#fcuking up

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this week we talk new challenges! 

afterbirth+ will feature around 5 (probably exactly 5 but dont hold me to it!) new challenges, each with its own unlockable as per usual.

this week im once again pilfering the ideas of the masses and seeing if a few hundred of you can come up with 1-3 cool challenge ideas. here are the guidelines.

- suggest a challenge setup that is new and CHALLENGING, the suggestion should place the player in a situation where they need play the game in specific way that adds a new, unusual or just difficult challenge.

- do not just toss out a starting set of items, i really wanna try to have almost all of the new challenges to be out of the box designs that feel fresh and fun.

- feel free to suggest the impossible, if its interesting enough i may find a way work around that could allow the basic idea/theme of the challenge to be executed.

- upvote the ones you like, down vote the ones you hate! only one suggestion per post!

the reddit thread is up here > https://www.reddit.com/r/bindingofisaac/comments/4imr8n/challenge_me/

go nuts!

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AFTERBIRTH CONSOLE NEWS!

Afterbirth will be releasing on Ps4 and Xbox1 tomorrow (may 10th).

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BUMBO NEWS!

James and i have recently started testing some of the basic puzzle mechanics and tuning the shit out of them over the past few weeks. designing a “traditional match X puzzle game” around a combat system in a roguelike world has been a pretty interesting. i hope to talk more in depth about bumbo dev once we are closer to release and/or have an official release date or teaser trailer out there.

our current goal is to have a fully playable floor done in the next few weeks.. once we hit that im sure you will be hearing and seeing more about bumbo.. but till then here is this…

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first official in game screen shot from the beta debug build of bumbo! keep in mind this is not at all polished yet and most of the art i still place holder… but the games design is set in stone enough to start teasing a but more.

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SECRET GAME NEWS!

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