This is it! Finaly sheet of this skyeel journey! Here you see the greater skyeel family, all gathered around!
The female of the Greater Skyeel is the largest, most feared and most aggressive in the skyeel family tree. It is nomadic, solitary, and aggressive and deadly to anything it encounters when it is hungry, grumpy, or simply does not like the looks of! Rows of razor sharp teeth combined with considerable bite force make the greater skyeel like a flying shard blade - cutting through whatever it bites. This also produce some humorous observations where a greater skyeel loses most of its lunch as it makes such a clean, thorough cut, the rest of its prey outside its jaw falls free to the ground to waiting scavengers.
This is the size chart for all the skyeels, and the first sheet to be compiled because at one point I really need to know just how big these things are, in relation to a person.
Here are all the skyeels in their relative sizes. The silhouette of the female greater skyeel has been constantly reworked all the way until the last day of this project to finally have that right feel to it.
Here are some color explorations! I am very much inspired by the Avatar movie many years ago, and remember reading about how the banshee patterns are based on racing cars and the like. So I also want to try doing that. I even tried using abstract painting for color inspiration!
What are some ways the greater skyeel could interact with a character? What if it’s a creature in a game? It’ll have idle action, attack action, and dying. For an aggressive animal like this one, that accounts for most of its ‘interaction’ would be with a person.
The greater skyeel is the first skyeel I have sketched, and it has been through a pencil mess of an evolution before its shape starts to settle. These are the final stages.