#functional well and off-grid plumbing

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Update to my Off-grid Plumbing mod - To Test

Hello again,

A few months ago I uploaded a testing version of my off-grid plumbing mod. There weren’t any changes to the actual functionality of it, but I made an in-game per-save setting for “non global” vs “global” off-gridness. Before that, the global/non-global function was determined by which version of the mod was installed.

With the new versions (2 of them instead of 4 - bucket version and pail version), it means that you can play in one save where all lots are off-grid (eg say you have a medieval save) and another save where only a select few lots are off-grid (or none) without replacing or removing the mod. Behind the scenes, I changed the structure of the code a lot, so it also makes it much easier for me to make updates to the mod (or rather the different versions of the one mod).

You can read more about that update here.

BUT I have MORE UPDATES!!

-Washing Machines are now off-grid

-There’s an add-on to ani’s bucket of water mod which allows you to collect water (my water) from her well with an animated interaction. This add-on mod requires ani’s mod as well as one version of my off-grid mod

-A new water pump object (currently just a rock) placed on a lot will make it on-grid when it would otherwise be off-grid

-Recategorisation of the mod’s objects (eg well, barrels) to make them easier to find

Both the previous update and this one are in the testing stage. They do seem to work fine, but I want to make sure that the settings persist for each save for other people, as well as the add-on for ani’s mod works for other people, and I also want to check that previous users of the off-grid mod can just replace their files with the new ones and there is no issue transitioning to the version in previous saves.

If you can help me out with any of these questions, I’d really appreciate it :)

You can read a little more about it and download the files here.

If you have any questions about which files to use, how to set up the global/non-global settings as you want them, what to do if you are replacing a previous version of the mod etc just let me know. I am aware that all the versions and files make it pretty confusing :p

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