We take care of a ton of Lot Adjuster projects, earn 30K for the town in the process and purchase, decorate and move the Ottomas family into their new house.
Our town reward for lifting the education restriction is the Please Play Museum! We take a tour, set it up as a player run business, fix the OFB eyebrow/outfit glitch and send the Dagny’s on an outing.
A very laid back and relaxed episode we spend fixing up the path to the ruins. There’s more to be done to make it something special but it’s a good start.
New Roads Everybody! A quick decision to add roads and placeholder houses works out and the lower neighborhood starts to take shape. Also trees. More and more trees…
We decide on new trees, edit the roads with Hood Replace (and SimCity 4), use the Lot Adjuster to add our bar lot, buy 3 more houses and try out a Maxis Match horizon.
This just might be the final flora scheme we go with for Calamity Hills. (Expect a new building episode later today – the file is huge so it’s taking forever to upload/process.)
#43 Building Calamity Hills We skip the tower and turn our attention to the neighborhood. Importing new roads from Sim City 4 with Mootilda’s Hood Replace breathed new life into Calamity Hills. I’m excited to see what the map will look like when we’re done. I hope it’s nice!