#effects design

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 Early ideas for the collider beam effects. These were later done 1000x better by @zacretz and Dean  Early ideas for the collider beam effects. These were later done 1000x better by @zacretz and Dean  Early ideas for the collider beam effects. These were later done 1000x better by @zacretz and Dean  Early ideas for the collider beam effects. These were later done 1000x better by @zacretz and Dean  Early ideas for the collider beam effects. These were later done 1000x better by @zacretz and Dean  Early ideas for the collider beam effects. These were later done 1000x better by @zacretz and Dean  Early ideas for the collider beam effects. These were later done 1000x better by @zacretz and Dean  Early ideas for the collider beam effects. These were later done 1000x better by @zacretz and Dean  Early ideas for the collider beam effects. These were later done 1000x better by @zacretz and Dean  Early ideas for the collider beam effects. These were later done 1000x better by @zacretz and Dean

Early ideas for the collider beam effects. These were later done 1000x better by @zacretz and Dean Gordon. Once environments are somewhat established we start getting into designing effects and graphics. Since other departments don’t need them right away we tend to do them a little later in the process. These can sometimes be a little less glamorous than big set or environment paintings but equally important. I’ll post some more graphics I did soon.


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