#悪魔城ドラキュラ

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Back into a Castlevaniamood! Something I did a couple of months ago but that I forgot to share here.

I got inspired by the amazing work done by PigsyandPyronon their Castlevania: Symphony of the Night port for the SEGA MEGA DRIVE/GENESIS,and decided to take their idea of a 16bitversion of the game a step further by making this mockup of how an 8bitversion of it would look.

While it may be a little bit unpractical for an actual game, due to a big amount of spriteson screen, and the flickering that would entail, the mockup follows perfectly all the technical limitations of a NES/FAMICON game with the enhanced attributes of the MMC5chip, meaning its possible to have this level of detail on the real system.

As soon as I get some extra free time, I’d like to make more 8-bit demake mockups like this one, not only for SoTN,but for a lot of other games I love.

Seems I have been stuck in a vampire hunter mood recently because here’s another little Castlevania-related thing I made this week.

My friend Paradoxigent(@lightspiritdev) commissioned me to do the cover art for his great orchestral arrangementofPsychotic Warrior, from Castlevania II: Belmont’s Revenge.

You can check the arrangement (and the rest of his amazing work) here:
·Paradoxigent’s Soundcloud
·Paradoxigent’s YouTube

Even though I wasn’t paying special attention to technical limitations while working on it, turns out the image falls under Game Boy Color’s limitations, meaning that it could work in a game for the platform.

Something I did a couple of days ago for Pixel Dailies

The #PixelRemasterchallenge consisted on redrawing a Castlevania screenshot. I decided to go for a somewhat realistic look, using dark colors to get a serious and scary mood, but at the same time I followed all FAMICOM/NES technical limitations.

I also took the chance to do a small upgrade to another Castlevania screenshot I redrew for Pixelation’sComercial Critique Challenge some time ago, since I thought it would be great if both of them looked like they came from the same game.

 On this day in 1989, 30 years ago, the original GameBoy system was released in North America.Dracul

On this day in 1989, 30 years ago, the originalGameBoy system was released in North America.

Draculafrom theCastlevaniaseries.
Small pixel art work I did some time ago for a Pokemon rom hackcalledVidyamon, that would feature characters from different video games franchises as the little monsters. 


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