#overcast rpg

LIVE
UPDATE: 11/8First I’d like to mention that I opened a Ko-Fi!Anyone who would like to do so can find UPDATE: 11/8First I’d like to mention that I opened a Ko-Fi!Anyone who would like to do so can find UPDATE: 11/8First I’d like to mention that I opened a Ko-Fi!Anyone who would like to do so can find

UPDATE: 11/8

First I’d like to mention that I opened aKo-Fi!

Anyone who would like to do so can find it in this post; and in my page description~

Any amount would be a huge help with keeping me afloat while I develop the game. I’ll have the page available until the crowdfunding campaign after the demo is released.

Onto the game related updates..

Blackwater’s maps and assets are now 90% colored and complete, with Blackwater’s boss area being the final push for the “Saint Path” demo maps~

As for the “Demon Perspective” maps; they’re closer to 45%, with most assets being complete as well and just needing NPC’s to fill up the areas and breathe life to the city.

The lowest area pictured above is Bernadette’s Abode; the first area of the game you occupy in the “Demon Perspective” run of the demo. Being made of wood and covered head to toe with magic cotton, her abode isn’t exactly fireproof…


Post link
Demo Update! (9/4)With map layout completely finished on paper, I got a good chunk of the maps complDemo Update! (9/4)With map layout completely finished on paper, I got a good chunk of the maps complDemo Update! (9/4)With map layout completely finished on paper, I got a good chunk of the maps compl

Demo Update! (9/4)

With map layout completely finished on paper, I got a good chunk of the maps complete. I’d say I have about 60% of them finished, with only coloring items around the maps left.

The bottom map is an alleyway on Pier Street, a populated area of Aaratwhere most possessed human and demon reside. Some demon deliberately chose these homes in the nooks of the alleys to be closer to their paranormal kin, others were forced after their gradual transformations became far too unsightly and were deemed a potential threat to innocents .

After maps will be one of the larger hurdles, which is music. I plan on the demo having about 7 or 8 tracks at most, but that number might increase if I have the time to dedicate to more songs~


Post link
Sorry about the lack of updates everyone, I’ve been working hard on my maps and finalizing things soSorry about the lack of updates everyone, I’ve been working hard on my maps and finalizing things soSorry about the lack of updates everyone, I’ve been working hard on my maps and finalizing things soSorry about the lack of updates everyone, I’ve been working hard on my maps and finalizing things so

Sorry about the lack of updates everyone, I’ve been working hard on my maps and finalizing things so I can get this demo up soon.

Heres a WIP of theBlainwall Clinic Center, or should I say what’s left of it; most of the clinic is in a dilapidated state. What caused this seems to point to some kind of water damage caused from some strange weather phenomena decades ago.

The only occupants are the patients who remained.


Post link

overcast-rpg:

some assorted demon designs
from top to bottom: malechk, cnolus, jed black, and zzaradaran
Follow more of Overcast’s development here: https://twitter.com/OvercastRPG

some assorted demon designs
from top to bottom: malechk, cnolus, jed black, and zzaradaran
Follow more of Overcast’s development here: https://twitter.com/OvercastRPG

a track called “red eyes”

sorry for the lack of updates! I promise I’m not dead or anything, I’ve just been more active on twitter lately. you can follow my progress with the game here:


https://twitter.com/OvercastRPG

overcast-rpg: Some concept art of Malius and Gottlieb; two antagonists. Malius is different than mosovercast-rpg: Some concept art of Malius and Gottlieb; two antagonists. Malius is different than mosovercast-rpg: Some concept art of Malius and Gottlieb; two antagonists. Malius is different than mosovercast-rpg: Some concept art of Malius and Gottlieb; two antagonists. Malius is different than mos

overcast-rpg:

Some concept art of MaliusandGottlieb; two antagonists.

 Maliusis different than most demons showcased so far; his influence runs deep in every man, woman and spirit’s veins. 

Most people don’t quite remember him, much to his preference.

Gottliebassists him in his caretaker, from wheeling him across Aarat’s shores on a peaceful walk, to annihilating anyone who attempts to pursue his lord’s secrets.


Post link
overcast-rpg: Some concept art of Malius and Gottlieb; two antagonists. Malius is different than mosovercast-rpg: Some concept art of Malius and Gottlieb; two antagonists. Malius is different than mosovercast-rpg: Some concept art of Malius and Gottlieb; two antagonists. Malius is different than mosovercast-rpg: Some concept art of Malius and Gottlieb; two antagonists. Malius is different than mos

overcast-rpg:

Some concept art of MaliusandGottlieb; two antagonists.

 Maliusis different than most demons showcased so far; his influence runs deep in every man, woman and spirit’s veins. 

Most people don’t quite remember him, much to his preference.

Gottliebassists him in his caretaker, from wheeling him across Aarat’s shores on a peaceful walk, to annihilating anyone who attempts to pursue his lord’s secrets.


Post link
loading