#keith williams

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Incredible Hulk #319, page 13 by John Byrne & Keith Williams & Andy Yanchus. 1986. Incredible Hulk #319, page 13 by John Byrne & Keith Williams & Andy Yanchus. 1986. 

Incredible Hulk #319, page 13 by John Byrne & Keith Williams & Andy Yanchus. 1986. 


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Smile !!! - Art by Ron Lim & Keith Williams (1989).

Smile !!! - Art by Ron Lim& Keith Williams(1989).


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Finally.The day and night sky represent the meaning of their names, and the cloudy sky is a shout ou

Finally.

The day and night sky represent the meaning of their names, and the cloudy sky is a shout out to Cloud.


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 “Dawn Rising” A real fun piece to do and I learned a lot from it. I was exploring a tec

“Dawn Rising” A real fun piece to do and I learned a lot from it. I was exploring a technique called Sfumato developed by Leonardo da Vinci. I didn’t quite nail it but I still want to pursue it more. 

Btw, if you’re interested I opened up an online store to sell prints of some of my artwork, here’s a link:  http://keithwilliams.bigcartel.com/

This one isn’t available yet but I’ll try to have it soon.


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 A young mage design I did awhile ago. I feel I got a little closer to where I want to be style wise

A young mage design I did awhile ago. I feel I got a little closer to where I want to be style wise with this one.


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This was done a few days ago.  Been awhile since I’ve done fan art, so I decided to end the year wit

This was done a few days ago.  Been awhile since I’ve done fan art, so I decided to end the year with a Sora piece.


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 This was suppose to be a quick simple study of a photo, but ended up spending more time on it.

This was suppose to be a quick simple study of a photo, but ended up spending more time on it.


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 This character was fun to design. Main focus on this one was speed, and try to find a steady work f

This character was fun to design. Main focus on this one was speed, and try to find a steady work flow.


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 This one took way too long.  Kept stopping and starting on it til I just didn’t want to do an

This one took way too long.  Kept stopping and starting on it til I just didn’t want to do anymore.


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 At first this piece was just going to be a simple portrait, but I also knew that at some point I wa

At first this piece was just going to be a simple portrait, but I also knew that at some point I wanted to ease my way into landscapes, so I thought why not now?


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A redesign of an old character of mine named Otori.

A redesign of an old character of mine named Otori.


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 This design was loosely based off of samurai armor.  I wanted to focus on using multiple colors in

This design was loosely based off of samurai armor.  I wanted to focus on using multiple colors in similar hue ranges and try to make them work together.
Original character.


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A work in progress of  fan-art for Final Fantasy XV. I’m really exited for the Uncover event and wan

A work in progress of  fan-art for Final Fantasy XV. I’m really exited for the Uncover event and wanted to get it finished before, but that’s just not gonna happen so here’s a WIP instead!


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This one took awhile. It may not be the most complicated in terms of design, but I wanted to mostly

This one took awhile. It may not be the most complicated in terms of design, but I wanted to mostly focus on rendering for this one.


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Just messing around with different styles, trying to see which appeals to me the most.

Just messing around with different styles, trying to see which appeals to me the most.


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Learning more about illustration. This piece took awhile to finish and I’m pretty satisfied wi

Learning more about illustration. This piece took awhile to finish and I’m pretty satisfied with how it came out.


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