#dungerons and dragons

LIVE

Popoki sketches

I had a very lucky D&D session yesterday

Me: I don’t know what to draw

My Brain: Just draw Nephis again

Vadania and Brosus vs the White Dragon

Don’t talk to me or my son ever again

prokopetz:

scyna:

whydontyouhateithere:

lostsometime:

prokopetz:

vbartilucci:

hutiapendra:

prokopetz:

The reason tabletop RPGs use polyhedral dice – in spite of them being such an unlikely thing to have on hand in the pre-gaming-store era, and rare even in the roleplaying hobby’s tabletop wargame predecessors – is because there just happened to be an educational supply store where they could easily be sourced near where the designers of Dungeons & Dragonslived.

The reason that D&D dragons are colour-coded is because the game pre-dates the widespread availability of fantasy minifigs, so they represented dragons using plastic dinosaurs from the local five-and-dime, and those are just the colours that the plastic dinosaurs used to represent each type of dragon happened to be.

The reason that iconic D&D monsters like the bulette, the owlbear and the rust monster exist is because one day, a bunch of bootleg Ultraman kaiju figurines just happened to be mixed in with the plastic dinosaurs, and – being unfamiliar with Ultraman, and the bootlegs in question being almost unrecognisably shitty anyway – they statted up what they thought the figurines looked like.

Sometimes I wonder what the history of the tabletop roleplaying hobby would have looked like if any of those coincidences had lined up just a little bit differently.

Art and design challenge, everyone:

Find the cheapest, weirdest, ugliest little toy or bauble you can at a local dollar store or thrift shop. Design a new tabletop monster off of that.

I would LOVE to try and figure out what kaiju ended up being the inspiration for what classic monster

Knock yourself out – the linked page contains numerous photos of what’s believed to be the specific set of plastic “dinosaurs” that served as the original minifigs for monsters in question. Some of the figures that are included in the set are clearly identifiable as classic Ultraman bootlegs, while others are less recognisable; to the best of my knowledge, nobody’s 100% sure what the figure that inspired the owlbear is supposed to be. For reference, it’s this one:

image

ohhh shit, i always thought the “original” art was just dumb and terrible

“that looks nothing like an owl OR a bear!” i thought

but now i see that it is a VERY ACCURATE ARTISTIC RENDERING

OF SOMETHING THAT IS ITSELF /VERY STUPID LOOKING/

You’re also leaving out the utility of the storytelling: the Rust Monster became a Rust Monster because the party had too good of equipment. 


By accident the party had become too strong, because this is the first time anyone had played the game. So how do you fix that?


Um. A creature that eats swords? Cool. Problem solved.

This is awesome and very cool but that bearowl thing is fucking Big Bird

It does look like some sort of fucked up cross between a kappa and Big Bird, though it’s uncertain whether it’s actually meant to resemble either of those things. The most popular working theory is that it’s a recast of an original figurine that somehow ended up getting squashed and/or partially melted during the recasting process.* That the original figurine was probably damaged at the time of recasting is a big part of why a positive identification has proven elusive.

* This is much more obvious if you click through to the linked article and look at it from multiple angles, rather than referencing just the one photo embedded in the preceding post; in particular, it’s unclear whether the top of its head was originally flat.

A shirtless Raine for Valentine’s Day

Raine is my water genasi D&D paladin, please don’t tag this as anything else.

A painting of my beloved water genasi paladin Raine.

This is my OC do not tag it as anything else

 Sappha, back to her sorcery!

Sappha, back to her sorcery!


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I don’t know if this is a result of bad luck or sadistic programmers on Roll20′s backend.

I don’t know if this is a result of bad luck or sadistic programmers on Roll20′s backend.


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