#シド・ミード

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 Syd Mead / シド・ミード - Part 2: 2003-2006 + mischttp://sydmead.com/v/12/syd-mead-inc/ Part 1 + bio + so Syd Mead / シド・ミード - Part 2: 2003-2006 + mischttp://sydmead.com/v/12/syd-mead-inc/ Part 1 + bio + so Syd Mead / シド・ミード - Part 2: 2003-2006 + mischttp://sydmead.com/v/12/syd-mead-inc/ Part 1 + bio + so Syd Mead / シド・ミード - Part 2: 2003-2006 + mischttp://sydmead.com/v/12/syd-mead-inc/ Part 1 + bio + so Syd Mead / シド・ミード - Part 2: 2003-2006 + mischttp://sydmead.com/v/12/syd-mead-inc/ Part 1 + bio + so Syd Mead / シド・ミード - Part 2: 2003-2006 + mischttp://sydmead.com/v/12/syd-mead-inc/ Part 1 + bio + so Syd Mead / シド・ミード - Part 2: 2003-2006 + mischttp://sydmead.com/v/12/syd-mead-inc/ Part 1 + bio + so Syd Mead / シド・ミード - Part 2: 2003-2006 + mischttp://sydmead.com/v/12/syd-mead-inc/ Part 1 + bio + so Syd Mead / シド・ミード - Part 2: 2003-2006 + mischttp://sydmead.com/v/12/syd-mead-inc/ Part 1 + bio + so

Syd Mead / シド・ミード - Part 2: 2003-2006 + misc
http://sydmead.com/v/12/syd-mead-inc/

Part 1 + bio + sources:
http://videogamesdensetsu.tumblr.com/post/172174467240/syd-mead-%E3%82%B7%E3%83%89%E3%83%9F%E3%83%BC%E3%83%89-part-1-1988-1997

Games featured above:
1) Tron 2.0 (PC, Xbox - 2003) Light cycle design
2-3) Bounty Hounds / バウンティ・ハウンズ (PSP - 2006) “designs the key components” (cancelled on PC)
4) Unidentified game (Battlestar Galactica?)

Other video game-related works:
5-7) Joystik Magazine (January 1983)
8-9) Illustrations featured in an ad for Sony Hit Bit (MSX Magazine - January 1986)


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Syd Mead / シド・ミード (Part 1: 1988-1997)http://sydmead.com/v/12/syd-mead-inc/One of the most famous conSyd Mead / シド・ミード (Part 1: 1988-1997)http://sydmead.com/v/12/syd-mead-inc/One of the most famous conSyd Mead / シド・ミード (Part 1: 1988-1997)http://sydmead.com/v/12/syd-mead-inc/One of the most famous conSyd Mead / シド・ミード (Part 1: 1988-1997)http://sydmead.com/v/12/syd-mead-inc/One of the most famous conSyd Mead / シド・ミード (Part 1: 1988-1997)http://sydmead.com/v/12/syd-mead-inc/One of the most famous conSyd Mead / シド・ミード (Part 1: 1988-1997)http://sydmead.com/v/12/syd-mead-inc/One of the most famous conSyd Mead / シド・ミード (Part 1: 1988-1997)http://sydmead.com/v/12/syd-mead-inc/One of the most famous conSyd Mead / シド・ミード (Part 1: 1988-1997)http://sydmead.com/v/12/syd-mead-inc/One of the most famous conSyd Mead / シド・ミード (Part 1: 1988-1997)http://sydmead.com/v/12/syd-mead-inc/One of the most famous conSyd Mead / シド・ミード (Part 1: 1988-1997)http://sydmead.com/v/12/syd-mead-inc/One of the most famous con

Syd Mead / シド・ミード (Part 1: 1988-1997)
http://sydmead.com/v/12/syd-mead-inc/
One of the most famous concept artists whose work on movies such as Aliens, Tron or blade Runner has inspired countless games. His first known video game-related work wasn’t on a game but for Joystik magazine in 1982.
Although his personal website lists most if not all of his works, some of them aren’t named, so you have to guess which game it is by looking at both the year and the name of the contractor. Unfortunatly, it seems that some of these games never hit the shelves. Even when you found about a game, and despite Mead’s popularity, it’s pretty hard to find some of his concept art (and his artbooks are out of print and pretty expensive).

Gran Chaser was released in 1995 but the copyrights features 2 different years for Mead’s illustrations: 1992 and 1995. Chances are the game was originally developed for the arcade market then shelved.

Part 2:
http://videogamesdensetsu.tumblr.com/post/172342167145/syd-mead-%E3%82%B7%E3%83%89%E3%83%9F%E3%83%BC%E3%83%89-part-2-2003-2006-misc

Games featured above:
1-2) Cyber Tank / サイバータンク (Arcade - 1988) flyer illustration
3-4) Terraforming / テラフォーミング (PC Engine CD - 1992) Concept and scenic design. also planned for Mega-CD but cancelled
5) CyberRace (PC - 1993) Visual Concept Designer
6-7) Gran Chaser / グランチェイサー, AKA Cyber Speedway (Saturn - 1995)
Concept design and key scene digital illustration
8) A5 / A列車で行こう5 / A Ressha de Ikō 5 (PS1 - 1997) promotional poster art
9-10) Wing Commander: Prophecy (PC - 1997) Concept art (aliens + Nephilim designs)

Games he has worked on:
A5 / A列車で行こう5 / A Ressha de Ikō 5 (PS1 - 1997) promotional poster art
Aliens: Colonial Marines (PS3, 360, PC - 2013) USS Sulaco interior design
Battlestar Galactica (PS2, Xbox - 2003) designs
Blade Runner (PC - 1997) visual consultant
Bounty Hounds / バウンティ・ハウンズ (PSP - 2006) “designs the key components” (cancelled on PC)
Gran Chaser / グランチェイサー, AKA Cyber Speedway (Saturn - 1995) Concept design and key scene digital illustration
Cyber Tank / サイバータンク (Arcade - 1988) flyer illustrations
CyberRace (PC - 1993) Visual Concept Designer
Devastation (PC - 2003) Special Thanks
Jet Moto 4 / Jet Moto 2124 (PS1 - 1998 - cancelled) concept art
Terraforming / テラフォーミング (PC Engine CD - 1992) Concept and scenic design. also planned for Mega-CD but cancelled
Tron 2.0 (PC, Xbox - 2003) Light cycle design
Wing Commander: Prophecy (PC - 1997) Concept art (aliens + Nephilim designs)

Unidentified games:
untitled Valve game (2015) game design = The Lab?
untitled Polyphony Digital game (2015) = Gran Turismo 6/Sport?

Other video game related works:
Joystick magazine (January 1983) illustrations
Sony Hit Bit (MSX Magazine - January 1986) promotional illustrations

Sources:
_Bounty Hounds:
https://game.watch.impress.co.jp/docs/20060623/bh.htm
_Cyber Tank:
https://twitter.com/Kaz6801/status/921960965091889152
https://twitter.com/AGE43/status/921963977625575425
_Gran Chaser:
Sega Saturn Magazine - June 1, 1995
https://vgmdb.net/album/274
_Jet Moto 2141: Sentury
_Joystik Magazine:
https://archive.org/details/joystik_magazine-1983-01
_Terraforming: Pix'n Love 30
_Tron 2.0: Sentury II
_Wing Commander Prophecy: Sentury, via:
http://www.wcnews.com/news/2008/11/08/making-the-games-nephilim-fighter-artwork
http://www.wcnews.com/news/2008/11/06/making-the-games-nephilim-capital-ship-artwork
http://www.wcnews.com/news/2008/11/04/making-the-games-manta-artwork
http://www.wcnews.com/news/2007/07/21/we-ve-got-it-mead
http://www.wcnews.com/news/2001/08/15/six-legs-were-made-for-walking


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