Hi I’m back! Sorry I was missing, I was really busy with life! Anyways, I just saw that some people have already converted some of these meshes, but here they are in pooklet! I also wanted to do a new style and might stick with this one?
One talented kid wiped the dust from my simpe and game and said we should do colab together, so we did :) @ericccts2 and I present you two hair convertions. Both CF-EF, elders go grey, both hair have smooth bones and animation. Hope you like it :) P.S. I changed my color palette (again). I added new palette in every archive. Download Ade Skylie Download Nightcrawler Swish
My dear @ericccts2 fixed Anto Indiana mesh for me, it now has smooth bones and animation :) He also lowered polycount from 31k to 23k <3 This guy is genious when it comes to hair, and I’m a hopeless student. I hope one day maybe I’ll learn how to fix my previous work too.
Tiny little seam/issue behind the right ear (see here), which I wanted to fix, but never got around to it. So that is why it has taken me so long to upload this hair…
Comes in three hair families. Binned and familied, elders go grey.
Swatch and credits under the cut.
Credits: Pooklet and Nouk for the texture blend I made.
Pooklet, Digital Angels, Shadowfell, Trapping, me (simborg) and Io for colors.
I alpha edited Kyne because I didn’t like the many strands (SEE HERE) it had, but included the original alpha as a .bmp if you prefer that and want to retexture.
Keanu… This hair was a pain. There are some tiny transparencies on top and in the back, but looks good enough, hopefully.
I am sorry about the high polycounts, I couldn’t lower them more (maybe someone else can?).
Comes in three hair families. Binned and familied, elders go grey.
Swatch and credits under the cut.
Credits: Pooklet and Nouk for the texture blend I made.
Pooklet, Digital Angels, Shadowfell, Trapping, me (simborg) and Io for colors.