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Analysis #1 Skeletor  |  Analysis #2 Location, Location, Location


*Due to length, a Read More has been added. TDLR under cut, at the end.

It is finally time to talk about That image. There is so much going on in that image.  It’s brightly colored, full of motion and detail. We see familiar faces and new ones. It’s another eye-catching and gorgeous concept art. I am of course talking about this one.

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Now rather than touch the obvious first. Because oh the Obvious it is so great and exciting, that we’ll leave it for last.

Rather I want to start with the overall concept. We see a group of characters diving underwater into a coral reef area. They are doing so, presumably to escape the archers above; as we see a rain of arrows into the water.

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So there are two ways this could happen. This could be a scripted event within the game, in which this scene needs to take place or is an option that can take place. This could also be showing off the PCs and NPC companions abilities to FINALLY after three games be getting a swim mechanic. As we’ve spent two games confined to land and a third insta-drowning on the Storm Coast. It would certainly open up new options for moving across maps and exploring beneath them, with new treasures and areas to unlock. The last game gave us jump puzzles, we could be looking at swim puzzles in the near future. It also makes sense for this to be the game for underwater travel and just water travel in general. As the entirety of Northern Thedas has some access and dependency on coasts, bays, and oceans surrounding it.

Now let’s return to the image. If we look closely, we can see some fish among a coral reef and far in the distance is the shadows of sharks. Which could be enemies similar to those found in the Assassin’s Creed franchise or just environmental/aesthetic additions.

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I also want to point out that we can see where this group is coming from. At the top of the image is the shadows of boats, which again hint towards at least having ship exploration in cutscene or mechanic. These people aren’t jumping from a dock or shore, but from ships.

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The last thing I want to touch on briefly, before moving onto the characters populating this image is the treasure. At the very bottom of this picture there is a skeleton, it has pieces of coral growing out of it. Obviously it rather gruesome in a way, but has a level of nature overcoming beauty to it (for some). So I’m not going to post a close up of it, but just wanted to point that out. The skeleton also has a treasure chest in it’s arms and the lock glints, to draw attention to it. Similar to the mechanics used in many games to distinguish loot chests, again hinting towards possible underwater exploration.

Now then…the characters, I’m still going to hold off on the obvious cause I’m cruel and I Mean ;) why not. So I’m going to start in the very back first.

In the back we see the skull-headed individual from before. Though this one doesn’t have any glow to the skull. I’ve seen a lot of other theories being brought up about this character too, so I still can’t definitively say much about them. 

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I am still kind of under the impression they are a Mortalitasi or tied to them. Many others have pointed out it could be a Higher Undead (mentioned in Tevinter Nights, as I stated in Analysis #1), a self-aware spirit in the body of someone who once lived and I believe similar to what Justice and Kristoff became. I’ve also heard some people wonder if it isn’t Audric, a specific higher undead that was a main character of the aforementioned Tevinter Nights story; he is known  as a guardsman who was killed before filled by another character with a spirit, and later became an archivist for the Mourn Watch. Which would tie him to the Mortalitasi, but if it is him and he is shown in all concept arts; it makes me wonder why he would be performing a dissection of a Dragon.

Next we have this woman. 

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I have a friend who on first glance thought it to be Scout Lace Harding, which could be possible given the company. She also has similar armor, a possibility of freckles, and similar physical features. However, it is strange that they would choose to loosen her hair, unless it is specifically to give more convincing towards the underwater scene. And the foreshortening of the drawing, makes it hard to gauge the woman’s height as dwarva or not. It’s a bit of an unknown. That said, if it isn’t Scout Harding, I have a strong feeling it could be a default PC stand-in. There is no extremely distinct feature about her and her face is rather basic to be an instantly recognizable companion. Which says to me she’s a NPC, like Scout Harding or a PC stand-in. Unless of course Scout Harding is a companion, which I certainly won’t say no to.

And Finally, I suppose we can talk about our last two characters in this concept art.

Still working from the back, we have this handsome and fine piece of art who I really wish I could 100% confirm is our favorite Tevinter piece of ass art. However…I cannot. On first glance, it absolutely looks like Magister Dorian Pavus.

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The hair, skin color, and even aesthetic all seem to match. However, there are subtle changes to the hair and facial hair (against his long-haired epilogue look) that could be enough to claim it’s another person.

He is also wearing something similar to a crow uniform and wielding a rapier. In fact, in another concept art, what I originally thought could have been Zevran; actually seems to be this guy. Though I can’t confirm that either and Maker do I hope the other guy is Zevran. If this guy is Dorian tho, then Dorian could be undercover or has a few new tricks (maybe dual-classing or going back to dao unrestricted-class weapon loadouts?) It could even just be a style choice, though it still begs the question why.

So the possibilities are that he is Magister Dorian Pavus of Ventus or some unknown Crow. Either of which aren’t bad options, but one is definitely more exciting to me than the other.

Lastly, my favorite character to ever grace the Dragon Age fandom. The Queen of the Seas herself, and beloved Rivaini.

Captain Isabela of the Felicia Armada (allegedly).

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She is honestly the only one in this entire picture, I can say with almost no doubt, who she is. There is such a slim margin for this not to be her. She has her gold decorations (including the overly large, penis necklace), her captain’s pants as seen in the comics, and her top and sash as seen in the Dragon Age Inquisition multiplayer. Her appearance is one of the most unique in the series, so for her to be unrecognizable would be a hard sell. She even has her one shouldered armor piece and her earrings.

Which Isabela has been in every game to date and I do mean EVERY game, even the spin-offs for PC and mobile, why wouldn’t she be in the one game that goes north near her hometown and the seas she roams? She could be working for herself, the Inquisition, or even Hawke. But it seems no doubt we’ll be running into her and she’ll be running into a good bit of booty. After all is it even a Dragon Age game anymore if the Queen of the Seas isn’t there (and like fewer dragons than the number of times she shows up?).

tldr; underwater or at least the sea seems to be a part of the Next Dragon Age game. And Captain Isabela seems to be too, in passing or sticking around a while we don’t know. We can also count of some new companions and maybe more familiar faces, but wherever it takes us we’ll be in good company.

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