#ludum dare

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She’s a witch!

(I was in Ludum Dare, and our game was about slavic mythology and I draw characters for it! :3 )

Lisa and I made a video game this weekend!  An entire video game!  It’s a mad-libsy, diggy, im

Lisa and I made a video game this weekend!  An entire video game!  It’s a mad-libsy, diggy, improv game where we face our deepest fears and phobias!  It’s a little buggy and still in alpha mode, but try it out right now for free!  You can share the stories you make with your friends.  :D

http://www.rosaneurosa.com/

All art, programming, animation music and sound were made from scratch by us over the last 72 hours or so.


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Designed a little mobile/web game this past weekend for Ludum Dare 49 - Unstable! Couldn’t fit in thDesigned a little mobile/web game this past weekend for Ludum Dare 49 - Unstable! Couldn’t fit in thDesigned a little mobile/web game this past weekend for Ludum Dare 49 - Unstable! Couldn’t fit in thDesigned a little mobile/web game this past weekend for Ludum Dare 49 - Unstable! Couldn’t fit in thDesigned a little mobile/web game this past weekend for Ludum Dare 49 - Unstable! Couldn’t fit in thDesigned a little mobile/web game this past weekend for Ludum Dare 49 - Unstable! Couldn’t fit in thDesigned a little mobile/web game this past weekend for Ludum Dare 49 - Unstable! Couldn’t fit in thDesigned a little mobile/web game this past weekend for Ludum Dare 49 - Unstable! Couldn’t fit in th

Designed a little mobile/web game this past weekend for Ludum Dare 49 - Unstable! Couldn’t fit in the motion design nuance that I mocked up but for 72hrs, I’m pretty happy with how things turned out :)

My incredible teammates!
@.defectivemelon | Programming + Music
@.jhonys | Programming

You can play it here:D!


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I decided make a game for Ludum Dare this past weekend as a way to brush up on my game dev/RPG MakerI decided make a game for Ludum Dare this past weekend as a way to brush up on my game dev/RPG MakerI decided make a game for Ludum Dare this past weekend as a way to brush up on my game dev/RPG Maker

I decided make a game for Ludum Dare this past weekend as a way to brush up on my game dev/RPG Maker skills since I’ve been feeling pretty rusty lately. I didn’t finish in time to submit it for judging but I’m actually pretty happy with what I did manage to get done so I wanted to share!

The theme for the jam was “Running out of space” so I made a game called “The Commute”, which about the struggle of having your phone run out of storage space at really inopportune moments lol. It’s basically a survival game, with the main goal being to complete your commute to work without having your “mood gauges” drop to zero.

During your commute, you encounter lots of different things that will affect your mood, like crowds and annoying, screaming kids. You can boost your mood back up again by using various apps on your phone that help distract you from the chaos going on. But since your phone is running out of space, you can only have a select few apps on your phone at a time. Before the start of each level, you can decide which apps you feel are the most worthwhile to keep based on the benefits they provide, how much battery the use up, and how much space they take up on your phone.

I’m gonna try to finish up this game over the next few days and hopefully have it released next week! 


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For Ludum Dare 47, my partner and I created a space-themed game about multitasking called UFOMO! (unidentified fear of missing out)

It takes just a few minutes to play, try it out here!

#gamedev    #ludum dare    
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