#the binding of isaac rebirth

LIVE

Since im on baby duty these days while juggling a few projects tyrone is going to hop in on more of these blog posts. i took the opportunity to obfuscate a bit of his info to keep you guys on your toes (and exact my sweet sweet revenge! (im officially evil now!))

….incoming transmission…



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Hey everyone, it’s Tyrone.

Hopefully by now you’ve had a chance to play this weekend’s big update with a lot of good changes to Afterbirth. If you haven’t, go do that now and come back. 

… 

OK, welcome back.
We’re going to talk about the new mini DLC that Ed, I and the team at Nicalis are working on for next year. Tentatively called Afterbirth † , it’s a great name that represents what we’re doing on this new DLC. 


<evil edmund>Afterbirth † will have a bunch of new ***** ********, including a couple of new bosses, a few transformations and new items/trinkets. How many? That’s a ****** you’ll find out on *******. Oh, also, ***** ***** **** and maybe something else related to ***** ****. There’s also a *** ****** I’m leaving out until a later time so you can wonder and conjecture/speculate ***** ****.</evil edmund>

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Aside from that we’ll also include the Bestiary, which will show a lot of detail related to the enemies you encounter in the game–but not the ones you haven’t seen yet. It’s a fun way to give you more insight into your overall progress

The big news, and I’ve mentioned this in passing on my twitter feed and some interviews, is the massive game modification support. I’ve been somewhat quiet about mod support in the past and that hasn’t been because I don’t want to do it–it’s been because I want to do it RIGHT. 


The tl;dr version–imagine having access to game API, so you can add and modify the game and do things not possible without .exe modding–in a much simpler way.


Afterbirth † will include a player/user-friendlier Room Editor, Animation Editor and Lua support. You’ll also be able to edit the item pools. 

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Room Editor: The Room Editor, will allow you to design your own rooms without hacking the game. This includes rocks, blocks, TNT, holes, chests, enemies and just about everything else Ed has access to. 

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Animation Editor: the Animation Editor it’s just exactly what it sounds like, you’ll be able to externally create your own new art, nightmares etc, then import those files into the animation editor to bring it to life and appear in the game. hashtag=fun

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Lua Support: This might be the single biggest thing that will really allow you to go crazy in terms of modifying the game. With full Lua support you can create new enemies, items and effects and make a whole new Isaac or–hell, even an entirely new game that ISN’T Isaac.

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That’s it! It’s a lot of changes to the game and I’m really excited to see what all of you make. Thanks for sticking around and being patient while we continue to improve the game. Keep sending your good/bad feedback. We are listening, even if you think we aren’t.

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YOU NEED TO PREORDER AFTERBIRTH BEFORE ITS RELEASE ON THE 30TH TO GET IT FOR $6.66! once its out it will go back up to full price, same goes for the OST, so get them while they are cheap you cheap ass cheapos!


to celebrate the upcoming launch of afterbirth we have done a new run of 3 isaac tshirts over at theyetee.com! i recommend picking up the bundle because all 3 of them are pretty badass.

one of them is actually an older design of mine that i had been planning on doing before our shop died (RIP!). the actual illustration was done by Tikara (she made all the isaac tarot cards) and a shirt ill personally be wearing a lot. i feel like the image sums up the themes/story of isaac better than any written description. 


and finally.. time to spoil the final weekly feature… Daily Specials.

daily specials are specifically themed daily runs that revolve around special days of the year. these runs can range from visual changes, to specific load outs, or even more challenge themed runs.

dev for afterbirth has been pretty inspiring, the nicalis team has really done an amazing job breathing a huge amount of life back into this freak of a game and i cant be more proud of our work together, once again they have made something that i would for sure buy and play for ages.. and thats not an easy feat by any means. 

you guys are really gunna love all the new little details and additions.. there is so much new stuff i keep forgetting what stuff does.. even though i designed it :|.

thats a good sign!

see you in 3 days!

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