#getting over it with bennett foddy

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I think I’ve been playing too much Genshin lately

Today in unlikely crossovers…  @charr-salad  sent me “getting over it with bennett foddy” tod

Today in unlikely crossovers…  @charr-salad  sent me “getting over it with bennett foddy” today. The both of us just… look at rage games as a challenge and an excuse to laugh, a lot. Our rage meters are broken.

As a thanks, I had to draw lyza, (see more of lyza: on their blog here, or on here on mine!) probably not getting over it.

To be fair, Lyza has been living her own personal “getting over it” since the day she met Fellow. A series of impossible mountains in one game, or one trolling sylvari in another, it’s all the same.


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What’s So Great About That?: Episode 17
Getting Over It: Humanising Game Design

Getting Over It (With Bennett Foddy) is about more than just failure or frustration. From its collaged design to its use of narration, the game seems just as engaged in exploring the relationship between developer, player and gaming culture.

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