This hair is a attempted recreation of Ariana’s hair in the thank u, next video but I already had a hair named after her so this one is named after the original, the iconic, regina george.
I decided to make a new ‘natural’ color palette for hair. the only color that’s kind of iffy is the yellow next to the to mint color, but it’s still usable. I recolored one of my favorite hairs by @grimcookies. Tag me if you use my recolors so I can see them on other sims!
Yo! I loved this hair from the new gamepack but I wanted a few minor changes to make it even more perfect! This hair has a longer fringe and is longer in general, has more volume and has a bit more of a curve to the cut of the fringe. The hair is hat compatible & base game compatible.Enjoy!
I also LOVE seeing recolours of my hairs or posts with sims wearing them so if you happen to end up with this on a sim of yours please tag me!
So I made this during my break from tumblr in late December and then I forgot to release it when I came back whoops. It’s basegame compatible and hat compatible. it’s based off Ariana Grande’s hair in the Side to Side music video bc oml I loved it.
The meshes for @ridgeport‘s orchid jumpsuit & @grimcookies‘s ribbed jumpsuits are included! but i still recommend downloading the original ones here [xxx] & [xxx].
The meshes for @trillyke‘s fake love jumpsuit & @simpliciaty‘s naomi jumpsuits are NOT included, it is required for the recolours to work! Please download the meshes here [xxx] & [xxx].
Comes in 32 swatches,including @citrontart‘s the only colours I would wear in real life palette, @pastry-box‘s 8bitto palette and @smubuh ‘s mile high palette)
Custom thumbnailed
Standalone
Please do not claim as your own and do tag me if you used it! ◝(ᵔᵕᵔ)◜
Okay, so Audrey has already been dibbed in TWH discord, so I won’t touch it, and Suzy has already been done here! And as I went to do it, turns out Maidenzia is done (just awaiting upload by the recolourist, and it will be on the Witching Reblogs tumblr once done!). And now Lucille here!
In order, the meshes are Marissa for Adults, Kids and toddlers, Meghan, Leslie and Rose.
I learnt something interesting today and I thought i’d pass it on because it was causing a quite annoying issue in my game.
Quick Summary: Make sure your shadow map alpha layer is not all white
Long explanation:
So I was getting quite annoyed because for some reason, random cc hairs were causing bad texture crunch on some cc underwear I was making, picture example below:
(I turned up the contrast so it’s easier to see but it’s quite obvious in CAS)
So, after doing some digging I figured out that it was the shadow map of the hair causing the issue.
Shadow maps work by reading two layers, the texture and the alpha. I’m not an expert but just to quickly explain, even if the the texture is white (meaning no shadow) you still need to make the alpha black so the game *knows* there is nothing there. For example:
The texture is white, but if the alpha is white as well the game still places a layer of ‘nothing’ over the entire body which for some reason causes the crunchy textures on the rest of the sim, so to stop this you just need to make sure you have the alpha only be white in the area that your actually using for the shadow map, like above.
I hope this makes sense! maybe give it a reblog to spread the word as I found that about 50% of the hairs in my game have all white alphas on the shadow map and were causing this issue. I had no idea bout any of this until today so i am by no means trying to tell anyone off! just spreading some knowledge on how to fix an annoying issue :) thankyou for reading my post lol