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7E Guest Artist - Eric CarlEric Carl is a Los Angeles based Art Director/Graphic Design Instructor a7E Guest Artist - Eric CarlEric Carl is a Los Angeles based Art Director/Graphic Design Instructor a7E Guest Artist - Eric CarlEric Carl is a Los Angeles based Art Director/Graphic Design Instructor a7E Guest Artist - Eric CarlEric Carl is a Los Angeles based Art Director/Graphic Design Instructor a7E Guest Artist - Eric CarlEric Carl is a Los Angeles based Art Director/Graphic Design Instructor a7E Guest Artist - Eric CarlEric Carl is a Los Angeles based Art Director/Graphic Design Instructor a7E Guest Artist - Eric CarlEric Carl is a Los Angeles based Art Director/Graphic Design Instructor a7E Guest Artist - Eric CarlEric Carl is a Los Angeles based Art Director/Graphic Design Instructor a7E Guest Artist - Eric CarlEric Carl is a Los Angeles based Art Director/Graphic Design Instructor a7E Guest Artist - Eric CarlEric Carl is a Los Angeles based Art Director/Graphic Design Instructor a

7E Guest Artist - Eric Carl

Eric Carl is a Los Angeles based Art Director/Graphic Design Instructor at Gnomon School of Visual Effects. His work covers UI design and musical tools. In his spare time, he creates electronic music.  

We first discovered Eric because he’s a fan of our pro audio company Meris! Reciprocally, we immediately became fans of him as well.  We were blown away by his beautiful graphic aesthetic that resonated with us.  His passion for music gear, electronics, technology and design stroke a loud chord.  We love his work and we’re excited to someday meet another talented Angeleno!


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WIP. One of my current projects @gnomon_school based on my old illustration based on A Perfect Circl

WIP. One of my current projects @gnomon_school based on my old illustration based on A Perfect Circle’s song The Noose (probably based on something too)

Made this for Texturing 4 class with the most badass instructor Tran Ma ♥️

#Gnomon #texturing #charactermodeling
#portrait #thenoose #aperfectcircle #outsider #maya #autodesk #zbrush #pixologic #mari #foundry #vray #chaosgroup #xgen #grooming #stayhome #washyourhands
https://www.instagram.com/p/B-LRYgYjPBj/?igshid=lncf5kh8h667


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This term for Character for Games class I made this bust based on @scuttlebuttin’samazing concept. It was a huge step out of my comfort zone but Bambi is such a fun character to work with so even with all the technical restrictions of game-rez character the process was very satisfying. I’ll finish the rest of the body next term, but for now - reeeest!

Happy Holidays, y'all!

 My baby Squall for Character Modeling class at Gnomon.Not perfect and not finished, but a good star My baby Squall for Character Modeling class at Gnomon.Not perfect and not finished, but a good star My baby Squall for Character Modeling class at Gnomon.Not perfect and not finished, but a good star My baby Squall for Character Modeling class at Gnomon.Not perfect and not finished, but a good star My baby Squall for Character Modeling class at Gnomon.Not perfect and not finished, but a good star

My baby Squall for Character Modeling class at Gnomon.
Not perfect and not finished, but a good start.


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Hey. I made Squall’s Gunblade for Props and Weapons class this term. You can check it out in all it’Hey. I made Squall’s Gunblade for Props and Weapons class this term. You can check it out in all it’

Hey. I made Squall’s Gunblade for Props and Weapons class this term. You can check it out in all it’s glory on my Artstation - https://www.artstation.com/artwork/RYB5mA
Can even zoom, rotate and all that good stuff.

(Update: fixed lighting)


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 Made Haruko from FLCL for the Digital Sculpting class.This was so much fun!Original Design by Yoshi Made Haruko from FLCL for the Digital Sculpting class.This was so much fun!Original Design by Yoshi

Made Haruko from FLCL for the Digital Sculpting class.

This was so much fun!

Original Design by Yoshiyuki Sadamoto.
Software used: Zbrush, Maya, Marvelous Designer, Substance Painter, Redshift.  


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Hard Surface Modeling 2 Final - Canti!Textures are temporary tho, I’ll get back to him somedayHard Surface Modeling 2 Final - Canti!Textures are temporary tho, I’ll get back to him somedayHard Surface Modeling 2 Final - Canti!Textures are temporary tho, I’ll get back to him somedayHard Surface Modeling 2 Final - Canti!Textures are temporary tho, I’ll get back to him someday

Hard Surface Modeling 2 Final - Canti!

Textures are temporary tho, I’ll get back to him someday and give him proper texturing.


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Left-handed Rickenbacker 4001 I modeled and textured for Lighting and Rendering 1 class at Gnomon School.

#zbrush    #marvelous designer    #substance painter    #rickenbacker    #guitar    #modeling    #texturing    #gnomon    

“March of the Pins”

Big thanks to my instructor Stephen McClure for help and super fun class.

Done for Animation and VFX2 class @gnomon_school
Camera tracking in Nuke, animation with MASH in Maya, rendered in Redshift.

#gnomon #animation #mash #nin
https://www.instagram.com/p/BvdZ9zKFlpE/?utm_source=ig_tumblr_share&igshid=1p29w0zcts3ty

#gnomon    #animation    
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