#motiga

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 Another fanart of “Gigantic”.April and May are busy months so I’m able to draw on

Another fanart of “Gigantic”.
April and May are busy months so I’m able to draw only tiny things.


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Fan art of Beckett and Drake just to say thanks to Motiga for the funniest and colorful game “

Fan art of Beckett and Drake just to say thanks to Motiga for the funniest and colorful game “Gigantic” which has a special place in my heart.

If you are interested in the game you still have several months to play it, the game is completely free.


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Today’s Penny Arcade was about the game I’m working on, and then Mike & Jerry streamed some gameToday’s Penny Arcade was about the game I’m working on, and then Mike & Jerry streamed some gameToday’s Penny Arcade was about the game I’m working on, and then Mike & Jerry streamed some game

Today’s Penny Arcade was about the game I’m working on, and then Mike & Jerry streamed some gameplay, so I made a little celebratory comic about two of my favorite Giganticladies~


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Now that Gigantic is available to the public, I should be able to share the work I do for it more ofNow that Gigantic is available to the public, I should be able to share the work I do for it more ofNow that Gigantic is available to the public, I should be able to share the work I do for it more ofNow that Gigantic is available to the public, I should be able to share the work I do for it more ofNow that Gigantic is available to the public, I should be able to share the work I do for it more ofNow that Gigantic is available to the public, I should be able to share the work I do for it more of

Now that Gigantic is available to the public, I should be able to share the work I do for it more often!

These are some of the pieces I’ve done for our Fortune Card system, a secondary feature that rewards you for your accomplishments in-game. Some of them are hero specific, while others are based off the tarot major arcana, but all of them expand on the lore of the world in which Gigantictakes place.

They also make pretty great phone wallpapers.

You can find more card illustrations by my counterpart here!


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After many trials and tribulations, the game I’ve been working on for two and a half years is finally live in open beta!! Anyone can play for free, but check out our sweet, sweet Founder’s Pack if you want to support the studio (and get exclusive loot).

#gogigantic    #gigantic    #video games    #motiga    
GIGANTIC HERO PORTRAIT DUMP (haha get it?? GET IT??? no wait come back)As is often the way with gameGIGANTIC HERO PORTRAIT DUMP (haha get it?? GET IT??? no wait come back)As is often the way with gameGIGANTIC HERO PORTRAIT DUMP (haha get it?? GET IT??? no wait come back)As is often the way with gameGIGANTIC HERO PORTRAIT DUMP (haha get it?? GET IT??? no wait come back)As is often the way with game

GIGANTIC HERO PORTRAIT DUMP (haha get it?? GET IT??? no wait come back)

As is often the way with game dev life, most of what I work on ends up being hidden under NDA for months and months before it hits the public and I’m able to share it, which means sometimes I forget I actually have things to share!

One of my main responsibilities at Motiga is creating the “official” portraits of the heroes that get used both in and outside of the game client. While the workload is usually split pretty evenly with my cohort @thatssodagley, occasionally we come together for collaborative efforts (ie: Aisling and Sir Cador) and I don’t think I’m ever going to get tired of how seamlessly our work fits together.

You can check out some of his hero portraits here!


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So I got laid off a month ago, along with a significant percentage of my studio, and I’ve been tryin

So I got laid off a month ago, along with a significant percentage of my studio, and I’ve been trying my damnedest to give myself a proper break after months and months of near-crunch rates of output. I WANT to draw, if only for myself, but my usual methods are just… exhausting and unfun due to the burnout.

As a result, I’m taking a page from some of @yoshiyoshitani‘s brilliant twitter threads and just trying to get back into the joy of drawing with some techniques that don’t trigger these not-so-distant memories of stress and overwork. This is probably the first thing I’ve been able to finish since the layoff.

Despite the hardships and development struggles, I’m sad my time at Motiga is over, and so, so grateful to have been able to work on a passion project with so many incredible creative people. I’m not sure what’s next for me, but I look forward to finding out!


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Gigantic //The game I’ve been working on for a little over three years is on the cusp of emerging frGigantic //The game I’ve been working on for a little over three years is on the cusp of emerging frGigantic //The game I’ve been working on for a little over three years is on the cusp of emerging fr

Gigantic//

The game I’ve been working on for a little over three years is on the cusp of emerging from it’s beta testing chrysalis and we’re celebrating this awesome milestone with brand new key art!

My illustration cohort @thatssodagley and I collaborated heavily on this piece, working on our respective contributions in parallel to each other over the course of two or three months and stitching it up seamlessly at the end. I’m really proud of the finished product, and really proud of how far the game has come in the meantime.

We’re doing an Arc Preview Weekend in preparation for releasing on a new platform for PC users who don’t have (or prefer not to use the store for) Win10, and will have more news on our impending launch soon!

-L


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Zandora //Our next hero just got her introductory spotlight video, and she’s a ✨ glam rock space pal

Zandora//

Our next hero just got her introductory spotlight video, and she’s a ✨ glam rock space paladin ✨

I got to do her official portrait because Of Course I Did.


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