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TVTropes review on The Museum Of Anything Goes

“The Museum of Anything Goes is a very surreal game from 1995 made by Wayzata Technology.

Perhaps best characterized as an Environmental Narrative Game minus the narrative, the game presents the player with the eponymous museum, where they can enter the various paintings strewn about and come across quirky FMV clips and interactive segments. The FMV clips were primarily filmed around the Chicago area.”

source

Tropes Included:

“A game that shows the sad reality of Chicago school system from the 90s … more like it was inspired by it and was created because of it … a mini game collection that should inspire you … more or less

and here is my longplay-mini presenting the whole game in a mini format”

source

[22:22 in the playthrough is where the reference to the Chicago school system comes in. The creator of the game was a substitute teacher, one of the few bits of known information on him]

The Museum of Anything Goes has little spotlight, but Vinny from the twitch channel Vinesauce has recently played it. Otherwise, it’d still be an obscure piece of media. As for the status of the company, they went out of business in 1996 (a year after The Museum Of Anything Goes was released). I was able to track down some more stuff from Wayzata Technology. I found other CD-ROMs called CD Funhouse, CD Funhouse 10.1, Loon Magic, MusicScapes Professional, Reflections, CD School House, Gallery Of Dreams, Tony Quinn’s Virtual Worlds, and many other cd projects. Whether these were published AND developed by them, I have no idea. I tried contacting their number, only to receive an offer for a free Hawaii vacation getaway. If I could track down the original developers for The Museum Of Anything Goes, I’d truly love to pick their minds.

source From a reviewer at Blogspot

Video 6 for the complete playthrough. Today’s featured moment is the ending to that train cruise painting.

Background information about the creators of The Museum Of Anything GoesBackground information about the creators of The Museum Of Anything GoesBackground information about the creators of The Museum Of Anything GoesBackground information about the creators of The Museum Of Anything GoesBackground information about the creators of The Museum Of Anything Goes

Background information about the creators of The Museum Of Anything Goes


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Production Tools and Budget credits for the game The Museum Of Anything Goes

Production Tools and Budget credits for the game The Museum Of Anything Goes


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the-museum-of-anything-goes: All known artowrks for The Museum Of Anything Goes [ part 2 here ] A Vithe-museum-of-anything-goes: All known artowrks for The Museum Of Anything Goes [ part 2 here ] A Vithe-museum-of-anything-goes: All known artowrks for The Museum Of Anything Goes [ part 2 here ] A Vithe-museum-of-anything-goes: All known artowrks for The Museum Of Anything Goes [ part 2 here ] A Vithe-museum-of-anything-goes: All known artowrks for The Museum Of Anything Goes [ part 2 here ] A Vi

the-museum-of-anything-goes:

All known artowrks for The Museum Of Anything Goes [ part 2 here]

A Virtual Free-Form Environment !
This museum is unlike any you’ve ever seen!
There are no guards, no rules, no limits!
Become a part of the imagery and experience the thrill of this unbelievable interactive museum…

Where Am I ?

“Rare and obscure for a good reason, this multimedia exploration of
Adventure Point animations, video and abstract illustrations, is an acquired taste.” (x)

The Authors of the Museum are two guys who have had no real contact with the outside world for 2 years”(x

| Created by Micheal Markowski and Maxwell S. Robertson in 1995. Many locations were based around Chicago, other locations and countries were shot by other people. Micheal Markowski was a teacher, and designed the music and some interactive animations. A copy of the game is in the Illinois Institute of Art located in Chicago (x)|

{ Game Download } (play in Windows3.1 run in DOSbox or virtual machine)


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A very filtered scene in the snowmobile painting from The Museum Of Anything Goes

Here’s the fourth complete play through vid for The Museum Of Anything Goes. Never before seen parts of the game! Like the end to that Twin Peaks painting.

A tabletop tennis match interrupted by a humorous character

Songs of The Museum Of Anything Goes 

Extended versions will be made, comment which is your favorite!
The museum was designed to simply a place to explore. No smoking is allowed on the premises.

The museum was designed to simply a place to explore. No smoking is allowed on the premises.


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“We’re open all day and all night”

A performance by Kelly Moran

All info I had collected about the creator of The Museum Of Anything Goes Michael Markowski. Age: 40All info I had collected about the creator of The Museum Of Anything Goes Michael Markowski. Age: 40

All info I had collected about the creator of The Museum Of Anything Goes

Michael Markowski. Age: 40+ Grew up in Chicago, IL. Substitute teacher at Gray Elementary School during the mid 1990s. Produced two CD-ROMs- The Museum Of Anything Goes in 1995, and Imagination Park. Imagination Park, a later game, had been featured in an Chicago Electronic Art Exhibit in 1997. A copy of The Museum Of Anything Goes is in the Illinois Institute Of Art. The game was co produced with Maxwell S Roberton, which I have no other info on other than he had done the programming for animations.


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All known artworks for The Museum Of Anything Goes [ part 2 here ] A Virtual Free-Form Environment !All known artworks for The Museum Of Anything Goes [ part 2 here ] A Virtual Free-Form Environment !All known artworks for The Museum Of Anything Goes [ part 2 here ] A Virtual Free-Form Environment !All known artworks for The Museum Of Anything Goes [ part 2 here ] A Virtual Free-Form Environment !All known artworks for The Museum Of Anything Goes [ part 2 here ] A Virtual Free-Form Environment !

All known artworks for The Museum Of Anything Goes [ part 2 here]

A Virtual Free-Form Environment !
This museum is unlike any you’ve ever seen!
There are no guards, no rules, no limits!
Become a part of the imagery and experience the thrill of this unbelievable interactive museum…

Where Am I ?

“Rare and obscure for a good reason, this multimedia exploration of
Adventure Point animations, video and abstract illustrations, is an acquired taste.” (x)

The Authors of the Museum are two guys who have had no real contact with the outside world for 2 years”(x

| Created by Micheal Markowski and Maxwell S. Robertson in 1995. Many locations were based around Chicago, other locations and countries were shot by other people. Micheal Markowski was a teacher, and designed the music and some interactive animations. A copy of the game is in the Illinois Institute of Art located in Chicago (x)|

{ Game Download } (play in Windows3.1 run in DOSbox or virtual machine)


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More found images of the game coverInteractive multimediaAll Authors / Contributors: Michael MarkoMore found images of the game coverInteractive multimediaAll Authors / Contributors: Michael Marko

More found images of the game cover

Interactive multimedia

All Authors / Contributors: Michael Markowski; Maxwell S Robertson; Wayzata Technology (Firm)


Description:1 computer disc : sound, color ; 4 ¾ in.
Details: System requirements: Macintosh System 7 or later; 256 (8 bit) color display or better; CD-ROM drive; 4 MB of free RAM; System requirements: Windows 3.1 or later and MS-DOS 5.0 minimum; 80386SX processor (80486 recommended); 256 color display (8 bit) or better; CD-ROM drive; 4 MB of free RAM.

Other Titles: Virtual reality

Abstract: This museum is unlike any you’ve ever seen! There are no guards, no rules, no limits! Become a part of the imagery and experience the thrill of this unbelievable interactive museum.


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Intro of The Museum Of Anything Goes 

A performance by Mark Micheals

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