#paxaus
Critters!
I’m heading over to PAXAUS in October and want to bring some cute little freebies to give away. I want them to be critical role themed so that I can meet more of you.
Any ideas of what kinds of cute convention freebies I could make?
Bizarre twist…
Today we successfully completed our first day at PAX! The halls were full of intimidating and amazing games, the accumulation of years of hard work and sleepless nights from our sibling developers!
The announcement was made, the gates unlocked and then the swarm of people flooded in keen to try out the next generation of games! At first we were shy but we began reaching out and talking to people which led to a great reception of the game.
The game was full of bugs and tiny things that we wanted to fix but overall people seemed to thoroughly enjoy it! We’ve learnt a bunch today and know what we can do to improve for the buils tomorrow!
Along the way we were approached by a veteran of the games industry who seemed interested in our product, asking if we’d be interested in collaborating!
PAX is almost here which means as a team we were all going crazy today trying to get as many improvements in the demo as possible before showing the project to audiences for the first time!
We still have a bunch of rough edges, but here’s to hoping that people will enjoy what we’ve been working on!
More Soon!
That’s right! Unveiled VR will be playable at PAX Aus this weekend!
Come check it out in person or follow our twitter to keep up to date!
https://twitter.com/UnveiledVR