Games featured above: 1) Tron 2.0 (PC, Xbox - 2003) Light cycle design 2-3) Bounty Hounds / バウンティ・ハウンズ (PSP - 2006) “designs the key components” (cancelled on PC) 4) Unidentified game (Battlestar Galactica?)
Other video game-related works: 5-7) Joystik Magazine (January 1983) 8-9) Illustrations featured in an ad for Sony Hit Bit (MSX Magazine - January 1986)
Syd Mead / シド・ミード (Part 1: 1988-1997) http://sydmead.com/v/12/syd-mead-inc/ One of the most famous concept artists whose work on movies such as Aliens, Tron or blade Runner has inspired countless games. His first known video game-related work wasn’t on a game but for Joystik magazine in 1982. Although his personal website lists most if not all of his works, some of them aren’t named, so you have to guess which game it is by looking at both the year and the name of the contractor. Unfortunatly, it seems that some of these games never hit the shelves. Even when you found about a game, and despite Mead’s popularity, it’s pretty hard to find some of his concept art (and his artbooks are out of print and pretty expensive).
Gran Chaser was released in 1995 but the copyrights features 2 different years for Mead’s illustrations: 1992 and 1995. Chances are the game was originally developed for the arcade market then shelved.
Some of Syd Mead’s concept paintings for V’Ger from Star Trek: The Motion Picture. His first pieces of movie concept art, they’re the direct result of director Robert Wise’s demand that the movie show an object that “no man had ever seen.”