#the museum of anything goes
Mock book cover for The Museum Of Anything Goes
“My rarest weird pc, a physical copy of The Museum Of Anything Goes”
Reddit user talks about their owned copy of MOAG
[source]
AMuseum of Anything Goes Ebooks bot on Twitter has been found!
It has not been active for a few months though, maybe that can be changed with some way of me gaining ownership of the twitter…
[link]
TVTropes review on The Museum Of Anything Goes
“The Museum of Anything Goes is a very surreal game from 1995 made by Wayzata Technology.
Perhaps best characterized as an Environmental Narrative Game minus the narrative, the game presents the player with the eponymous museum, where they can enter the various paintings strewn about and come across quirky FMV clips and interactive segments. The FMV clips were primarily filmed around the Chicago area.”
Tropes Included:
“A game that shows the sad reality of Chicago school system from the 90s … more like it was inspired by it and was created because of it … a mini game collection that should inspire you … more or less
and here is my longplay-mini presenting the whole game in a mini format”
[22:22 in the playthrough is where the reference to the Chicago school system comes in. The creator of the game was a substitute teacher, one of the few bits of known information on him]
“The Museum of Anything Goes has little spotlight, but Vinny from the twitch channel Vinesauce has recently played it. Otherwise, it’d still be an obscure piece of media. As for the status of the company, they went out of business in 1996 (a year after The Museum Of Anything Goes was released). I was able to track down some more stuff from Wayzata Technology. I found other CD-ROMs called CD Funhouse, CD Funhouse 10.1, Loon Magic, MusicScapes Professional, Reflections, CD School House, Gallery Of Dreams, Tony Quinn’s Virtual Worlds, and many other cd projects. Whether these were published AND developed by them, I have no idea. I tried contacting their number, only to receive an offer for a free Hawaii vacation getaway. If I could track down the original developers for The Museum Of Anything Goes, I’d truly love to pick their minds.”
source From a reviewer at Blogspot
An update;
“The Museum of Anything Goes has little spotlight, but Vinny from the twitch channel Vinesauce has recently played it. Otherwise, it’d still be an obscure piece of media. As for the status of the company, they went out of business in 1996 (a year after The Museum Of Anything Goes was released). I was able to track down some more stuff from Wayzata Technology. I found other CD-ROMs called CD Funhouse, CD Funhouse 10.1, Loon Magic, MusicScapes Professional, Reflections, CD School House, Gallery Of Dreams, Tony Quinn’s Virtual Worlds, and many other cd projects. Whether these were published AND developed by them, I have no idea. I tried contacting their number, only to receive an offer for a free Hawaii vacation getaway. If I could track down the original developers for The Museum Of Anything Goes, I’d truly love to pick their minds.”
source From a reviewer at Blogspot
Review of another found copy of The Museum Of Anything Goes
added January 4, 2018
An incredibly rare release from Wayzata Technologies and artist Michael Markowski, this game/virtual museum/art project went relatively unknown until Vinesauce streamer, Vinny, played it during one of his streams. Rarely seen on eBay, this game is more akin to a virtual art museum with various games and videos among other art projects. It’s a very interesting look at 90’s culture and poetry and just about everything and anything. As the title says, anything goes in this museum!
Year Made
1995
Purchased From
eBay