#sonic shuffle

LIVE

Sonic Shuffle Dreamcast Playthrough - My Precious… Precioustone

You know I personally don’t think Sonic Shuffle is that horrible of a game, it just needs some improvements 

hell I had this idea for a Gamecube port of Sonic Shuffle called “Sonic Shuffle PLUS”, but since it’s past that generation I had the idea to make it for PS4, Xbox ONE, & Steam to make it compatible with the ports of Sonic Adventure 1 & 2 (I’ll explain as it goes on) and what would happen it would basically have these improvements: 

  •  Gamma & Big would be unlocked from the start and would be available to play in Story Mode
  • each of the six characters has different endings of the story mode with chosen character getting their deepest dreams as a reward for saving the day (with each opening with them on a Rainy Day wishing for something, but then magic happens to take them to maginaryworld, and the ending would have them back where they were with the weather clearing up with a rainbow and their wish coming true), they include: 
  1. Sonic wishing for a fun beach vacation 
  2. Tails wishing for an easier way to get his work done 
  3. Knuckles wishing for a better security system for the Master Emerald
  4. Amy wishing for the perfect gift to give to Sonic (which ends up being a box of tasty chili dogs)
  5. Big wishing for more Frogs that are like Froggy to come and visit them
  6. & Gamma (in his original bird form cause his dreams allowed him to get his robot body back when he entered maginaryworld) wishing for a better nest after the old one breaks down from the rain (which ends up being his old robot body) 
  • Each character has 4 different color palates so multiple players can play as the same character
  • You can hold one of the shoulder buttons to see your cards (in the original Gamecube version it would’ve given you the choice to use the Gameboy Advance to see your hand with the Gamecube-Gameboy Advance Link Cable)
  • you can bring your Chao from Sonic Adventure 1 & 2 to the game, and depending on which one of the six characters raised it in that game, it gets that character’s abilities in this game (with in Adventure 2 having Rouge represent Amy, Eggman represent Big, & Shadow representing Gamma), like Emerl from “Sonic Battle”, and you can mix and match different characters’ Board Specials & Battle Specials into the chao depending on how much they care for it (like a trainer teaching an animal new tricks), for example, you can have Knuckles’ Wall Climbing Board Special with Amy’s Spin Hammer Battle Special or Gamma’s Hover Mode Board Special with Sonic’s Light Speed Battle Special and not only that but also the cosmetics you decorate your chao with from Sonic Adventure carries over to this game to, so you’ll see your cute chao walk around the board in their cute outfits
  • it’ll have an ONLINE mode with your choice 3, 4, or 5 precioustones to be in play and if a player logs out, he/she’s character will be taken over by the CPU for the rest of the game 
  • there would be two new boards in both the versus, online, & story mode, “Toy Kingdom”, a place representing the dreams for fun and enjoyment where it’s a big playroom with a big castle created by Void in the center that you’ll have to enter by landing on a !? space and it won’t stay down you’d have to land on the space over and over to get from inside the castle grounds to outside the castle grounds, & “Robot-Tropolis”, a place created by Eggman’s and the other peoples dreams of Greed and Manipulation to lure Sonic & co into during the story mode as the second to last board before Fourth-Demension Space (which they are both unlockable boards you’d have to get by beating them in the story mode) where it’s basically like the Robot-Tropolis from the cartoons (even to having SWAT Bots from both Satam & Underground as Battle Enemies) just with a rustic factory-esc feeling to it 
  • there would also be more emblems to give for scoring in the final results of the game, so not only you’d have:
  1. an emblem for each Precioustone collected 
  2. the player with the highest amount of rings in the game
  3. the winner of the Stage Clear mini-game at the end of the board
  4. the player who fulfilled the board’s quest
  5. and the player who’s won the most duels

but also

  1. the player who used the most Forcejewels 
  2. the player who won the most battles
  3. the player who moved the most spaces
  4. and an extra emblem for every 30 rings they had at the end of the game

(also the results screen for the Versus mode would be the same as the results sprint when a stage is done in Story Mode, having the emblem count be shown as the players are running) 

  • Super Sonic would be only unlocked by beating the expert mode with all 6 six characters and cannot be played in ONLINE (since he’s over-powered in the original game) 
  • lastly, there would be a 2D animated opening to the game with a song that’s similar to the ending theme to the original Dragon Ball, “I’ll Give You Romance”, as the opening has the song playing as the 6 characters explore maginaryworld and play some mini-games

what do you think, are those good ideas?

Sonic Shuffle is so legendary 

Sonic Shuffle is so legendary 


Post link
A comparison from an early screenshot of ‘Sonic Shuffle’. Here in the 'Manic Maze’

A comparison from an early screenshot of ‘Sonic Shuffle’. Here in the 'Manic Maze’ mini-game, the 'Sonic Maze’ game was originally just 'Labyrinth’.


Post link
loading