#wacky reference wednesdays

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Here’s a detail of Green Lantern from my digitally painted Justice League: Classic print. The pose isn’t too different from the modern version, but I did have to switch ring hands (not to mention Hal’s face for John’s). My pose above was mainly for the hands. I used Kyle T. Webster’s Ruffin brush (with my own mods) for the glow, as I still wanted it to look like traditional paints.







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Here’s a detail from my digitally painted Justice League: Classic print featuring Black Canary. I almost gave her the classic blue jacket, but I couldn’t quite make it look right in context. She almost had gloves as well. I spent more time on her than any other character (about 20 hours in all).




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This detail from my Justice League: Classic print features a flexing Plastic Man. He was probably the fastest to paint: no feet, not much clothing, and if the drawing was incorrect, I could just say he was stretching :)

I had sculpted a Vision head in ZBrush for an earlier project, but I’ve ended up using it for just about everything. At the time, I was using Marmoset 3D for rendering (which is fantastic) but I’d like to get better at Blender, which allows both real-time renders and sculpting.


digital pencils




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The Golden Age Captain America Omnibus came out last June, but I never got around to posting the reference for it. Inks are by Joe Rivera (my Pops!). The aircraft I featured on the cover is the Waco CG-4A, a glider used during the D-Day invasion. The landscape is that of the Normandy coast, specifically Étretat. While I had fun with this one, I really wish I had gotten to do one of the 2 layout sketches down below. This book has some crazy stories.


GOLDEN AGE CAPTAIN AMERICA OMNIBUS. 2020.
Ink(ed by Joe Rivera) on bristol board with digital color, 11 × 17″.


Inks by my Pops, Joe Rivera!


pencils over digital sketch


digital sketch


digital layout


layout sketches


my favorite sketches, based on actual stories from the collection


digital study for fun




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Just a quick post today: Martian Manhunter didn’t change a whole lot from the Modern version. In fact, I can’t even find any sketch layers in the PSD. Maybe I just started painting? The final pose isn’t very different from my reference, so perhaps I was just winging it. I did do a quick ZBrush sculpt to get those brows just right, rendered in Marmoset Toolbag. The cape reference was actually for a different character, but I did refer to it occasionally.




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JUSTICE LEAGUE OF AMERICA (Classic). 2021.
Photoshop, 14 × 20″ @ 600 ppi.


 Here’s another detail from my Justice League: Classic print. Hawkman replaced Hawkgirl from the Modern version, so the wings were much the same, although I did brighten them up a bit to match the lighter tone. This time around, I had much better models (including texture maps) from 3DScanStore.com, as well as fantastic rendering software, Marmoset Toolbag. I sculpted the helmet in ZBrush and pasted it onto a head I had previously made. Marmoset has a library of 3D backgrounds that wrap around the models and create realistic lighting situations — this is especially useful with reflective surfaces. Below is an “exploded” view of the finished product, with each layer in Photoshop offset to reveal the process.








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