#viggo mortensen
Moments when you do not speak during a watchthrough of Lord of the Rings
1. Boromir’s death
2. The lighting of the beacons
3. Theoden’s speech at Pelennor FieldsMoments when you do speak during a watchthrough of Lord of the Rings
1. “Okay, but did you know that when he kicks that helmet, he actually breaks multiple toes? That agonized scream is actual, physical pain, and it was by far the best take.”
Captain Fantastic (2016)
The McDonald’s french fry is unbelievable. When you bite into it, you think: It’s so tasty, it can’t be real. As soon as it gets cold, it turns to lard and flubble. I mean, have you ever tried to eat a McDonald’s french fry that’s gone cold? That’s one of the circles of hell. The gulf between the warm, fresh, lightly salted McDonald’s french fry and the cold McDonald’s french fry is as great a gulf as any I know. - Viggo Mortensen, Esquire magazine (x)
#this quote gets progressively more interesting all the way until the quote source #it’s just a rollercoaster ride
“…. I was going back to my hotel in Toronto and a bunch of photographers mistook me for him and started shouting, “Viggo, Viggo!” There was too much noise for me to try and explain that I wasn’t Viggo and so I just let them carry on” (quote, Mads Mikkelsen, ZOO Magazine, 2016)
- [For Lord of The Rings] I had to do huge battle scenes, and in Hollywood films when it gets to big crowds it’s really only at most two thousand people. But Tolkien writes about Helm’s Deep and ten thousand Uruk-hai, and the only way to do that was in a computer. So we created the “Massive” software, where each of the computer people makes its own choices. At the first test screen we had 30 CGI people running at each other and half of them turned and ran away, so we had to dumb them down and tell them to stay fighting.
- You don’t know how the battle is gonna turn out?
- No. If you have orcs fighting elves, you teach CGI orcs how to fight like orcs and CGI elves to fight like elves. You’re literally not in control. You have this huge battle scenes with horses for and that renders for about three days and we don’t know what it’s gonna be like, so we wait and see.
- [Per il Signore degli Anelli] dovevo fare scene di battaglia enormi, e nei film di Hollywood quando si tratta di grandi folle in realtà al massimo ci sono duemila persone. Ma Tolkien parla del Fosso di Helm e diecimila Uruk-hai, e l’unico modo di farlo era a computer. Quindi abbiamo creato il software “Massive”, dove ogni “persona da computer” fa le proprie scelte. Ai primi screen test c’erano 30 persone CGI che si correvano addosso, e la metà si è girata ed è scappata via, quindi abbiamo dovuto renderle meno intelligenti e dirgli di rimanere a combattere.
- Quindi non sapevate come sarebbe andata la battaglia?
- No. Se hai degli orchi che combattono gli elfi, insegni agli orchi CGI a combattere come orchi e agli elfi CGI a combattere come elfi. Non li puoi controllare. Hai queste scene di battaglia enormi con i cavalli e le fai andare per circa tre giorni e non sai come verrà, quindi attendi.
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