#visualnovel
Stuff I’d like to talk about Lastone: Behind the Choice
About the dilemma ‘easy mode and skip button’.
… It is one of my concerns as a developer to see someone not enjoying the game we’ve developed. But, the satisfaction it brought for the players when they finally solved the puzzle and read the story of their character, reminded me of the purpose of this game. We deliver the story and the puzzle as a whole package. Without the puzzle, it will just be a linear visual novel reminding you how changes might happen instantly. And, without the stories, it will be no different than the first version of this game, which maybe some of you remember as Cengkeh Batu. Together, they create a new experience which is this game, where you rack your brains on the puzzle section and be rewarded with stories to read and to feel. …
See more: https://store.steampowered.com/news/app/1844990/view/3139576859094806999
Check the game here: https://store.steampowered.com/app/1844990/Lastone_Behind_the_Choice/