#dev talk stuff
Update time, heck yeah ^^b
At the time I’m writing this Verloren’s demo is basically 100% done, the only two things I really have to do is add a few random npcs in one area of the game and to test to make sure everything is working before I send a build to my cool testers who are also the folks who been giving me feedback. I plan for the testing to take a month or two, maybe.
The demo with length isn’t long, maybe around 15 minutes at best (can be wrong).
Also one mini change to the demo I did last minute was remove the bust art, mostly since it’s going to get rework and had a hard time using the old one.
;v;b do hope that doesn’t bug anyone while playing it, the full game will have bust art. In a future I would slide a update maybe to add the bust art in game.
Because I don’t know how to end this post have a thing I made base off a comment a friend of mine made:
;v; I’ve been a bit hesitant to say this but I feel brave today!
So if anyone ever has any questions dealing with Verloren’s development or anything else feel free to poke me. (;v; only if you want to btw)
Also since I posted this on my twitter the other day so I’ll slide it here.
It’s just a little screenshot of a map that I’ve been working on.