After@lowedeus managed to fix and bring back the BG lot clouds that were broken since Seasons with a new purchasable controller, I just had to make them global.
This means that with my edit they will show up on every lot without you having to purchase them or doing anything, as long as the lot has a pedestrian portal they will automatically show up.
You will need to download the rain clouds from their post, the Lot Clouds controller is optional, you can get it if you want to be able to manually place the clouds in case it doesn’t work in a lot because it’s missing the portal for whatever reason.
Clear Sky (11/16/2020): This is a separate package that, when installed, will randomly make the sky cloudless every so often for a while, as long as it’s not raining. Also depends on the season. It’s a very subtle effect but it should add to the realism. The rate and chances are tunable by modifying the BCON files with SimPe as usual.
All credit goes to @lowedeus, without their fix and permission this wouldn’t be possible in the first place; they’ve basically done all the work, I just modified it a bit to better fit my needs.
11/17/2020:Flipped clouds so that they follow the direction of the Totalitarian Sky ones
Fixes Sim parts being too bright in CAS on modern hardware if they were made without tangents or if you’re playing with useshaders on false. Replaces ancient and unsupported fixed function shaders with pixel shaders to achieve this.
If you have this issue, chances are there’s no point in playing with useshaders on false - it actually performs (and looks) worse, but it will still fix items that appear like this in CAS even with useshaders on true.
Before and After screenshots:
“Broken” CC Hair - Without and with this fix:
boolprop useshaders false - Without and with this fix: