#alphalocke

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So, I came up with a Pokemon Legends: Arceus-specific Nuzlocke, which I’m calling the Alphalocke.

Rule 1: If a Pokemon faints, it dies. (obv)

Rule 2: If the player is knocked out, game over.

Rule 3: While you can catch all the Pokemon you want for the Dex, you can only use your starter and Alphas on your team. (If you want to go hardcore, forbid use of the starter outside the required early battles, and use only items and balls to catch your first Alpha.)

Rule 4: No Respawn Resurrections- If you fail to catch an Alpha that has a set spawn point (example: the Rapidash in Obsidian Fieldlands) or lose it to fainting, you can’t go back to that area to replace the lost Pokemon. You can, however, catch the same species if it’s in a different area, or spawns in a space-time distortion.

Other limitations or allowance can obviously be added, like giving the player a set number of chances for boss fights or forbidding the use of bought items and only crafting, but those are the base rules.

What do ya’ll think?

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