you do it right, when you pivot around your guard and bring the pommel around the blade, your wrist does come into contact with the edge, but there is no sliding motion, and it’s that sliding motion that causes a blade to slice. You pivot, pull against the blade, and it goes flying as your wrist pulls away from the edge.

I’ve never made a blade go flying so far as the guys in this video, but even if I did, the blade doesn’t have the right kind of leverage and power behind it to cut into his waist there. It would strike him, and he might feel it, but I doubt it would even scratch his clothes.

I wrote one of my characters doing a similar move to disarm someone in a couple seconds, now I finally have a concrete picture of exactly how


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I’ve watched “The house of flying daggers”. It was absolutly wonderful! Amazingly beautiful! Even better then “Hero”. 

(Many gifs with spoilers.)

Mein Langes Schwert und das Große / Kriegs Messer / My Long Sword and the Great / War Knife

Mein Langes Schwert und das Große / Kriegs Messer / My Long Sword and the Great / War Knife


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Deutsches Langes Schwert - Breite zweischneidige Klinge mit abgeflachtem Mittelgrat und kräftiger FeDeutsches Langes Schwert - Breite zweischneidige Klinge mit abgeflachtem Mittelgrat und kräftiger FeDeutsches Langes Schwert - Breite zweischneidige Klinge mit abgeflachtem Mittelgrat und kräftiger FeDeutsches Langes Schwert - Breite zweischneidige Klinge mit abgeflachtem Mittelgrat und kräftiger Fe

Deutsches Langes Schwert - Breite zweischneidige Klinge mit abgeflachtem Mittelgrat und kräftiger Fehlschärfe. Vor der beidseitigen Kehlung jeweils undeutlich geschlagene (vermtl.) steirische Marken. Rechteckige, leicht geschnittene Parierstange mit verdickten, achteckigen Enden. Konischer, achteckiger und geometrisch gravierter Eisenknauf, das reliefierte Holzgriffstück mit gepunztem Leder überzogen. Länge 147 cm. /  German long sword - width two-edged blade with flattened middle ridge and strong misalignment. Before the double-sided throat in each case indistinctly struck (possibly) Styrian brands. Rectangular, slightly cut guard with thickened, octagonal ends. Conical, octagonal and geometrically engraved iron cross, the reliefed wooden handle is covered with a padded leather. Length 147 cm.


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Rüstung 15 Jahrhundert , Schwert , Dolch, Kriegshammer und Mordaxt./  Armor 15 century, sword, dagge

Rüstung 15 Jahrhundert , Schwert , Dolch, Kriegshammer und Mordaxt./  Armor 15 century, sword, dagger, war hammer and pollaxe.


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Süddeutsch 1480: Schwert: Schlachtschwert - Besitzer: Kaiser Maximilian I. Sohn d. Friedrich III. vo

Süddeutsch 1480: Schwert: Schlachtschwert - Besitzer: Kaiser Maximilian I. Sohn d. Friedrich III. von Habsburg 1459 - 1519 Stahl, teilweise geätzt. Schwertknauf und Parier Messing graviert und feuervergoldet. Griff = Geprägtes Leder + Holzkern. / South German 1480: Sword: Battle Sword - Owner: Emperor Maximilian I. Son of Friedrich III. Of Hapsburg 1459 - 1519. Steel, partly etched. Sword knob and parry brass engraved and fire-gilded. Handle = Embossed leather + wood core.


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Wunderschöne Schwerter mit entsprechenden Scheiden ./ Beautiful swords with corresponding sheaths.

Wunderschöne Schwerter mit entsprechenden Scheiden ./ Beautiful swords with corresponding sheaths.


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Recent photos from the Queensland Cup in Australia where I got to profight against Astrid, who unnerRecent photos from the Queensland Cup in Australia where I got to profight against Astrid, who unnerRecent photos from the Queensland Cup in Australia where I got to profight against Astrid, who unnerRecent photos from the Queensland Cup in Australia where I got to profight against Astrid, who unnerRecent photos from the Queensland Cup in Australia where I got to profight against Astrid, who unnerRecent photos from the Queensland Cup in Australia where I got to profight against Astrid, who unner

Recent photos from the Queensland Cup in Australia where I got to profight against Astrid, who unnervingly giggles when she gets hits.
I beat her this time but with some more training, she’ll be a tank!
Also featuring my new green jupon that I made!
Photos all by the incredible @chrismitranondphotography


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Today’s fencing was done with spear, axe, and sword.

Fencing spear against spear for a change, I had much luck with this, using Fiore’s spear fencing methods. Quite happy with it, need to work on parry-riposte, and not overreaching.

Axe fencing was a bit harder this time, ended up absorbing blows on the shaft that made me loose my grip, and found it hard to follow up with double handed strikes, rather than sneaky one handed strikes. Again, need to work on parry-riposte making use of the axe head to pull and push.

Of all things, longsword was where I struggled most today. Fencing my primary partner, I was on edge, flinched from strikes, which let him hit me, and kept entering into range doing the wrong thing. The only success I found was right at the end, landing a perfect thrust, more from fortune than skill.

Proof that even a seasoned fencer with a primary weapon, can have an off day. All said, it was good to work with new weapons, and to have some fun using a series of knightly arms. ⚜️

In Irons 13 - Forced to Hurt

(Day 11 of Angstpril 2022)

Taglist:@darthsutrich,@a-series-of-whumpy-events , @ladydani101 , @thingsthatgowhumpinthenight

Previous | Next | Masterlist

Warnings: lady whumpee, blood, death mention, stabbing

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Less than a hour later, Adelaide’s boots are planted on the deck of Virginia’s Daughter, sword clutched in a sweat-slick hand, fear coursing through her veins. The good news for her is that this isn’t one of the vessels full of families, so she doesn’t have to worry about traumatizing children.

The bad news is that instead, it’s full of men with swords.

Or, it was full of men with swords. Some of them are still fighting with the pirate crew, some have been cornered and their weapons confiscated. Others now lie bleeding on the deck.

So far Adelaide has done nothing but stay out of the way, staring wide-eyed, wishing she’d stayed behind. She’s never had the chance to try out her sword fighting skills on anyone but Marshall, didn’t expect to really have to use them today, and certainly doesn’t want to actually hurt any of these innocent people.

But if she continues to just stand here she’ll be in trouble. Never mind the necklace, the Captain is likely to be angry enough with her to punish her again, too.

Even if she could convince herself that it won’t happen, it ends up that she doesn’t get a choice in the matter. Suddenly there’s a sword coming at her, and she parries automatically. The man on the other end’s eyebrows shoot up as he seems to realize that he’s attacked a woman, but it doesn’t stop him. He pulls back and swings again, and again, Adelaide blocking him each time. Her mind is fully occupied with keeping him at bay now, no time to worry about what’s going on around her or how this fight might end.

Until another two-man fight swerves near them, throwing off her focus for just long enough that she allows his sword to slide past hers, embedding itself in her left shoulder. She sucks in a sharp breath that sticks in her throat. The full force of the pain hits an instant later, nearly making her knees buckle.

The man yanks the sword back, ripping through her skin, and she stumbles forward with a cry. Immediately warm blood soaks her shirt. It burns, white hot pain dissecting her shoulder, and she tucks her arm tightly against her side, trying not to move it.

He isn’t satisfied, though. She’s still standing, and in his eyes, she’s a pirate trying to take over his ship. Technically she supposes that’s exactly what she is. She doesn’t blame him for wanting to eliminate her.

But that unfortunately means she has to keep fighting him. Keep swinging her sword with one arm while the other bleeds and feels like it might fall off at any moment. Keep risking hurting him, who doesn’t deserve it, even though the alternative seems more and more likely to be her own grievous injury or death.

She’s not really sure at this point which outcome she dreads more.

The longer the fight goes on, the harder it is to focus. Adelaide stumbles over her own feet, vision wavering, shoulder pulsing with pain, but she doesn’t give up. And somehow, thanks to the hours of training, she’s able to see the opening when it comes, using all her remaining strength to lunge forward and slash a deep line across the man’s torso.

He falls back with a cry, sword clattering to the ground. Gasping for breath, she stares in dazed horror after him, only distantly aware of the fights continuing around her, of someone scooping up his sword as he crumples to the deck, bleeding.

She won the fight. But in doing so, she’d seriously injured a man who just wanted to protect his ship, his belongings, his comrades. Her stomach churns with guilt.

A new commotion breaks out as fights end and the crew of pirates begins herding their defeated opponents to one side of the ship, while others plunge below decks to look for loot. Adelaide loses sight of the man she wounded. She herself is somehow corralled into an opposite corner, where she sheaths her sword and finally is able to press the heel of her hand into the stab wound. Her head spins at the new jolt of pain it causes. As the minutes stretch on, she finds herself sliding down without consciously deciding to sit, blinking furiously to chase away the spots that keep trying to take over her vision.

She’s…she’s very tired. That fight was more intense than anything she’s ever experienced, seems to have drained all of her energy away.

She blinks again, and everyone on deck suddenly changes to new positions. The ones from below are back, lugging crates up the stairs and across the planks back to The Dark Storm. Marshall is directing them. She should talk to him. She needs to tell him that she won her first real fight, but that she’s not sure she’s happy about that fact.

Luckily he notices her a moment later. His face creases in what could be construed as worry, and he quickly crosses to her, dodging the flow of traffic.

“Miss Gray. You’re injured.” He crouches next to her, examining her shoulder.

“I think…did I…kill him?” She never wanted to kill anyone. Didn’t want to hurt anyone at all. “He…he was bleeding. What if I killed him?”

Marshall doesn’t say anything to begin with, just stands and walks around to her other side before bending back down and grabbing her good arm to drape over his shoulders. “You did well, Miss Gray. Let’s get you back to the ship and take care of that injury.”

She thinks she makes some kind of noise when he pulls her upright. It’s hard to tell for sure when all light and sound completely cut off for a moment. But she presses her lips together after that, refusing to swoon or show pain in any way as they hobble their way off Virginia’s Daughter. She won’t give Captain Payne the satisfaction.

niseamstories:

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To make the fighting scenes in my low fantasy novel more realistic, I went to see a trainer for historical sword-fighting last week, both to barrage her with questions and to develop realistic choreographies for the fight scenes in the novel. Since I figured some of what she told me might be useful for you too, I put together a small list for you. Big thanks to Gladiatores Munich and Jeanne for making time! (Here are some more pictures if you’re interested.)

Caveat: I’m by no means a sword-fighting expert myself, so take these nuggets with a grain of salt – I might have misremembered or misinterpreted some of the things Jeanne told me. If I did, feel free to tell me.

1.) Weapon choices need to make sense

Let’s start with a truism: always ensure your character’s weapons make sense for a.) their profession, b.) their cultural background and c.) the environment they’re going to fight in. A farmer probably couldn’t afford a sword and might use a knife or threshing flail instead, and someone who doesn’t want to be noticed probably wouldn’t be milling about sporting a glaive or another large weapon. Also, soldiers native to a country with wide open plains would be more likely to carry long-range melee weapons such as spears or large swords, than those from a country consisting of mostly jungle or dense forests. The same applies to situations: if your character is going to be fighting in close quarters (even just a normal house), he’d get little value out of a spear or even a longsword, as there’d be no space to swing it effectively.

2.) Boldness often beats skill

In real swordfights, recklessness was often more important than technique. The fighter less afraid of getting injured would often push harder, allowing them to overpower even opponents with better technique.

3.) Even a skilled fighter rarely stands a chance when outnumbered

While a skilled (or lucky) fighter might win a two-versus-one, it’d be extremely unlikely for even a single master swordsman to win against superior numbers, even just three and if they’re below his skill level. The only way to plausibly pull this off would be to split the opponents up, perhaps by luring them into a confined space where you could take them on one by one. The moment you’re surrounded, you’re probably done for – because, unlike in Hollywood, they wouldn’t take turns attacking but come at you all at once.

4.) Dual-wielding was a thing

… at least in some cultures. I often heard people say that people using a weapon in each hand is an invention of fiction. And while my instructor confirmed that she knew of no European schools doing this—if they did, it’s not well-documented—she said it was a thing in other cultures. Example of this include the dual wakizashi in Japan or tomahawk and knife in North America. However, one of the biggest problems with the depiction of dual wielding in novels/movies/games are the “windmill”-type attacks where the fighter swings their weapons independently, hitting in succession rather than simultaneously. Normally you’d always try hitting with both weapons at once, as you’d otherwise lose your advantage.

5.) Longswords were amazing

Longswords might seem boring in comparison to other weapons, but they were incredibly effective, especially in combat situations outside the battlefield. The crossguard allowed for effective blocking of almost any kind of attack (well, maybe not an overhead strike of a Mordaxt, but still), the pommel was also used as a powerful “blunt” weapon of its own that could crack skulls. Though they were somewhat less effective against armored opponents, the long, two-handed hilt allowed for precise thrusts at uncovered body parts that made up for it.

6.)  “Zweihänder” were only used for very specific combat situations

Zweihänder—massive two-handed swords—were only used for specific purposes and usually not in one-on-one combat as is often seen in movies or games. One of these purposes was using their reach to break up enemy formations. In fact, one type of two-handed sword even owed its name to that purpose: Gassenhauer (German, Gasse = alley, Hauer = striker)—the fighters literally used it to strike “alleys” into an enemy formation with wide, powerful swings.

7.) It’s all about distance

While I was subconsciously aware of this, it might be helpful to remember that distance was an incredibly important element in fights. The moment your opponent got past your weapons ideal range, it was common to either switch to a different weapon or just drop your weapon and resort to punching/choking. A good example of this are spears or polearms—very powerful as long as you maintain a certain range between you and your opponent, but the moment they get too close, your weapon is practically useless. That’s also why combatants almost always brought a second weapon into battle to fall back one.

8.) Real fights rarely lasted over a minute

Another truism, but still useful to remember: real fights didn’t last long. Usually, they were over within less than a minute, sometimes only seconds – the moment your opponent landed a hit (or your weapon broke or you were disarmed), you were done for. This is especially true for combatants wearing no or only light armor.

9.) Stop the pirouettes

Unfortunately, the spinning around and pirouetting that makes many fight scenes so enjoyable to watch (or read) is completely asinine. Unless it’s a showfight, fighters would never expose their backs to their opponent or even turn their weapon away from them.

10.)  It still looks amazing

If your concern is that making your fight scenes realistic will make them less aesthetic, don’t worry. Apart from the fact that the blocks, swings and thrusts still look impressive when executed correctly, I personally felt that my fights get a lot more gripping and visceral if I respect the rules. To a certain extent, unrealistic and flashy combat is plot armor. If your characters can spin and somersault to their heart’s content and no one ever shoves a spear into their backs as they would have in real life, who survives and who doesn’t noticeably becomes arbitrary. If, on the other hand, even one slip-up can result in a combatant’s death, the stakes become palpable.

That’s about it! I hope this post is as helpful to some of you as the lessons were to me. Again, if anything I wrote here is bollocks, it’s probably my fault and not Jeanne’s.  I’ll try to post more stuff like this in the future.

Cheers,

Nicolas

Conqueror of Corinth aka The Centurion the mean sadist baddie loses the sword fight, falling in his Conqueror of Corinth aka The Centurion the mean sadist baddie loses the sword fight, falling in his Conqueror of Corinth aka The Centurion the mean sadist baddie loses the sword fight, falling in his Conqueror of Corinth aka The Centurion the mean sadist baddie loses the sword fight, falling in his Conqueror of Corinth aka The Centurion the mean sadist baddie loses the sword fight, falling in his Conqueror of Corinth aka The Centurion the mean sadist baddie loses the sword fight, falling in his Conqueror of Corinth aka The Centurion the mean sadist baddie loses the sword fight, falling in his Conqueror of Corinth aka The Centurion the mean sadist baddie loses the sword fight, falling in his Conqueror of Corinth aka The Centurion the mean sadist baddie loses the sword fight, falling in his Conqueror of Corinth aka The Centurion the mean sadist baddie loses the sword fight, falling in his

Conqueror of Corinth aka The Centurion the mean sadist baddie loses the sword fight, falling in his own pit of snakes 


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erosofthepen:

I’ve read a lot of fics, have seen many shows, and have watched many movies that are completely inaccurate when it comes to sparring. NOW, i know it’s fiction, and I greatly enjoy it nonetheless, but I would like to share a few things with you, as a person who trains in Historical European Martial Arts (HEMA). There are a few general things in this, as well as stuff more focused to a certain european weapon. (this is all Historical European stuff, obviously if you’re writing for a different region, this probably won’t apply that much.)

SPARRING

-you don’t practice with real sharp swords. Never. It’s incredibly dangerous, especially since sparring is trying to practice your killing/injuring skills. In older times, you would use wood, maybe wrapped in leather or canvas to practice. Today, you use weighted nylon swords/weapons, and you usually wear a mask while doing so. Steel is and was an option, but the blade will be completely dull, and the tip will be bent over itself.

-It’s practically impossible to knock someone off their feet while sparring, unless you are hooking your foot or weapon behind their leg. It’s hard to push back and cause someone to fall, since they can just retreat back a bit.

-YOU. DON’T. SPEND. HOURS. SPARRING. ESPECIALLY WITHOUT A BREAK. It’s exhausting, the most people usually go is 10 minutes before they have a break. During Training, you only spar for about 2-5 minutes before stopping and having a rest.

-You try your hardest never to cross your feet. It’s dangerous and it unbalances you. Your opponent can take advantage of you easily.

-Usually, you want to strike your opponent with the last ¼ of your blade, basically just the tip and a little below. That’s the sharpest point, and you get the most force behind it.

-Swords aren’t super heavy. Stop the giant, huge, I-can-barely-lift-this trope. Longswords are usually 3lbs. It’s not heavy when you pick it up. However, it gets heavy when you’re holding it up above your head for a while. Swords were not made to be heavy, especially since you would have to hold them up in battle for sometimes hours.

-It’s incredibly hard to engage in witty banter and such. You are constantly moving and trying to strike your opponent. Since it’s fiction, you can do what you want, but just know that trying to have a conversation while sparring is like trying to have one while running. It tires you out even more, and usually just comes out breathless and wheezy.

-Swords are not lightsabers. You cannot try and hurt someone with just any part of your blade. It will just annoy your opponent. Now, for sparring, you will want to focus on hitting your opponent with the edge of your blade, and you won’t really ever be trying to hit someone with the flat of your blade.

-In sparring, you will get hit. And get bruises. I count five from just 2 days ago. (Also reminder that bruises don’t form for 1-3 days.) If you happened to get a hard thrust to the ribs, they will probably fracture. It happens. I haven’t had it personally, but those who’ve trained longer have. The worst injury I’ve gotten is a bruise on my chest that didn’t fade for nearly a month.

-Grip!!!You don’t clutch your sword super tight. No. It limits movement. My instructor taught me to hold firmly with the thumb, pointer, and middle finger, and use the other two as more guiding fingers. You swing your sword with your wrist, not a big giant arm movement. That is tiring and slow. 

I will be focusing on using a one handed sword in this next bit, specifically a Scottish Regimental Broadsword. A basic sword to build off of.

-FOOTWORK. It’s not a super complicated series of perfectly planned out steps. It just isn’t. With Regimental Broadsword (which is what I will focus on, since it’s what I’ve trained with most), you have to have a good base (rear-weighted stance, front foot pointed at your opponent, back foot turned sideways), and then once you have that, you just have to move around and try not to get hit.

-Slipping. (Continuation of footwork). With a rear-weighted stance, the goal is to be able to move the front foot anywhere. You should actually be able to keep your front foot an inch off the ground without having to adjust your back foot. Slipping is when this comes in handy. If your opponent takes a swing at your front leg, you should be able to just slip it back to go next to your other foot, and swing your sword up to get your opponents head. Slipping is really important.

-Advance and Retreat (other continuation of footwork). While moving forward or back, you always want to feel the ground with a heel-toe movement, so you can tell if there are rocks or branches and such. Advancing, you want to move your front leg first. Retreating, your back leg.

-Traversing (last continuation of footwork)(maybe). Transversing is basically advancing in on your opponent in a circular motion. You’re trying to get close and personal. Reminder to not cross your feet. You will loose balance and probably end up getting whacked with a sword. Traversing is a spiral motion sort of. Your opponent can avoid getting trapped If they do it as well.

I will probably come back and add more soon, because there’s more I know, but can’t remember at the moment.

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