#paglthan
Since the Telophoroi’s emergence, mysterious towers have appeared all across the Three Great Continents, with no doubt nefarious intent. As one of many measures taken in response, the Eorzean Alliance has commissioned a reserve regiment led by Flame Commander Khaleed Quartzwall, a veteran leader of both adventurers and soldiers alike, most famously during Operation Rhalgr’s Beacon.
Intermittent skirmishes against the Telophoroi at the frontier has seen little reason for the regiment’s activation and deployment…however, with a dark moon rising, the fates may have aught else in mind…
Thismilitary-themed MSQ event will take place in southern Thanalan as a “stand-in set” for Paglth’an’s Valley of No One and Zolm’ak Citadel. Uniformed soldiers and adventurers are heeded to answer the Alliance’s clarion call!
5.5 Part 1 spoilers goes without saying. All Crystal RPers are welcome to this event on the Balmung server. Read on to learn more!
Link to the temporary Discord server: https://discord.gg/mdmR5YyBE3
The meeting point is the Immortal Flames encampment at X: 18.0 Y: 18.0 in southern Thanalan, just down from Little Ala Mhigo on Balmung. In-character, this locale is also an Immortal Flames encampment, located in Paglth’an and serving as a staging area for the event regiment.
I need…
- Co-GMs - Experience necessary, particularly with events that focus on teamwork,inclusivity, and action set pieces!
- Soldiers and sworn adventurers from the Alliance armies - As a military operation, uniforms will be required, though the uniform requirements will pull from the wardrobes of multiple expansions.
- Possible antagonists - This can be in the form of “NPCs” riding dragon or magitek mounts; due to the MSQ story situation, it is unlikely to be “RPvP”, but bad guy stand-ins to take down are welcome!
- Photographer(s) - A photographer does not necessarily have to be a participant!
- DJ - Someone to run the BGM for the event.
If you’re interested, go ahead and join the temporary event Discord server here: https://discord.gg/rqnE2bjKRj
FAQ
How can a large-scale combat event even work?
I have led and co-led similar events before in the 2017-18 timeframe, alongside some fantastic GMs. The key is to have multiple GMs in constant communication with one another, prioritizing funandheroics over anything else. Because an MSQ event already has a pre-determined outcome, the focus is on what is easiest for maximum enjoyment.
Examples of previous large-scale combat events I have led or co-led:
- Liberation of Ala Mhigo #1,#2,#3, and #4 (RPvE, RPvP)
- Operation Heavenly Hammer(RPvP)
- The Second Grand Melee(RPvP)
- The Calamity Returns (RPvE, RPvP)
What will the combat system be?
This is TBD, but will be a system that focuses on the above philosophy of “the most fun for the most amount of people”. For example, it may be a traditional roll vs roll when the event is split into smaller squadrons, but for the finale, all participants will be instructed to simply roll over a certain number then react accordingly. The latter system allows for grand scenes to take place, such as the heroes clashing with an indeterminately large number of enemies in a massive melee.
My character is super tough, a Warrior of Light, and has special permission from their Grand Company to wear what they want!
That’s great! But that’s not really how militaries work, where everyone must be uniform (geddit?). The focus of this event will very much be teamwork because it is a military operation, and not a series of lone wolves trying to pull off their ultimate attacks without regard to their compatriots. This allows for inclusivity,where everyone is given a role and purpose, and nobody is sidelined. Combat being directed by an IC leader enables this. Do not be put off by by the military theme or IC strictness; everyone is included and can be a hero with this style of event!
If you have any more questions, join the temporary event Discord server up above!