#althea
The re-release of Living World S1 finally convinced me to explore parts of GW2 Ascalon beyond the Fields of Ruin, despite the nowhere-addressed weirdness of being railroaded into fighting the ghosts of my people (among many other things!!). So my Althea, named after the Ascalonian mesmer teacher who got murdered by the Charr in GW1, finally stumbled into “Camp Althea,” which is of course a camp for the Separatists.
It’s not at all improbable that the Separatists would exploit original Althea’s tragedy that way, but it does seem … extremely on-brand for how GW2 handles the events of Propheciesthat the game would vaguely address what happened by linking it to the Separatists, i.e., villainous hordes of terrorists who just can’t accept their people’s conquest gracefully and attack anything that moves.
/sigh