#fantasy world building

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CW: Blood

You know how fairies and other similar creatures are like super allergic to iron?


Well I was thinking about blood and how that has iron in it, and like I’d imagine the concentration isn’t enough to cause any noticeable harm.

But what if some people had a much higher concentrations of iron in their blood, that’d probably render them immune to most of the tricks fairies try to pull.

They’d also always have access to a material that they could use to defeat them.

CW: Swords

Do you know those characters you sometimes see in fantasy stuff who either have dolls for bodies or who use and command dolls in combat?

Well what if a character like that one day decided “These dolls are too weak, I should improve upon them to allow them to be more flexible and durable”

Then to do this they end up creating the features of modern action figures, with stuff like ball joints, mushroom pegs, and ratchets.

All stuff that could probably contribute massively to the field of engineering, but instead it’s used to make a magically powered sword-wielding army of faceless human-sized gi-joes.

CW: Fighting, Bugs
If you can’t ever think of a generic enemy that needs to be dispatched by your characters, why not just make a small creature big.

Here are some examples:

A snail is a bit icky normal-sized (In my opinion at least), but scale them up to the size of a dog and then they get a bit freaky.

Then scale them up a bit more to perhaps be horse or cow-sized, and you’ve got a scary sort of creature eating through a farmer’s crops.

A mole would also be a good creature to scale up from its typical size to be bigger, Imagine how hazardous falling into a bear-sized mole tunnel could be.

You should probably also have the moles be monstrous or off-looking in some way. Otherwise, people will probably feel bad about seeing them getting attacked by your characters.


Butterflies would be another good bug to make bigger, just thinking how loud the flaps of their giant wings would be is kinda spooky.

Although in this case just being bigger probably wouldn’t be enough to make them a good enemy, you should probably give them elemental power over the wind as well.

CW: Weapon, Ghosts

I think an interesting sort of weapon-item-thing could be the ghost of an animal stuck inside a smallish rock or another similarly sized object, which someone then throws at an enemy while simultaneously unleashing the ghost with magic.


It’d also be a good tool for surprise attacks because by the time the enemy realizes that it’s not a normal rock the angry and confused ghost of a jaguar has been unleashed.

CW: Marriage

I think it’d be an interesting and potentially funny idea for you to have a group of characters be married to each other (or at least claim to be married to each other) entirely for taxation reasons.


And you could also do the whole “Hahaha we’re just doing it for ulterior motives, but are we really?” romance thing.

But it would be much funnier for an entire close-knit adventuring group to just be like “Yep I sure do love my partner for entirely romantic reasons, and we just love taking massive gold hoards from dungeons with our friends who also got married at the same time”

CW: Fighting, Alcohol, Explosions

You should have a fight happen in a warehouse as they house many opportunities for dynamic action.

For example, a character could run at a support beam grabbing onto it and using their momentum to spin around in it kicking whoever gets too close.

Or perhaps the characters could pull a sneak attack on their enemies dropping down from the upper floors of the warehouse onto the unsuspecting adversaries below.


And none of this is even mentioning all the potential box and jar destruction that could go on inside the warehouse.

Perhaps some of those boxes could be full of black powder, some jars full of alcohol, and perhaps the mixing of the two combined with the sparks of combat could cause an unfortunately big boom to occur.

CW: Weapons, Blades, Knives

I think combining swords and wands into the same objects could be a fun idea.

Perhaps the sword portion could have two blades built around a wand core which is left exposed in the middle

Or maybe it could be more knife-like having the wand built into the spine of the blade.

Also, these combination weapons should be called either swands or swans because it is funny

You don’t need to totally figure out the logistics of it but if you have some fantasy events occur, it could be pretty neat to figure out what the realistic consequences of them occurring could be.

For example, if a dragon attacks a port town could cause there to be a reduction in the amount of trade, meaning there could also be an economic downturn and a reduction in the amount of items available non-basic items available to people.


Another example could be if an evil necromancer takes up residence near a major city, the people there could all of a sudden have to deal with suddenly not being sure of what to do with anyone who dies because if they bury anyone in the usual location they’ll probably end up being turned into a zombie or skeleton.


Final example, If a state with a state religion manages to manifest its diety into the physical realm and said deity was perhaps some kind of giant monster, they could then use the political leverage of having said giant monster diety to help enforce their own interests on other states and peoples they interact with.

CW: Food

I think the juiciness of fruit affects how much it can heal.

As an example, most pears aren’t particularly juicy (in my experience) and as a they don’t make me feel as good after eating

While apples on the other hand can range from having a similar level of juiciness to being quite juicy and that extra juiciness does make me feel better.


Meanwhile, for stuff that’s mostly juice, like berries and oranges (which are also berries I think) the amount they heal is based on how much flavour they have.

I think it’d be interesting for someone to have magical control over vibrations.

This is because there’s a lotta potential different things that you could do with that power, seeing as lots of stuff is technically just vibrations, such as sound, light, heat, states of matter, radio signals, earthquakes, etc

One thing I thought of could be blasting someone with vibrations that disrupt the liquid in their inner ears causing them to lose balance and fall over.

I like it when spells are hard to describe and very powerful in a confusing way.


For example, one that I’ve just thought of causes an area of effect that just totally scrambles where everyone is and what situations they are currently in.


There are a few ways it could accomplish this.

Maybe it could alter the very flow of time in such a way that all the people affected end up in different areas, while still retaining memories of that original timeline.

It could also just make those affected partially immaterial causing them to only just about exist for a period of time before eventually and suddenly popping back into full reality somewhere.

Or perhaps it merely causes people sorta black-out and operates on autopilot for a bit before some shock re-awakens them in other places and situations with no knowledge of how they got there.

CW: food, fighting, injuries, burns, scalding

I think a useful tool for making meals while adventuring could be a small-ish metal pot that’s full of a solidified cooking oil which when heated returns to a liquid state that can then be used to deep fry foods.


Or maybe the boiling oil could be used as a make-shift weapon used to inflict some incredibly painful and horrifyingly damaging injuries on a target.

CW: Violence, Knives

I think an interesting superstition for kitchen knives could be that if one is ever used to commit a violent act it gains a taste for violence or even bloodshed and is cursed forever, meaning you should throw it away.


And you know maybe it is just a superstition, just a way to make people less likely to fight while in a kitchen, or to waste the sharpness of their knives on people instead of food.

Or perhaps, as it is a fantasy setting this superstition could be true.

Maybe not totally true mind you, but if a knife was wielded with a certain type of malicious intent and used to harm repeatedly, then perhaps it could gain a malevolent sort of energy that it is more than willing to transfer to whoever is holding it.

I think to add a bit of differentiation, sorcerers should be the more sensible less odd version of wizards.


Well they should at least present themselves as such, whether they actually are is an entirely different matter, perhaps they are simply using the words sorcerer to cover up the wizardly acts that they are performing

CW: Bones, Thorns, Death mention

Consider using gothic/gothic revival architecture if you want to have some locations that can be described as looking like the thorny monstrous bones of some long perished horrific and giant creature.

I feel like “Space” and “The Cosmos” are sort of two different but connected things with very different tones and styles.


Like when I hear space I think of solar systems, meteors, planets, and moons, that sorta stuff. You know the sorta space stuff on a “smaller” more comprheisble scale.


Meanwhile, when I hear cosmic, I think about black holes, galaxies, Interstellar clouds, and the like massive voids of emptiness between everything. Aka the stuff that’s on a comparatively bigger less comprehensible scale.


So maybe factor that in if you’re ever thinking about aligning a character, or organisation, or place with space stuff.

CW: Worker abuse, Lead poisoning

You ever heard about corporation using scrip back in the 19th century (and unfortunately sometimes today)?


Well if you want very hateable villain, you could have some sort of baron or other titled member of the noble class do something similar with some peasants working under them.

Maybe even have the scrip be made of lead, so that the fake coins are toxic in addition to being worthless outside of the towns under the nobles rule.

To make any potential catboys/catgirls/nyanbinaries that may appear in your fantasy thing accurate realistic be sure to have them be able to subdued and placated by headpats.


Source: Personal experience

CW: Food, Caves, Fire, Alchohol, Fighting

You’ve probably heard of cheese caves since there’s a post about that going around, so all I’m gonna say is they seem like a silly and fun place to have a fight, especially if you have any pyromancers who can melt that cheese and use it against their enemies.

Also, wine caves are a thing, so you could have some fights in one of those, maybe use the wine to slip some people up for a bit of free slapstick comedy.

Oh and an old-fashioned way of doing refrigeration was by placing blocks of ice in deep underground locations, so that might be another fun place to have a comedic food focused fight in.

Perhaps you could even have a combination wine + cheese + general refrigeration cave that’s managed to attract a bunch of hungry monsters and beasts.

I think a neat idea would be having the remnants of some sorta higher plane of existence which was at some point shattered and broken be scattered across the planes that it was above.

It’s once incomprehensible near intangible form now being mostly lost and warped into the mundane materials of the planes it now resides in.

CW: Biting, Fighting, Screaming

You should have some helmets with a built-in mechanical biting function because it’s a cool and intresting attack to have.

Could also have the biting function just act as a cool mouth thing that could open up when a character wearing one of the helmets needs to let out a scream into the sky.

Ang Yeung comes from a not-so-rich family at Shao Lien, a town further to the east. In spite of their humble home, her parents became rich after fixing many machines, so she was able to buy a holojector and a computer to record her adventures.

Acknowledging this, Ang Yeung purchased a costume of Karkinja, a spinel wight who supposedly brings good luck. As Karkinja is supposed to ride on a white horse, she chose the unicorn Dok Saau as her steed. It was during the Purilli parade of 1986.

RQGaming Ryne crossover episodes left me EXTREMELY UNSATISFIED, i needed to know way more about this world and these characters and that weird crystal bug, so here (ノ◕ヮ◕)ノ*✲゚*。⋆

Orcs have been on my mind today so I developed my own take on them:

They’re sexually dimorphic; with the woman being bigger and hornless, where the man are a bit smaller with big beatiful colored horns. The sole purpose the horns serve is to look pretty so they can impress the ladies. Or each other :3 

Orcs live in villages with mostly under 30 people and are very comunal. The orc villages in close enough vicinity to one another are somewhat interconnected and meet up to celebrate often. 

They are home in mountains and forest and protect their land from harm ferociously, filling the role of intensely passionate forest warden. 

Food and cooking plays a significant role in their culture. They love to share food and recipes with others as a form of cultural exchange but the old ones have mercy with anyone who tries to take from their land without permission. 

They are very territorial and if you need to cross their land, make sure to be polite and bring an offering. 

Once you gain their respect you have a friend for life. 

They wage war against humans often, since humans tend to burn down their forests for agriculture, mining, or to establish cities. Both sides have disdain and a ton of prejudices towards the other. 

Please click and zoom in for details :3

Mother of wishes.

Origin of fae. 

Rumors exist, whispered over teacups, hushed in tavern shadows, rumors about a great beast deep in the woods. 

A beast with the face of a mother. A beast with no face at all.

Taker of children and bearer of changelings.  

Whenever I think about fae I think about changelings and I wanted to incorporate that into my fantasy world: 

So the mother of wishes was born! 

She is an ancient being, holding the universe inside her belly. 

Centuries past, she found a crying child, abandoned in the woods and asked: “What is it that you wish for, little one?” 

When the child answered, “For the world to make sense. For sounds not to hurt and for starlight to keep tasting like honey. For the freedom to move my body in ways that make sense.”, she smiled and swallowed the child whole. 

That night she laid an egg, hatching the very first fae, and in doing so granting the child’s wish. Its new body now matched the magic its old one had held. 

The child’s parents, who had sent it into the woods to perish, nearly died of fear when they saw its face high up in the trees. Back in the village they told their tale with bulging eyes. Hands shaking as they declared their babe had been stolen and replaced with a monster. It hadn’t ever been their fault they’d raised such a strange child. 

Thus the myth of changelings came to be. 

The ancient one kept finding children in the woods. All of them, crying. All of them, she granted their wish.

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