#90s gaming

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The Museum of Anything Goes has little spotlight, but Vinny from the twitch channel Vinesauce has recently played it. Otherwise, it’d still be an obscure piece of media. As for the status of the company, they went out of business in 1996 (a year after The Museum Of Anything Goes was released). I was able to track down some more stuff from Wayzata Technology. I found other CD-ROMs called CD Funhouse, CD Funhouse 10.1, Loon Magic, MusicScapes Professional, Reflections, CD School House, Gallery Of Dreams, Tony Quinn’s Virtual Worlds, and many other cd projects. Whether these were published AND developed by them, I have no idea. I tried contacting their number, only to receive an offer for a free Hawaii vacation getaway. If I could track down the original developers for The Museum Of Anything Goes, I’d truly love to pick their minds.

source From a reviewer at Blogspot

 Kerrang! magazine / March 6, 1999 Metal Gear Solid review

Kerrang! magazine / March 6, 1999

Metal Gear Solid review


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Yeah! That’s a cool weekend with @retrotechsquad people (and well.. with a yummy cocktail at @diskettelounge)

Great memories with bad games. Having owned both Maximum CarnageandSeparation Anxiety, I can honesty say that despite the difficulty, I still had a lot of fun playing both games. I never completed either of the 2 games as a kid but now, somehow as an adult, I can actually complete Separation Anxiety, which is by far the more difficult and more frustrating of the 2 with great skill. I can’t say the same for Maximum Carnage which many feel is superior. Check it out if you wish as I attempt to have closure with some of these old games. There were no cheat codes used during the recording of this playthrough.

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Silent Hill: Alchemilla Hospital 1999.

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