#ts4 hq
2048x2048 & 4096x4096 textures as default:
When you change it in GraphicsRules.sgr to 2048:
When you change it in GraphicsRules.sgr to 4096:
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Find GraphicsRules.sgr:
<path to game folder>\Game\Bin\GraphicsRules.sgr (64-bit game version)
(for example: C:\Program Files (x86)\The Sims 4\Game\Bin \GraphicsRules.sgr).
Make a backup.
Open original file with Notepad.
Find option TextureSizeThreshold (1, 2). It will be under Low preset (3), ignore it.
Scroll to High preset (4). Change TextureSizeThreshold (5) to 2048 or 4096 (6) (it depends which max texture size you are using).
Save the file.
Good evening :) HQ mod is updated for patch 1.69.59 (basegame only). EP/GP/SP will be added later.
Added new lrle files so you can use hue/saturation/bright sliders (standard basegame things). Big thanks to CmarNYC,tau534 for lrle converter, andrew for S4S :)
Remove these old files (in BaseGameTexturesForHQ):
- SkinTmYamAmEm_lrle.package;
- SkinTfYafAfEf_lrle.package;
- SkinPu_lrle.package;
- SkinOther_lrle.package;
- SkinBuCu_lrle.package;
- 01_lrle.package;
- 02_lrle.package;
- 03_lrle.package;
- 04_lrle.package;
- EyeColor_d_lrle.package.
Download new files (in BaseGameTexturesForHQ):
- 05_lrle.package;
- SkinTones_lrle.package;
- EyeColor_d_lrle.package (don’t use it if you have default replacement eyes);
- SkinTmYamAmEm_lrle.package;
- SkinTfYafAfEf_lrle.package;
- SkinPu_lrle.package;
- SkinOther_lrle.package;
- SkinBuCu_lrle.package.