#television cinema

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Where are 3D TVs now? Some of them are resting unused inside people’s homes while others are left to the dust inside unknown warehouses around the globe. One thing sure is how this technology was just a fad for tech-gullible buyers who where to quick on the wallet.

But why did 3D TVs failed? They did because of their technological limitations,costs, and timing, but most importantly because of the physical limitations our bodies impose. This means there are certain conditions for which this technology did not account for despite being their primary target: the user.

The costs of a 3D television after 2010 would be in the four-digit bracket for the average consumer, an unfortunate expense as millions of people in north America just switched to HD TV sets to meet the latest cable and internet streaming standards.

Timing was also unfortunate as the shrinking of devices and increase in content availability meant people would spend less time at home, more on the go with their tablets and smartphone becoming increasingly powerful. It’s curious to see if any research was ever made by  Samsung, Panasonic, LG, in terms of usability for the medium-short term of wearable techs such as the compulsory 3D glasses for the user to wear. Here I wrote about such technologies and their limitations.

The most important characteristic ignored by TV manufacturers was the user. It looks as if screens and 3d glasses were never considered to be properly developed for people, this because the body can tolerate so much external inputs before it starts reacting with different results. Think of you wearing boots all day and the relief when removing them at the end of the day.

Our sight depends upon the fragile organs eyes are. They already get stimulated constantly throughout the day with technology, now imagine stressing them further more for two or three hours at the time just to see approximate 3D figures out of a movie from the TV. This resulted in people ditching such high investment for the little outcome of entartainment and therefor a bad user experience..

3D television has stopped existing because there is no current technology that can properly display pictures beyond the flat condition of the screen. Yet it manages to influence this decade movie productions with great pictures like The AvengersandThe Hobbit, with their sequels offering a much viable  narrative enclosed in the theater because that’s where proper movie experiences belong.

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