#the seers protector

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theredscreech:

Meet Abigail!

Age: 6 years old

Likes: Inanimate objects, especially pencils, and discovering new things

Dislikes: New people, being alone, apples

As a powerful seer and having been kept indoors all her life with minimal care and personal interaction, Abigail is easily intimidated by outside and new people. She sees Rochelle as a rescuer/mother/big sister and depends on her for everything. She looks to her for social cues and encouragement when faced with new situations.

She’s curious about objects and things, discovering what they can do and how best to use them. Nameless until Rochelle rescued her (her keepers simply called her ‘Seer’ or ‘Child’), she chose Abigail because she liked how Rochelle wrote it. When other people write her name, she’ll fuss until they get the letters just like how Rochelle makes them.

Tag List:

@owl-writes
@phantom-stargazer

firebirdeternal:

You know what’s more fun than worldbuilding that makes some fantasy races EEEEVIIIIIIILLLLL!!!!?
Worldbuilding that gives the different races cultural differences that help explain why there’s a lot of conflict between them:

Goblin culture doesn’t have a concept of “Property”. A stick on the ground and a tool in a locked shed are equally up for grabs if a thing needs doing. They casually take and leave things all over their communities, eat from communal pots, and genuinely Do Not Understand why the Core Races are so Angry and prone to Violence all the time.

Consequently Goblins who live near Core communities develop a reputation as “Thieves” despite not even having a *word* for that. (The closest word they have is more like “Greedy” and it means a person that hides things so nobody else can use them, and it’s a surefire fight-starter to call a Goblin that)

Common Orc Spiritual beliefs hold that a Soul can only grow stronger by overcoming Challenges in life, and see intruding on another person’s Challenge unasked for as not just Rude, but Deeply Harmful. You’re Stealing their chance to Grow. Asking for help is deeply personal and doing so can be both a way to grow closer with them or a too-personal intrusion, depending on your existing relationship with them. An exception is Children, as far as most Orcs are concerned, all Children are fundamentally the responsibility of the Whole Community, regardless of whose child they are, or even if said child is an Orc at *all*.

This means that Orcs who live near Core neighbors often seem Rude and Standoffish if not outright hostile, because they neither ask for nor offer aid even in times of trouble, and respond to unasked for aid themselves with Anger. There are even rumors that they Steal Children, because if an Orc finds a child lost in the woods they’re pretty much immediately going to start feeding it, and if they can’t find where to bring it back to, or it doesn’t seem to be well cared for, they’re just gonna keep it. 

I got to admit that some of this is on par with my goblins and orcs in The Seer’s Protector.

So in other news, I’m considering completely redoing the setting (ie. country) for The Seer’s Protector.

Pros:

  • I get to create my own world
  • My world, my rules
  • I’ve done this before
  • I have a template I love
  • It’ll be worth it because it’s something I think is necessary for the story

Cons:

  • I have to create my own world
  • I have no energy for this right now
  • [insert crying emoji here]
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