#unhallowed

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Hey all! Unbelievably excited for this one. Been a while since I’ve had a class here. I’ve been wanting to do a rework of my Mourner from the moment I started playing it. I pretty quickly figured out there were some major problems with its base mechanics and there were a few other little things I wanted to change as well. But the longer I played and the more I looked at it, the more I felt it was in desperate need of a complete overhaul as a whole.

But after months of playtesting and heavy revisions, the class is now in a VASTLY better place. I’m so incredibly happy with this overhaul and look forward to playing it more in the future. Interesting thing of note, this was always meant to be a conversion but this rework has made it even closer to the Unhallowed version than before, both mechanically and in spirit.

I was originally going to do a full changelog that details everything that’s changed with this new version but I don’t hate myself that much so I’ll give y'all the highlights:

  • Most obviously is the aesthetic. I’ve learned how to do custom styles since the original and I think I picked a pretty damn fitting one. Also all the art is greyscale now to fit the theme better.
  • Saves and skills have been changed to be a little more fitting.
  • Death Trance has been overhauled. This was where things started going wrong when I first started playing the class. The basics were there but it wasn’t very well written and it had a lot of problems.
  • Many of the features got rolled into one super-feature called Guild Training. It works like the Ranger additions from Tasha’s; you get some stuff at 1st level and pick more things later on. This gives you some more flexibility in what abilities you get and is also how Unhallowed does its class features.
  • You can now use most of your abilities on creatures that aren’t undead! This was a HUGE problem with the original and it made the whole class feel pretty underwhelming. I was trying to stick too hard to the original and I was a fool for doing so as the class suffered for it. Now, you can take some downtime to study a creature type, which then lets you use your stuff on creatures of the chosen type. SO much better than the old version.
  • Medium was rebuilt from the ground up to be, uh, not utterly fucking useless. No, seriously, I hate myself for writing the original medium. Not a single one of their abilities had any value whatsoever outside of very specific scenarios and they didn’t fit D&D at all. Now, you get your Second Sight at 3rd and get to choose from an enormous list of powers as you level, most of which are either from Unhallowed, Libris Mortis, or Ghostwalk. It’s got a whole new feel to it and WAY more utility. Of all the changes I’ve made this is the best one IMO.

Anyway, those are the big changes but EVERYTHING got touched up in some way at the very least. When I say overhaul, I mean it. Hope y'all love it as much as I did making it. This was truly a labor of love and I hope that it shows. Unhallowed is one of my favorite worlds and this has definitely become my favorite class to play as of late. Anyway, stay safe and don’t forget to love each other.

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