#ts3creatorscave
So, I was talking with enable_llamas on Discord about this shader and I told her of my method, so I guess it’s a good idea to share with the public.
All right, the first part is knowing what’s the opacity on the translucent part of the multiplier in Photoshop - I use CS3, I’m pretty sure it works with CS2 or newer versions too.
1. Open your multiplier (the object for this one will be released soon) and use the eyedropper tool to check the opacity on a translucent area. In this case, 41%. The pointer did not appear in the screenshot but trust me, it works.
If your translucency is uniform, that’s it, but if there’s different opacities, choose the one with the lowestvalue.
2. Basic math: open your calculator and multiply 256 the value you found. In this case 41% (or 0,41, for the nerds like me who cut corners). The result will be around 104.
The number you got is the upper limit of your AMT value: higher than that, and it will look invisible in-game. It helps to round down (and ALWAYS down) to the next number that ends with 5 or 0 for easier memorization. In this case, I used Alpha Mask Threshold = 100.
3. Test in-game.
Looks great! But if you have some invisible lines / pixels, that’s because some parts were more transparent than your AMT. Check your multiplier again, hover the eyedropper around the problematic areas, and start again :P
Way quicker than fiddling with TSRW and restarting the game many, many times!
My contribution to the Creator’s Cave theme for November: Architecture (Art Nouveau)!
This set includes 4 decor items, and 1 functional window – my first ever! ^0^ Big thanks to @deniisu-sims for extracting the meshes from TS4′s Realm of Magic for me to fiddle around with! <3
- Art Nouveau Rugs
- Art Nouveau Stencils as Rugs
- TS4 to TS3 RoM Lotus Arch as Wall Art
- TS4 to TS3 RoM Gnome Arch as Wall Art
- TS4 to TS3 RoM Banishment Window(REQUIRES INTO THE FUTURE EP)
Enjoy!
Download miniset (sims3pack & packages) : Simfileshare|Mediafire
Descriptions & preview pics under the cut: