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Bunch of Polished Helms

Sera Masterpost
Related Quest: Champions of the Just

The PC approaches Sera at the tavern in Haven.

Sera: Chasing the Lord Seeker, I hear? Anyone who thinks they need “lord” in front of their name, that’s bad. Bet he’s got a portrait taller than he is. That’s your first clue he’s a total arse. Fact!

After the templars are recruited:

Sera: Templars filing up the place. Best of the polished helms, come to save us.

Sera (templars conscripted): Keep them leashed good, right? Useful bunch, but all I hear is they don’t do what they’re told.
Sera (templars allied): Good partners, I suppose, if they decided to stay and do what they’re told. Seem to have a problem with that.

Dialogue options:

  • General: There are none more useful. [1]
  • General: The best tools for the job. [2]
  • General: Do you like templars or not? [3]

1 - General: There are none more useful.
PC: We need their special talents. Only they are up to the task.
Sera: I agree, right? Shove them right up there. Just watch while you do it, that’s all. [4]

2 - General: The best tools for the job.
PC: Whatever you think, they’re the best hammer for this particular nail.
Sera: Well, watch your thumbs, because a templar might… might slip or… hmm. [4]

3 - General: Do you like templars or not?
PC: I can’t tell, do you approve of templars or not?
Sera: Approve? They do their job when they do it. What else is there to know? [4]

4 - Scene continues.

Sera: You on about anything else?

Scene ends.

So Many Robes

Sera Masterpost
Related Quest: In Hushed Whispers

The PC approaches Sera at the tavern in Haven.

Sera: Chasing mages. That’s a templar’s job. A big, armored, pissed-off helm polisher. Not to late to go find some. Or stay home?

After mages are recruited:

Sera: Well, that’s mages all over. So many robes, I bet all of Ferelden lost their curtains. I’ll just be on the other side of Haven. Just in case.

Dialogue options:

  • General: They are here to help us. [1]
  • General: They’re what we need. [2]
  • General: You don’t like mages? [3]

1 - General: They are here to help us.
PC: These mages are here to aid the Inquisition. Don’t worry.
Sera: Sure. Don’t worry. Magic up there, magic down here. What’s to worry about?

2 - General: They’re what we need.
PC: You expected something else? We needed this.
Sera: We needed? No, pretty sure that question was never passed my way.

3 - General: You don’t like mages?
PC: Do you have a problem with out new allies?
Sera (mage PC): No problem with mages. You’re fine, right?
Sera (non-mage PC): No problem with mages. I mean, you know some that are all right.
Sera: My problem is with magic. If mages sat on their hands, everything would be fine.

4 - Scene continues.

Sera (mages allied): I mean, yay, freedom. Great for them. Over there. Away from me.
Sera (mages conscripted): You know it, too, that’s why you’re shoving them up towers after. That’s good, right?

Scene ends.

You Inspire Faith

Dorian Masterpost
Related Quest: In Your Heart Shall Burn

The PC approaches Dorian in Skyhold.

Dorian: Roderick, that Chantry fellow who led us through the mountain from Haven? You know he died, I assume. Got us as far as the camp, and then… that was it.

Dialogue options:

  • General: That’s too bad. [1]
  • General: I’m surprised he helped. [2]
  • General: I never liked him. [3]
    - Dorian slightly disapproves

1 - General: That’s too bad.
PC: Oh, that’s too bad. [4]

2 - General: I’m surprised he helped.
PC: I’m shocked he helped us instead of running off.
Dorian: I imagine being attacked by something undeniably evil changes one’s perspective a bit. [4]

3 - General: I never liked him.
PC: I can’t say I feel sad about that. He was…
Dorian: I’ve heard. [4]

4 - Scene continues.

I helped him walk. He… talked about you quite a bit. He just needed to be sure you were Andraste’s chosen. He was terrified of what it meant, if it were true. But in the end, he believed. He asked me to tell you he was sorry.

Dialogue options:

  • General: He was a good man. [5]
    + Dorian slightly approves
  • General: Thanks for telling me. [6]
    + Dorian slightly approves
  • General: He judged me too quickly. [7]
    - Dorian slightly disapproves
  • General (non-Andrastian PC: But I don’t believe. [8]
  • General (claimed chosen): I’m glad he saw the light. [9]

5 - General: He was a good man.
PC: It seems he was a good man, after all.
Dorian: Sometimes you discover things where you least expect.  [10]

6 - General: Thanks for telling me.
PC: Thank you for telling me about that.
Dorian: I thought it was important. [10]

7 - General: He judged me too quickly.
PC: He shouldn’t have judged me so quickly.
Dorian: Even the best of us have been guilty of that, no? [10]

8 - General: But I don’t believe.
PC: He believed, even if I don’t?
Dorian: You inspire faith, Inquisitor, even if you don’t mean to. [10]

9 - General: I’m glad he saw the light.
PC: It’s good he saw the truth, even if it came late.
Dorian: Not too late for him to help. [10]

10 - Scene continues.

Dorian: Anyway, we can talk about something else, if you’d rather.

Scene ends.

Idiot Countrymen

Dorian Masterpost
Related Quest: In Your Heart Shall Burn

Dorian is looking through the books in Skyhold as the PC approaches.

Dorian: Brilliant, isn’t it? One moment you’re trying to restore order in a world gone mad. That should be enough for anyone to handle, yes? Then, out of nowhere, an Archdemon appears and kicks you in the head. “What? You thought this would be easy?” “No, I was just hoping you wouldn’t crush our village like an anthill.” “Sorry about that! Archdemons like to crush, you know. Can’t be helped.”

Choice specific dialogue:

  • Didn’t meet Dorian in Redcliffe [1]
  • Met Dorian in Redcliffe [2]

1 - Didn’t meet Dorian in Redcliffe

Dorian: I suppose a proper introduction is called for, now that we’re not running for our lives. Dorian of House Pavus, most recently of the Tevinter Imperium. I was at Redcliffe when the Venatori assumed command of your southern mages. I only wish I could have given more warning.

3 - Dialogue options:

  • Investigate: You’re a magister? [4]
  • Investigate: Tell me about these Venatori. [5]
  • Flirt: What you did was brave. [6]
    + Dorian approves
  • General: I appreciate your help. [7]
    + Dorian approves
  • General: Why did you warn us? [8]
  • General: Why are you still here? [9]
    - Dorian disapproves

4 - Investigate: You’re a magister?
PC: Then you’re a magister.
Dorian sighs.
Dorian: I know it’s all the same to southerners, but no… I’m not. All members of the Magisterium—and thus all magisters—are mages, but not all mages are part of the Magisterium. Not to imply I’m just any mage, of course, but let’s not start with incorrect assumptions.
[Back to 3]

5 - Investigate: Tell me about these Venatori.
PC: You mentioned these Venatori when you arrived. They’re a cult?
Dorian: The Venatori are fools, so desperate to restore the Imperium’s “glory days,” they’d sacrifice our nation’s soul. They made an offer to your mage rebels to join forces, but I’d bet they didn’t leave the outcome to chance. The result is the army you saw at Haven. This “Elder One” has more magic than you can shake a stick at.
[Back to 3]

6 - Flirt: What you did was brave.
PC: What you did for us at Haven was very brave.
Dorian: It was, wasn’t it? Throwing in my lot with the underdogs, that’s me. [17]

7 - General: Why did you warn us?
PC: Why try to warn us at all? Aren’t these “Venatori” your countrymen?
Dorian: Only technically. The Imperium theyserve no longer exists. [17]

8 - General: I appreciate your help.
PC: I appreciate what you tried to do at Haven.
Dorian: For all the good it did. I had an image in my head of rushing in, saving the day. [17]

9 - General: Why are you still here?
PC: So you warned us. What are you still doing here?
Dorian: The danger’s not exactly done yet, is it? [17]

2 - Met Dorian in Redcliffe

Dorian: Am I speaking too quickly for you?

Dialogue options:

  • Flirt: I was enjoying the show.
  • General: We’re all frightened.
  • General: Not at all.
    + Dorian slightly approves
  • General: You’re boring me.
    - Dorian disapproves

10 - Flirt: I was enjoying the show.
PC: I was distracted, that’s all.
Dorian: Distracted? By my wit and charm? I have plenty of both.

Dialogue options:

  • General: You’re very confident. [11]
    + Dorian slightly approves
  • General: Perhaps. [12]
  • General: Are you so sure? [13]

11 - General: You’re very confident.
PC: How interesting to find someone so aware of his strengths.
Dorian: I’m a man of many talents. What can I say? [17]

12 - General: Perhaps.
PC: Today, at least.
Dorian: Oh! You wound me. [17]

13 - General: Are you so sure?
PC: I’ll be the judge of that.
Dorian: I am here on approval. I’ll do my best to be brilliant under scrutiny. [17]

14 - General: We’re all frightened.
PC: The attacked was unexpected. We’re all rattled.
Dorian: I’m not rattled. I’m the hero of this tale.
PC: Then why isn’t Corypheus after you?
Dorian: Hmm. Good point. Does that make me a lackey? That’s dangerous work… [17]

15 - General: Not at all.
PC: You don’t need to worry about me. I can keep up.
Dorian: Yes, I noticed that.
PC: Did you now?
Dorian: Certainly. If you were a slack-jawed yokel, you’d already be dead. [17]

16 - General: You’re boring me.
PC: I was waiting for you to say something worth listening to.
Dorian chuckles.
Dorian: If I did that, we’d be here all day.
PC: There are things worse than silence.
Dorian: You’ve clearly never been to the Magisterium’s archive. That silence will eat you alive. [17]

17 - End choice specific dialogue.

Scene continues.

Dorian: I always assumed the “Elder One” behind the Venatori was a magister, but this… is something else completely. In Tevinter, they say the Chantry’s tales of magisters starting the Blight are just that: tales. But here we are. One of those very magisters. A darkspawn.

18 - Dialogue options:

  • Investigate: They say the Chantry is lying?
  • General: You seem upset.
  • General: He could be lying.
  • General: You were deceived.

19 - Investigate: They say the Chantry is lying?
PC: Who does the Imperium say started the Blight?
Dorian: You know how it is. “Not us.” They say darkspawn were always there: magisters and the Blight aren’t even related. Is that a surprise? No one wants to admit they shit the bed. But if Corypheus is one of the magisters who entered the Black City and he’s darkspawn… what other explanation is there?
[Back to 18]

20 - General: You seem upset.
PC: Why does that make you angry?
Dorian: Because the Imperium is my home. [23]

21 - General: He could be lying.
PC: We only know what Corypheus claims to be.
Dorian: True. He might be a convincing liar. Or delusional. Or insane. But how many delusional maniacs are going to have that knowledge? He broke open the Fade. [23]

22 - General: You were deceived.
PC: Clearly the Imperium has no idea.
Dorian: The Imperium is a land of lies built upon secrets built upon falsehoods. [23]

23 - Scene continues.

Dorian: I knew what I was taught couldn’t be the whole truth, but I assumed there had to be a kernel of it. Somewhere. But no. It was us all along. We destroyed the world.

Choice specific dialogue:

  • Mages allied [24]
  • Templars allied [33]

24 - Mages allied:

Dialogue options:

  • General: You’re not responsible. [25]
    + Dorian slightly approves
  • General: It’s not destroyed yet. [26]
  • General: Why whine about it? [27]
    - Dorian disapproves

25 - General: You’re not responsible.
PC: You didn’t do anything. Those men did. A thousand years ago.
Dorian: True, except that one of them is up and walking around right now. Not to mention I have idiot countrymen who would happily follow him down that path again. [28]

26 - General: It’s not destroyed yet.
PC: Last I checked, the Blights hadn’t actually destroyed the world.
Dorian: Not for lack of trying. If they were more clever, they’d have unleashed something that wouldreallydo the job.(Laughs.)[28]

27 - General: Why whine about it?
PC: So you’ll just stand here and whine about it, then?
Dorian: I know! Maybe I’ll personally go south and stop Alexius before his plan succeeds! Wait. I already didthat. [28]

28 - Scene continues.

Dorian: No one will thank me, whatever happens. No one will thank you either. You know that, yes?

Dialogue options:

  • General: Nobody knows that. [29]
  • General: No one likes a pessimist. [30]
  • General: I don’t need their thanks. [31]
    + Dorian slightly approves

29 - General: Nobody knows that.
PC: We don’t know what will happen. Nobody does.
Dorian: An optimist! Such a rare breed. I’ve stumbled upon a unicorn! [32]

31 - General: No one likes a pessimist.
PC: That attitude must be why they kicked you out of the Imperium.
Dorian:(Laughs.) They didn’t kick me out! Well, only because they never got around to it. Eventually they might have. [32]

31 - General: I don’t need their thanks.
PC: That’s not why I’m doing this.
Dorian: I knew there was something clever about you. [32]

32 - Scene continues.

Dorian: All I know is this: Corypheus needs to be stopped. Men like him ruined my homeland. I won’t stand by and let him ruin the world.

Dorian pauses as he walks away.

Dorian: Oh. And congratulations on that whole leading-the-Inquisition thing, by the way.

Scene ends.

33 - Templars allied:

Dialogue options:

  • General: You’re not responsible. [34]
    + Dorian slightly approves
  • General: It’s not destroyed yet. [35]
  • General: Why whine about it? [36]
    - Dorian disapproves

34 - General: You’re not responsible.
PC: You didn’t do anything. Those men did. A thousand years ago.
Dorian: True, except that one of them is up and walking around right now. Not to mention I have idiot countrymen who would happily follow him down that path again. [37]

35 - General: It’s not destroyed yet.
PC: Last I checked, the Blights hadn’t actually destroyed the world.
Dorian: Not for lack of trying. If they were more clever, they’d have unleashed something that would reallydo the job.(Laughs.)[37]

36 - General: Why whine about it?
PC: So you’ll just stand here and whine about it, then?
Dorian: I could head south, try to stop the Venatori myself. Spread a warning when they march. Wait. I already didthat. [37]

37 - Scene continues.

Dorian: I have no intention of letting Corypheus win. Not without someone from Tevinter standing against him.

Dorian (if met in Redcliffe and sided templars): It would have been nice if you’d helped stop Alexius, but that’s not how things went. So be it. (Dorian disapproves in this situation.)

Dorian: If it’s all the same to you, I’d like to stay and help the inquisition.

38 - Dialogue options:

  • Investigate: You’d fight your own people? [39]
  • Investigate: You could be a spy. [40]
  • You’re welcome here. (Allow Dorian to join the Inquisition.) [41]
  • You need to go. (Tell Dorian to leave for good.) [42]

39 - Investigate: You’d fight your own people?
PC: You’d really fight your own countrymen?
Dorian: Southerners like to think of the Imperium as nothing but slavers and cultists. Why not? That’s all you see. But it’s not true. Some Tevinters are not only handsome and well-dressed but, rather put of by all that rot. So, I’ll happily kill cultists, or anyone who thinks a darkspawn god is the way of the future.
[Back to 38]

40 - Investigate: You could be a spy.
PC: What if this is a ruse? The Venatori could have captured you, sent you here…
Dorian: Rather elaborate, considering they’d need to have assumed you’d escape Haven. But I amthe ideal spy: charming, clever, perfect teeth and hair. It all fits. How about this: let me help and you can hang me later, if you wish. I look good in rope.
[Back to 38]

41 - You’re welcome here.
PC: We can use all the help we can get.
Dorian: No one will thank me, whatever happens. No one will thank you either. You know that, yes?

Dialogue options:

  • General: Nobody knows that. [43]
  • General: No one likes a pessimist. [44]
  • General: I don’t need their thanks. [45]
    + Dorian slightly approves

43 - General: Nobody knows that.
PC: We don’t know what will happen. Nobody does.
Dorian: An optimist! Such a rare breed. I’ve stumbled upon a unicorn! [46]

44 - General: No one likes a pessimist.
PC: That attitude must be why they kicked you out of the Imperium.
Dorian:(Laughs.)They didn’t kick me out! Well, only because they never got around to it. Eventually they might have. [46]

45 - General: I don’t need their thanks.
PC: That’s not why I’m doing this.
Dorian: I knew there was something clever about you. [46]

46 - Scene continues.

Dorian: All I know is this: Corypheus needs to be stopped. Men like him ruined my homeland. I won’t stand by and let him ruin the world.

Dorian pauses as he walks away.

Dorian: Oh. And congratulations on that whole leading-the-Inquisition thing, by the way.

Scene ends.

42 - You need to go.
PC: No. I can’t allow you to join us.
Dorian: Ah, I suppose it was too much to hope for. Have it your way, friend. Good luck to your… inquisiting and such.
Dorian bows and leaves.

Scene ends.

Southern Mages

Dorian Masterpost
Related Quest: In Hushed Whispers

The PC approaches Dorian at Haven.

Choice related dialogue:

  • Mages conscripted [1]
  • Mages made allies [2]

1 - Mages conscripted:

Dorian: Put a leash on the rebel mages, I see. Interesting how they seem to like the idea. As if it’s a relief to be penned in again.

Dialogue options:

  • General: You disagree? [3]
  • General: Life as a rebel is hard. [4]
  • General: It had to be done. [5]

3 - General: You disagree?
PC: I take it you don’t agree?
Dorian: Not my place to disagree, is it? It just seems like you’re repeating history. [6]

4 - General: Life as a rebel is hard.
PC: It can’t have been easy: Life on the run. Hunted all the time.
Dorian: Better to be in the fold than out in the wilds? For a sheep, that is. [6]

5 - General: It had to be done.
PC: There was no other choice.
Dorian: Oh, I’m not arguing. Just pointing out the ridiculously obvious. [6]

6 - Scene continues.

Dorian: It all depends on what you do with these mages later.  No guarantee you’ll throw them back into Circles again, I suppose.

Dorian (med/high approval): I mean, unless you’re the dull sort. I suspect that’s not the case.
Dorian: (neutral/low approval): I mean, unless you’re as thick as you seem. Which would be sad, really.

Scene ends.

2 - Mages made allies:

Dorian: The Inquisition supports free mages. What’s next? Elves running Halamshiral? Cows milking farmers?

Dialogue options:

  • General: You disagree? [7]
  • General: I’ll think of something. [8]
  • General: It had to be done. [9]

7 - General: You disagree?
PC: I take it you don’t agree?
Dorian: On the contrary, I approve. Heartily. [10]

8 - General: I’ll think of something.
PC: Give me time, I’m sure I’ll surprise you.
Dorian: I suspect that’s untrue… unless you strip yourself naked and allow the Chantry to flog you into repentance. Now that would surprise me. [10]

9 - General: It had to be done.
PC: There was no other choice.
Dorian: Oh, there were definitely other choices. You picked the one that’ll shock the children. [10]

10 - Scene continues.

Dorian: I do wonder if you’ve considered what this support of yours will do. For mages in general, I mean. The Inquisition is seen as an authority. You’ve given southern mages license to… well, be like mages back home.

Dialogue options:

  • Flirt: So long as they’re like you. [11]
    + Dorian slightly approves
  • General: Is that so terrible? [12]
  • General: So they’ll rule us next? [13]
  • General: I doubt that. [14]

11 - Flirt: So long as they’re like you.
PC: If that means they’re anything like you, I approve.
Dorian: Ha! There aren’t many mages back home like me.
PC: I’d believe that.
Dorian: I never fit in. Bloodstains are so difficult to clean, you see.
PC: So we’re doomed to a future of blood magic, then? [15]

12 - General: Is that so terrible?
PC: What would be wrong with that, exactly?
Dorian: Nothing… at first. [15]

13 - General: So they’ll rule us next?
PC: So what? They all turn into blood mages, worship dragons, and then take over?
Dorian: Not at first, but you’d be a fool to not see where this could lead. [15]

14 - General: I doubt that.
PC: I don’t believe that.
Dorian: It’s true, the conditions here are different. Southern mages aren’t used to ruling. [15]

15 - Scene continues.

Dorian: Thing is, the Imperium was once just like the South. Templars,  proper Circles, all that rot. Then it changed. By inches. Not that this is reason to oppress us. Still, my homeland should be a cautionary tale, not a source of inspiration.

Scene ends.

The Forgotten Boy

Cole Masterpost
Related Quest: In Your Heart Shall Burn

Cole sits in the grass while party members argue nearby.

Choice dependent dialogue:

  • Vivienne recruited [1]
  • Vivienne not recruited [2]

1 - Vivienne recruited:

Vivienne: This thing is not a stray puppy you can make into a pet. It has no business being here.

Solas: Wouldn’t you say the same of an apostate?

Cassandra (to PC): Inquisitor. I wondered if Cole was perhaps a mage, given his unusual abilities.

Solas: He can cause people to forget him, or even fail entirely to notice him. These are not the abilities of a mage. It seems that Cole is a spirit.

Vivienne: It is a demon.

Solas: If you prefer, although the truth is somewhat more complex.

Dialogue options:

  • General: He helped us. [3]
    + Solas slightly approves
    - Vivienne slightly disapproves
  • General: How complex? [4]
  • General: If he’s a demon, he’s gone. [5]
    + Vivienne approves
    - Solas disapproves

3 - General: He helped us.
PC (mages allied): Cole warned us about Corypheus at Haven. He saved a lot of lives.
Vivienne: And what will its help cost? How many lives will this demon later claim? [9]

PC (templars allied): Cole helped me escape the envy demon. I already agreed to let him stay.
Vivienne: That was before we knew what it was. Honoring deals with demons is a swift path to an early grave. [9]

4 - General: How complex?
PC: I’m not sure how much more complexity I need, Solas.
Vivienne: Indeed, my dear. He may call it whatever he likes, but it is still a threat. [9]

5 - General: If he’s a demon, he’s gone.
PC: I will have nothing to do with demons. [9]

Solas (mages allied): In fairness, Cole’s warning at Haven allowed you to escape… and saved many lives.
Vivienne: And what will its help cost? How many lives will this demon later claim? [9]

Solas (templars allied): In fairness, Cole helped you against the envy demon. You agreed to let him stay, even knowing his odd nature.
Vivienne: That was before we knew what it was. Honoring deals with demons is a swift path to an early grave. [9]

2 - Vivienne not recruited:

Cassandra: But this violates everything we know about the Fade.

Solas: So it does.

Cassandra (to PC): Inquisitor. I wondered if Cole was perhaps a mage, given his unusual abilities.

Solas: He can cause people to forget him, or even fail entirely to notice him. These are not the abilities of a mage. It seems that Cole is a spirit.

Cassandra: A demon, more likely.

Solas: If you prefer, although the truth is somewhat more complex.

Dialogue options:

  • General: He helped us. [3]
    + Solas slightly approves
  • General: How complex? [4]
  • General: If he’s a demon, he’s gone. [5]
    - Solas disapproves

6 - General: He helped us.
PC (mages allied): Cole warned us about Corypheus at Haven. He saved a lot of lives.
Cassandra: We cannot know the true motivations of a demon. [9]

PC (templars allied): Cole helped me escape the envy demon. I already agreed to let him stay.
Cassandra: It’s one thing to know the boy is peculiar. It is another to know he is a demon. [9]

7 - General: How complex?
PC: I’m not sure how much more complexity I need, Solas.
Solas: You must understand what makes this particular spirit unique. [9]

8 - General: If he’s a demon, he’s gone.
PC: I will have nothing to do with demons. [9]

Solas (mages allied): In fairness, Cole’s warning at Haven allowed you to escape… and saved many lives.
Cassandra: We cannot know the true motivations of a demon. [9]

Solas (templars allied): In fairness, Cole helped you against the envy demon. You agreed to let him stay, even knowing his odd nature.
Cassandra: It’s one thing to know the boy is peculiar. It is another to know he is a demon. [9]

9 - End choice dependent dialogue.

Scene continues.

Solas: In fact, his nature is not so easily defined.

Cassandra: Speak plainly, Solas. What are we dealing with?

Solas: Demons normally enter this world by possessing something. In their true form, they look bizarre, monstrous.

Cassandra (templars allied): But Cole looks like a young man. Could it be possession?
Cassandra (mages allied): But you claim Cole looks like a young man. Is it possession?

Solas: No. He has possessed nothing and no one, and yet he appears human in all respects.

Solas (to PC): Cole is unique, Inquisitor. More than that, he wishes to help. I suggest you allow him to do so.

10 - Dialogue options:

  • Investigate: Explain more of possession. [11]
  • General: I’ll talk with him. [12]
    + Cole slightly approves
  • General: I’ll get rid of him. [13]
    + Vivienne approves
    - Solas slightly disapproves

11 - Investigate: Explain more of possession.
PC (non-mage human/Qunari): What do you mean by possession?
Solas: Spirits and demons cross over from the Fade by attaching themselves to something in this world. But Cole has willfully manifested in human form without possessing anyone.

PC (mage): In my studies, demons either possess something from this world or were summoned and bound. They almost never look like something you’d mistake for a person.
Solas: Normally, you’d be correct. But Cole has willfully manifested in human form without possessing anyone.

PC (dwarf): Dwarves don’t have much cause to learn about demon possession. What do you mean?
Solas: Yes, dwarves rarely draw the attention of spirits, possibly because of your ties to the Stone. Spirits and demons cross over from the Fade by attaching themselves to something in this world. But Cole has willfully manifested in human form without possessing anyone.

Dialogue options:

  • Special: What of demons at the Breach? [14]
    + Solas slightly approves
  • [Back to 10]

14 - Special: What of demons at the Breach?
PC: The demons who came through the Breach, or through the rifts, weren’t possessing anything.
Solas: These demons were drawn through against their will, driven mad by this world. But Cole predates the Breach. From what we can tell, he has lived here for months, perhaps years. He looks like a young man. For all intents and purposes, he is a young man. It is remarkable.
[Back to 10]

12 - General: I’ll talk with him.
PC: I should hear what Cole has to say for himself. [15]

13 - General: I’ll get rid of him.
PC: We have enough uncertainty without throwing a demon into the mix. I’ll have Cole removed. [15]

15 - Scene continues.

The PC looks around but Cole is gone.

PC: Where is he now?

Cassandra (templars allied): He was right…
Cassandra (mages allied): If none of us remember him, he could be anywhere…

They look around and spot Cole by some medical tents. The PC approaches him.

Cole: Haven. So many soldiers fought to protect the pilgrims so they could escape. Choking fear, can’t think from the medicine but the cuts wrack me with every heartbeat. Hot white pain, everything burns. I can’t. I can’t. I’m going to… I’m doing. I’m…
(There might be other dialogue depending on when the PC does this “quest” i.e. after Adamant. Needs further testing).  

An injured soldier lying nearby stills.

Cole: …dead.

Dialogue options:

  • General: Are you all right? [16]
  • General: That’s disconcerting. [17]
  • General: Stop that! [18]

16 - General: Are you all right?
PC: You’re feeling their pain?
Cole: It’s louder this close, with so many of them.
PC: Would you like to go somewhere more comfortable?
Cole: Yes. But here is where I can help. [19]

17 - General: That’s disconcerting.
PC: Glad to see you’re settling in, Cole. Here I was worried you’d have trouble making friends. [19]

18 - General: Stop that!
PC: Get out of their heads!
Cole: They’re in mine. [19]

19 - Scene continues.

Cole approaches another soldier.

Cole: Every breath slower. Like lying in a warm bath. Sliding away. Smell of my daughter’s hair when I kiss her goodnight.

The soldier closes their eyes.

Cole: Gone.

He turns to yet another soldier.

Cole: Cracked brown pain, dry, scraping. Thirsty.

Cole offers them water.

Cole: Here.

Soldier: Thank you.

Cole (to PC): It’s all right. She won’t remember me.

Dialogue options:

  • General: You’re a friendly spirit?
    PC: You’re using your powers as a spirit to help people? [20]

  • General: You’re… what are you?
    PC: Solas tried to explain what you are, but honestly, I stopped listening after a while. Any chance you could explain it? [20]

  • General: Because you’re a demon.
    PC: Demons have the power to cloud people’s minds. [20]

20 - Scene continues.

Cole: Yes. I used to think I was a ghost. I didn’t know. I made mistakes… but I made friends, too. Then a templar proved I wasn’t real. I lost my friends. I lost everything. I learned how to be more like what I am. It made me different, but stronger. I can feel more. I can help.

Dialogue options:

  • Leave. Now. (Cole will leave the Inquisition forever) [21]
    + Vivienne approves
    - Solas greatly disapproves
  • Stay and help us. (Cole will join the Inquisition) [22]
    + Solas approves
    - Vivienne disapproves

21 - Leave. Now.
PC: I want you out of here, Cole. Leave the Inquisition before I have you destroyed.
Cole: But… but I… they need me. No one else is listening.
PC: Now!
Cole: So angry, so many eyes pressing down, so much fear and hate and worry. Too many problems, at least I can remove one.
Cole raises a hand.
Cole: Forget.
He disappears, and the PC looks around confused. Solas approaches.
Solas: What brings you here?
PC: I… just wanted to see the wounded. [26]

22 - Stay and help us.
PC: If you’re willing, the Inquisition could use your help.
Cole: Yes, helping. I help the hurt, the helpless, there’s someone…
Cole stops.
Cole: Hurts, it hurts, it hurts, someone make it stop hurting. Maker please…
He draws a dagger.
Cole: The healers have done all they can. It will take him hours to die. Every moment will be agony. He wants mercy. Help.

Dialogue options:

  • General: End his pain. [23]
  • General: Give him a chance. [24]

23 - General: End his pain.
PC: All right. Help him.
Cole kneels in front of the soldier.
Cole: It’s all right. [26]
Cole kills him.

24 - General: Give him a chance.
PC: You say he won’t die for hours yet, but you can’t know that for certain.
Cole: His body is failing.
PC: He could recover. Or the healers could find another way to help him.
Cole: How do you know?
Inquisitor: I don’t. And neither do you. That’s part of life.
Cole: Try.

25 - Scene continues.

Cole: I want to stay. [26]

26 - Scene ends.

A Fine Young Man

Cole Masterpost
Related Quest: In Your Heart Shall Burn

(Only available if sided with mages.)
The PC speaks to Cole in the rafters of the tavern at Skyhold. 

Cole: Roderick was sorry before he died.

1 - Dialogue options:

  • Investigate: You knew Roderick? [2]
  • Investigate: I hope you didn’t kill him. [3]
    - Cole slightly disapproves
  • General: Did he tell you why he was sorry? [4]
  • General: I’m glad to hear it. [5]
  • General: Don’t speak of him. [6]
    - Cole slightly disapproves

2 - Investigate: You knew Roderick?
PC: I wasn’t aware you and Roderick were acquainted.
Cole: He was hurt. Red inside from the templar, but red outside from the templar, too. Needed help to walk. Limping, light, leaning on the young like old Pepe when the road was icy. He called me a fine young man. He was sorry for what he did to you.
[Back to 1]

3 - Investigate: I hope you didn’t kill him.
PC: You didn’t try to… end his suffering, did you?
Cole: No. He was dying already, and he welcomed it. The pain wasn’t too much. He saw it at the end. Loving light, open arms. Andraste was taking him home. He was happy. And sorry.
[Back to 1]

4 - General: Did he tell you why he was sorry?
PC: Did he tell you why he was sorry?
Cole: Blood everywhere, monsters, madness, dying, we’re all dying. The Herald stands against it, and heads turn. Desperate and simple. Pure. Voices in the Chantry. Years since I’d sung the song and felt it flowing through me, but this is real. This is real. So ling since I’d felt it, falling, flying. Faith. And I fought [them]. Maker forgive me. I hope I did enough. [7]

5 - General: I’m glad to hear it.
PC: Roderick was a pebble in the Inquisition’s boot. A little remorse only seems fair.
Cole: Blood everywhere, monsters, madness, dying, we’re all dying. The Herald stands against it, and heads turn. Desperate and simple. Pure. Voices in the Chantry. Years since I’d sung the song and felt it flowing through me, but this is real. This is real. So ling since I’d felt it, falling, flying. Faith. And I fought [them]. Maker forgive me. I hope I did enough. [7]

6 - General: Don’t speak of him.
PC: I didn’t come to talk about Roderick.
Cole: What did you some to talk about? [7]

7 - Scene ends.

It’s Going To Be Loud

Cole Masterpost
Related Quest: Champions of the Just

The PC approaches Cole at Haven.

Cole (templars conscripted): You took in the templars but made them yours. They won’t make the same mistake.
Cole (templars allied): You took in the templars. You let them stay in strength even after what they did. Their own people.

Cole: It’s dangerous when too many men in the same armor think they’re right. You should prepare. It’s already getting louder.

Dialogue options:

  • General: What is? [1]
  • General: This is hurting my head. [2]
  • General: I’m not sure what you are. [3]

1 - General: What is?
PC: What’s going to be loud?
Cole: I don’t know, but there are echoes, rushing back across us, ripples in a pond from a stone, but backwards. [4]

2 - General: This is hurting my head.
PC: We’re going to have these talks… less often, Cole.
Cole: Maybe. Not everything happens. [4]

3 - General: I’m not sure what you are.
PC: I’m still not certain what you are, exactly. Are you a mage? A demon?
Cole: I’m different. The elven mage understands me. He isn’t afraid. [4]

4 - Scene continues.

Cole: But first, you seal it. I hope it hurts less. I’ll help if I can, but I don’t always say it right.

Dialogue options:

  • General: Try to act normally. [5]
  • General: You’re fine as you are. [6]

5 - General: Try to act normally.
PC: If you could act like a normal person, that would probably help.
Cole: Yes. Probably. [7]

6 - General: You’re fine as you are.
PC: You helped me at the Seeker Fortress. Say it however you like.
Cole: I helped. It’s good to hear. I will try. [7]

7 - Scene ends.

Trust

Blackwall Masterpost
Related Quest: Champions of the Just

The PC approaches Blackwall at Haven.

Blackwall: Of all the things in the world… a demon who wears someone’s face. I imagine it makes trusting others risky.

Dialogue options:

  • General: Trust is important. [1]
    + Blackwall slightly approves
  • General: What’s life without risk? [2]
    + Blackwall slightly approves
  • General: I don’t trust anyone. [3]

1 - General: Trust is important.
PC: Without trust, how would we build alliances? Or friendships? [4]

2 - General: What’s life without risk?
PC: Risk is what keeps life exciting, don’t you think?
Blackwall: Until you lose. [4]

3 - General: I don’t trust anyone.
PC: It’s best to rely on yourself. People are selfish.
Blackwall: A lonely way to exist, but practical. I cannot fault you for it. [4]

4 - Scene continues.

Blackwall: It’s easy to speak well of trust when yours has never been misplaced.

Scene ends.

What Was I Like

Blackwall Masterpost
Related Quest: In Hushed Whispers

The PC approaches Blackwall at Haven.

Blackwall: There was never going to be an easy answer to the mage dilemma.

Blackwall (mages allied): What you did for the mages took courage. You gave them a chance. Everyone deserves one.
Blackwall (mages conscripted): The mages are dangerous. There’s no way around it.

Blackwall: You chose for the good of us all. I can respect that.

Blackwall (if in party for IHW): I have to ask: what was I like in that dark future you saw?

Dialogue options:

  • General: You were heroic. [1]
    + Blackwall approves
  • General: You were angry. [2]
  • General: You were the same. [3]
  • General: Don’t ask. [4]

1 - General: You were heroic.
PC: You fought with honor and died a hero. You did the Wardens proud.
Blackwall: Then I was worth something in the end. Thank you. [5]

2 - General: You were angry.
PC: You were furious about the circumstances.
Blackwall: Angry. Good. I’m glad I was angry. It means I never stopped caring. [5]

3 - General: You were the same.
PC: You didn’t seem much different.
Blackwall: Does that mean I remained unbroken or simply stopped caring? I guess we’ll never know. [5]

4 - General: Don’t ask.
PC: It’s better if some things are left forgotten.
Blackwall: All right. I won’t mention it again. [5]

5 - Scene ends.

That’s Honest

Iron Bull Masterpost 
Related Quest: In Hushed Whispers

The PC approaches Bull at Haven.

Iron Bull: So that Tevinter guy sent you into the future? (Grunts.)

Dialogue options:

  • Flirt: I’ll protect you. [1]
  • General: Tevinter magic goes too far. [2]
    + Iron Bull slightly approves
  • General: It was incredible. [3]
    - Iron Bull slightly disapproves
  • General: Weird, right? [4]
    + Iron Bull slightly approves

1 - Flirt: I’ll protect you.
PC If you’re worried about magic, I can protect you.
Iron Bull: My blade pretty much protects me.
PC: Perhaps I can do things your blade can’t.
Iron Bull: I don’t know. It has blood grooves. Well, technically it’s the fuller, but “blood grooves” sounds so much more violent. Anyway, I hope our new friends have what it takes to close the Breach. Damn thing gives me a headache. [5]

2 - General: Tevinter magic goes too far.
PC: I’ve got no problem with normal magic, but Tevinter goes beyond all reason.
Iron Bull: I know, right? The Vints are always pushing. Anyway, I hope our new friends have what it takes to close the Breach. Damn thing gives me a headache. [5]

3 - General: It was incredible.
PC: The things magic can do are fascinating.
Iron Bull: (Grunts.)Anyway, I hope our new friends have what it takes to close the Breach. Damn thing gives me a headache. [5]

4 - General: Weird, right?
PC: Every time I think I understand magic, the rules change.
Iron Bull (mage PC): And you’re a mage, so that’s saying something.
Iron Bull (non-mage PC): I know, right? If I were a mage, I’d just throw fire at people. That’s honest.
Iron Bull: Anyway, I hope our new friends have what it takes to close the Breach. Damn thing gives me a headache. [5]

5 - Scene ends.

Always Staying Positive

Iron Bull Masterpost
Related Quest: Champions of the Just

The PC approaches Bull at Haven.

Iron Bull (if in party for CotJ): Demons. It had to be demons.
Iron Bull (if not in party for CotJ): Heard there was a big demon at the Seeker Fortress.
Iron Bull: Getting into your head, messing around… (Grunts.)

Dialogue options:

  • Flirt: I’ll protect you. [1]
  • General: It was worth the risk. [2]
  • General: Maybe it never stopped! [3]
    - Iron Bull slightly disapproves
  • General: We killed it. [4]
    + Iron Bull slightly approves

1 - Flirt: I’ll protect you.
PC If you’re nervous about demons, I can protect you.
Iron Bull: My blade pretty much protects me.
PC: Perhaps I can do things your blade can’t.
Iron Bull: I don’t know. It has blood grooves. Well, technically it’s the fuller, but “blood grooves” sounds so much more violent. Anyway, I hope our new friends have what it takes to close the Breach. Damn thing gives me a headache. [5]

2 - General: It was worth the risk.
PC: What matters is we defeated it and brought the templars to our side.
Iron Bull: With all these damn demons popping up, I guess we need the help. Anyway, With the templars on board, hopefully we can close that Breach. Damn thing gives me a headache. [5]

3 - General: Maybe it never stopped!
PC: For all you know, the demon never stopped, and this is all in your mind.
Iron Bull: Oh, for… Now I’m gonna spend the rest of the day thinking about it! Thanks. Anyway, With the templars on board, hopefully we can close that Breach. Damn thing gives me a headache. [5]

4 - General: We killed it.
PC: It’s dead now.
Iron Bull: That’s why I like you, boss. Always staying positive. Anyway, With the templars on board, hopefully we can close that Breach. Damn thing gives me a headache. [5]

5 - Scene ends. 

So This Is Skyhold

Blackwall Masterpost
Related Quest: In Your Heart Shall Burn

The PC walks up to Blackwall, who is looking up at the buildings of Skyhold.

Blackwall: So this is Skyhold.

He turns to the PC.

Blackwall: Come. Let’s walk the ramparts. I want to examine our fortifications.

The two of them move up to the ramparts, where Blackwall looks over the mountains.

Choice dependent dialogue:

  • Recruited pre-Skyhold [1]
  • Recruited pre-Skyhold, never spoken to [2]
  • Recruited post-Skyhold [3]

1 - Recruited pre-Skyhold

Blackwall: We’ll be able to see Corypheus coming from miles away.

Dialogue options:

  • General: We’re safe for now. [4]
  • General: If we see him, he sees us. [5]
  • General: And we’ll be ready for him. [6]

4 - General: We’re safe for now.
PC: Corypheus thinks we’re beaten. By the time he finds us, we’ll be legion.
Blackwall: I know soldiers. I know oursoldiers. Corypheus made a hundred enemies when he kicked down our door.
Blackwall: Let him come. I swear I’ll take that twisted bastard down, even if I have to die to do it.
Blackwall (previously flirted): And when he came after you, he really made it personal. I swear I’ll take that twisted bastard down, even if I have to die to do it. [13]

5 - General: If we see him, he sees us.
PC: On the other hand, that means he can see us from miles away.
Blackwall: Let him come. I swear I’ll take that twisted bastard down, even if I have to die to do it. [13]

6 - General: And we’ll be ready for him.
PC: He’s not going to get the better of us again.
Blackwall: We lost good soldiers that day…loyal men and women.
Blackwall: Let him come. I swear I’ll take that twisted bastard down, even if I have to die to do it.
Blackwall (previously flirted): And when he came after you, he really made it personal. I swear I’ll take that twisted bastard down, even if I have to die to do it. [13]

2 - Recruited pre-Skyhold, never spoken to:

Blackwall: Solas chose well. We’ll be able to spot an invading force from miles away. For as long as I’ve been here, we’ve never really spoken at length.

Dialogue options:

  • General: No, I’m sorry. [7]
    + Blackwall slightly approves
  • General: Actions speak louder. [8]
  • General: Chatting wastes time. [9]

7 - General: No, I’m sorry.
PC: We haven’t, have we. Sorry about that.
Blackwall: Don’t apologize. You have responsibilities, and I don’t need coddling. Our energies should be focused on Corypheus. He’ll pay for Haven. I swear I’ll take that twisted bastard down, even if I have to die to do it. [13]

8 - General: Actions speak louder.
PC: Your actions told me all I needed to know.

PC (Blackwall neutral/high approval): And it seems I made the right decision by bringing you on board.
Blackwall: You’ve always had my support. You still do. Corypheus will pay for Haven. I swear I’ll take that twisted bastard down, even if I have to die to do it. [13]

PC (Blackwall low approval): Unfortunately, it seems we disagree on crucial matters.
Blackwall: Getting Corypheus is the goal. We shouldn’t lose sight of that. Our energies should be focused on Corypheus. He’ll pay for Haven. I swear I’ll take that twisted bastard down, even if I have to die to do it. [13]

9 - General: Chatting wastes time.
PC: I have no use for idle chatter.
Blackwall: I can respect that. It’ll serve you well now. Our energies should be focused on Corypheus. He’ll pay for Haven. I swear I’ll take that twisted bastard down, even if I have to die to do it. [13]

3 - Recruited post-Skyhold

Blackwall: Skyhold is in a fine position. It will be difficult for any enemy to approach without being seen. Harder still for Corypheus, with his army and pet dragon in tow. I’d count myself lucky that I missed the assault, but I should have been there.

Dialogue options:

  • General: You’ll have your chance. [10]
    + Blackwall slightly approves
  • General: Tell that to the dead. [11]
  • General: No glory in that death. [12]

10 - General: You’ll have your chance.
PC: It’s not over with Corypheus. The next time we meet, you’ll be on the front line.
Blackwall: The front line, is it? I’ll hold you to that. Blackwall: I swear I’ll take that twisted bastard down, even if I have to die to do it. [13]

11 - General: Tell that to the dead.
PC: There are dozens dead who’d rather be in your position, I promise you.
Blackwall: We’ll drink to them, then avenge them. I swear I’ll take that twisted bastard down, even if I have to die to do it. [13]

12 - General: No glory in that death.
PC: It was a survival. Not a battle. There was no glory in it.
Blackwall: It’s not about glory. It’s about keeping your promises. I’m a Grey Warden. He’s a darkspawn.
Blackwall (previously flirted): And when he came after you, he really made it personal. I swear I’ll take that twisted bastard down, even if I have to die to do it.
Blackwall: I swear I’ll take that twisted bastard down, even if I have to die to do it. [13]

13 - End choice dependent dialogue.

Dialogue options:

  • General: Thank you. [14]
    + Blackwall slightly approves
  • General: You’re taking this hard. [15]
    + Blackwall slightly disapproves
  • General: You’re no good to me dead. [16]
    + Blackwall slightly disapproves
  • Flirt: I’m not losing you. [17]
  • + Blackwall approves

14 - General: Thank you.
PC: I’m grateful for your support.
Blackwall: It’s my job, isn’t it? Killing darkspawn? Look, in spite of it all, there is hope. The people flock to your banner. They believe in you.

15 - General: You’re taking this hard.
PC: You see this as a personal insult, don’t you?
Blackwall: If it’s not personal for you, maybe it should be. The people flock to your banner, eager to fight for the Herald of Andraste. Their faith is a leash, and your Inquisition has taken hold of it.

16 - General: You’re no good to me dead.
PC: Watch that this enthusiasm of yours doesn’t get you killed.
Blackwall: I wouldn’t be the first to die in your service. The people flock to your banner, eager to fight for the Herald of Andraste. Their faith is a leash, and your Inquisition has taken hold of it.

17 - Flirt: I’m not losing you.
PC: I’m not losing anyone to Corypheus. Especially not you.

Blackwall (PC in relationship with Sera): Ah, perhaps that sentiment is best expressed to someone other than myself. Sera, for example? The encounter with Corypheus has left her shaken. She could use a kind word. Look, in spite of it all, there is hope. The people flock to your banner. They believe in you. [25]

Blackwall (PC in relationship with Josephine): Ah, perhaps that sentiment is best expressed to someone other than myself. Namely Josephine. She’s more deserving of your attention than I am. Look, in spite of it all, there is hope. The people flock to your banner. They believe in you. [25]

Blackwall (PC in relationship with Cullen): Ah, perhaps that sentiment is best expressed to someone other than myself. Cullen for instance. He’ll need your support in the days to come. Look, in spite of it all, there is hope. The people flock to your banner. They believe in you. [25]

Blackwall: You can’t afford to think I’m special. I’m a soldier, no different than any soldier lost at Haven. I am fond of you, it’s true, but we can’t let this go any further. This—whatever you want this to be—is impossible.

Dialogue options:

  • General: Why not? [18]
  • General: You’re right. [19]

General: Why not?
PC: Why is it impossible? I know you have feelings for me.
Blackwall: My lady, don’t. You’re the Inquisitor, the Herald of Andraste. Even now there are people flocking to your banner, ready to serve—to die. We must remain focused on the task at hand.

Dialogue options:

  • Special (claimed not chosen): I’m not Andraste’s Herald. [20]
  • General: You all matter. [21]
  • General: You’re evading. [22]
  • General: I don’t do self-sacrifice. [23]

20 - Special: I’m not Andraste’s Herald.
PC: I’m not what they say I am. I never asked them to believe.
Blackwall: But they do, and it’s too late to go back. Whoever you were is gone. They believe you’re the Herald because they need to. Without that hope, all that’s left is danger. [24]

21 - General: You all matter.
PC: I care for you, just as much as I do them. Can’t you just accept it?
Blackwall: I wish it were simple. Believe me, I do. But it’s not. [24]

22 - General: You’re evading.
PC: Why make it about them? Or the war? It doesn’t have to be.
Blackwall: I wish it were simple. Believe me, I do. But it’s not. [24]

23 - General: I don’t do self-sacrifice.
PC: I’m not throwing my life away because of what they say I am.
Blackwall: I wish it were simple. Believe me, I do. But it’s not. [24]

24 - Scene continues.

Blackwall: We’re both bound by duty. Our lives aren’t ours to live. Don’t make this harder than it has to be.

Scene ends.

19 - General: You’re right.
PC: You’re right. This should go no further.
Blackwall: Thank you, my lady. You’ll see that this is for the best. Look, in spite of it all, there is hope. The people flock to your banner. They believe in you. [25]

25 - Scene continues.

Blackwall: Tell me honestly, are you what they say you are? Andraste’s chosen?

Dialogue options:

  • General: Yes. [26]
  • General (claimed not chosen): I’m not. [27]
  • General: I don’t know. [28]

26 - General: Yes.
PC: I was chosen by Andraste. She saved me. We shouldn’t question it.
Blackwall (neutral/high approval) : I don’t. We all need to believe in something.
Blackwall (negative approval): All right. I’ll take on faith that she saw something in you that I haven’t. [29]

27 - General: I’m not.
PC: I wish they’d understand that I’m really nobody.
Blackwall: You’re somebody. Don’t you see what you are to them? Without you, they’d be consumed by despair. We all would. They need you to be Andraste’s messenger. It gives them hope. The truth doesn’t matter.
Blackwall (neutral/high approval): Ah, listen to me talk. You’re time is valuable, and I’ve wasted enough of it.
Blackwall (negative approval): Ah, this chatter gets me nowhere, and I tire of it. [29]

28 - General: I don’t know.
PC: There is so little I remember. What if they’re right?
Blackwall: Does it even matter? Don’t you see what you are to them? Without you, they’d be consumed by despair. We all would. They need you to be Andraste’s messenger. It gives them hope. The truth doesn’t matter.
Blackwall (neutral/high approval): Ah, listen to me talk. You’re time is valuable, and I’ve wasted enough of it.
Blackwall (negative approval): Ah, this chatter gets me nowhere, and I tire of it. [29]

29 - Scene ends.

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