The creak of the stairs echoes across the house’s second floor, shocking the movement in the opposite room to silence. But the sound dissipates without any violent retaliation. The group of nervous adventurers continues through the dilapidated rooms. They watch for signs of danger or any horrors waiting to strike, ever wary of what might still inhabit the manor. There is nothing to be seen, of course, as the many spectral eyes that watch the group do so from beyond the Material. They will bide their time until the party has no chance to escape.
The characters have already seen the house’s gardens, first floor, and basement, but much remains to be found upstairs. The second floor has many more rooms to discover and explore, bringing the party even closer to the estate’s secrets. Each of the group’s interactions, investigations, and the information they gather leads them towards exposing and confronting Gabrien and finally reaching the house’s treasure. But what they do with their discoveries may prove even more important than uncovering them, as this adventure’s conclusion looms ever closer…
Troy’s doing a phenomenal job with these chapters, and I hope that they are useful to you and your group! Even if you don’t need a haunted house, there is plenty of treasure, stat blocks, and other resources to pillage. ;)