#how to be a good dm
Player Agency
Dungeons and Dragons, like most TTRPGs is a shared experience about telling a story. The Dungeon Master (DM) sets the scene with a beginning and often has an ending in mind. How the protagonists get from point A to point Z is up to them. Railroading the players with a linear story without choices, character growth, or input from the players is rather one-sided.
It’s also bad.
While the DM is…