#esport

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Identité visuelle pour la structure esport FRAGBOX réalisé par Damien BORDES. // Visual identity forIdentité visuelle pour la structure esport FRAGBOX réalisé par Damien BORDES. // Visual identity forIdentité visuelle pour la structure esport FRAGBOX réalisé par Damien BORDES. // Visual identity forIdentité visuelle pour la structure esport FRAGBOX réalisé par Damien BORDES. // Visual identity for

Identité visuelle pour la structure esport FRAGBOX réalisé par Damien BORDES. // Visual identity for the esport structure FRAGBOX directed by Damien BORDES.


behance.net/DamienBordes
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I encourage everyone to discuss it in comments.
Why do people play games? Why is there more and more of this?

Let’s take the first example from the edge:

Fortnite had many adversaries, it is almost a kind of production for children, but it is necessary to give up one thing - you can draw joy from it without having any special skills. Outside the main gameplay mode there are secondary functions, such as creative mode, and what’s more, we can perform missions for which we will be rewarded with skins.


Fortnite had many adversaries, it is almost a kind of production for children, but it is necessary to give up one thing - you can draw joy from it without having any special skills. Outside the main gameplay mode there are secondary functions, such as creative mode, and what’s more, we can perform missions for which we will be rewarded with skins.


Or no ?? Tell me

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