#pathfinder

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thedicepaladin:

My players when I tell them to make a group perception check out of nowhere and I say “Oh. Ok, everything looks fine” : 

Munchity-crunchity timeMunchity-crunchity time

Munchity-crunchity time


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jxhn-mulaney: *excessive amount of dice rattling around in my bag* i’ll DM one day i swear I feel pe

jxhn-mulaney:

*excessive amount of dice rattling around in my bag* i’ll DM one day i swear

I feel personally attacked


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dndeath:

Bless you for your mercy

Pathfinder: The Tomb of Caragthax (revised edition) ~ Total Party Kill Games (2014)

Pathfinder: The Tomb of Caragthax (revised edition) ~ Total Party Kill Games (2014)


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Pathfinder: Inner Sea Monster Codex ~ Paizo (2015)

Pathfinder: Inner Sea Monster Codex ~ Paizo (2015)


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Pathfinder: The Tomb of Kochun ~ Lone Wanderer Entertainment (2012)

Pathfinder: The Tomb of Kochun ~ Lone Wanderer Entertainment (2012)


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crazy-monster-design: Suika Idom  from Tekkouki Mikazuki, 2000. Designed by Yasushi Nirasawa.  (LOOK

crazy-monster-design:

Suika Idom 

from Tekkouki Mikazuki, 2000. Designed by Yasushi Nirasawa. 

(LOOK AT THE OTHER CRAZY MONSTERS: crazy-monster-design.tumblr.com)

I feel the need to boast that one time I hosted a tabletop game session where I turned these into homebrewed monsters I dubbed “Monstermelons.”


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#836 Camellia Gwerm pregnant (Pathfinder: Wrath of the Righteous)

Support me on Patreon

Tea time with friends!!

———

this super cute piece is commissioned by @/d_mdna on twitter

Channel Link: https://www.youtube.com/channel/UCPcFsxfrenLv_Nx0oxSmBhAVideo coming out later tonightChannel Link: https://www.youtube.com/channel/UCPcFsxfrenLv_Nx0oxSmBhAVideo coming out later tonightChannel Link: https://www.youtube.com/channel/UCPcFsxfrenLv_Nx0oxSmBhAVideo coming out later tonightChannel Link: https://www.youtube.com/channel/UCPcFsxfrenLv_Nx0oxSmBhAVideo coming out later tonightChannel Link: https://www.youtube.com/channel/UCPcFsxfrenLv_Nx0oxSmBhAVideo coming out later tonight

Channel Link: https://www.youtube.com/channel/UCPcFsxfrenLv_Nx0oxSmBhA

Video coming out later tonight on the Ethereal dragon. Check out the video for lore and note info about the Ethereal dragon abilities. And maybe stick around to check out more videos.


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 Behold! Our adventuring party in the Strange Aeons pathfinder module. I painted this over the past

Behold! Our adventuring party in the Strange Aeons pathfinder module. I painted this over the past few months as a Christmas Gift for my tabletop friends! The back row is Vaetus, Amrita, and Laetus. The front is Ciaran and Cirro (my character)! 

I started this back in October and finished just in time. :) I’m quite proud of this one- it’s definitely the biggest piece I’ve done this year! It feels nice to wrap it up just as the year does, as well.


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Meet the Geoms, a custom race I made for Dawn of Worlds! Dawn of Worlds is a worldbuilding game that

Meet the Geoms, a custom race I made for Dawn of Worlds! Dawn of Worlds is a worldbuilding game that will take us from beginning of creation up until the Diesel Age. I’m very excited to play it Wednesday. >:)

Geoms are a hardy race of craftsmen and artists who take up exploration in order to see the worlds natural beauty. I may actually adapt them into a playable race in Pathfinder, as well!


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thecreaturecodex:

Image © Rooster Teeth, accessed at the RWBY Wiki here

[Commissioned by @glarnboudin​. I knew RWBY was a thing, an animated web series thing, but the size of the franchise completely passed me by. There are comic books, manga, multiple video games. And its monsters, the grimm, appear in all of them. The beowolf is an entry-level monster, capable of being slain in large numbers by our heroes in splash pages and the like, but I still wanted them to be tougher than mundane wolves. I’ve also included my (derived solely from browsing wikis) take on the grimm as a whole here, as a subtype.

And yes, RWBY purists, the canon beowolves don’t have a wind breath ability. Given the fairy tale nature of their premise, I wanted to give them some sort of reference to the Big Bad Wolf.]

Grimm
The kytons and sahkils are united in their affection for fear and pain, and in their flouting of both morality and mortality. Unlike many other groupings of fiends, they sometimes collaborate, uniting their forces in order to change the cosmos for the worse. One of their most fecund creations are the grimm—foul parodies of animals that feed on negative emotional states. These form in pits of tarry liquid that congeal on the Plane of Shadow, and they can bleed over into the Material Plane where the borders between worlds are thin. On some worlds, they have all but replaced mundane animals. Both kytons and sahkils may keep grimms as guard animals, living torture equipment, and general pets.

All grimm appear as caricatures of the animal form, black with bony spurs and jagged claws. Their heads are skull-like and marked with red lines, and these glow along with their eyes when the creatures are riled. Grimms are as much of shadow as flesh, and when slain dissolve completely, leaving no physical remains. Unlike many other shadowy beings, they have no trouble with bright light, although they prefer the darkness. Grimms are immortal, and some are quite ancient. Although most grimms are barely more intelligent than the animals they resemble, as they age they gain both intelligence and power, and elder grimms can achieve human levels of intellect.

“Grimm” is a subtype of outsider with the following racial traits:
Immune to emotion effects
Resist acid 10 and cold 10
Negative energy affinity
Intimidating Prowess as a bonus feat
Animalistic (Ex)
A grimm is not proficient with any manufactured weapons.
Grimms understand Infernal but cannot speak

Grimm, Beowolf
CR 2 NE Outsider (extraplanar)

This creature is a vaguely humanoid wolf, its posture stooped and its hands more like paws. It has black fur marked by white bone spurs, and its head is a skull-like mask.

Beowolves are the most common grimms, as wolves are found as figures of fear in many cultures. They are pack hunters, traveling in large groups to sniff out and take down prey. Beowolves are nimble creatures, and often make use of terrain in order to slow down less agile enemies. Their combat strategies are relatively simple, although they can generate gusts of supernatural wind simply by exhaling. Most beowolves use this ability to knock down temporary shelters to feast on the cowering creatures inside.

A beowolf that survives for an extended period of time may grow into an alpha beowolf. Such creatures are Large in size, with 6 HD. An alpha beowolf is a CR 4 creature. Beowolves instinctively follow alpha beowolves and will fight to the death to protect one. Beowolf paws are dexterous enough to grasp rocks and clubs, and some beowolves take Catch Off-Guard or Throw Anything as feats. It would take a very patient instructor to teach a beowolf how to use more complicated weaponry.

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YES YES YES YES


THIS IS INCREDIBLE, MY DUDE


THANK YOU SO MUCH

thecreaturecodex:

image

Dinosaurs Attack! © The Topps Company Inc. Image accessed on Flickr here

[Monster 1000, everyone! I think! In updating my indices, I found that that’s harder to pin down than I had thought, what with templates, multiple monsters in one entry, and non-monster but game mechanics posts. But I’ll be treating this as Monster 1000 because even if it isn’t officially, it’s darn close.

I figured I would commemorate the milestone with a monster that embodies the Codex somewhat. I’ve been thinking about how to do it for a while (since around monster 900 or so). I was eventually inspired by some of the major themes of the blog. There’s a lot of dinosaurs and a lotoffiends around here. So here’s a patron for them both. The Supreme Monstrosity originally appeared in the Dinosaurs Attack! series of super-violent trading cards (seriously, be aware if you’re going to click through the source link) as the leader of an army of time-displaced, ferociously murderous prehistoric beasts.]

Infernal Duke, Saurafer
CR 26 LE Outsider

This orange scaled horror is a bipedal reptilian humanoid taller than a giant. Its skull is swollen and features a crown of horns and six eyes. Its arms end in muscular paws, leathery wings grow from its back, and its tail ends in an immense spiked club.

Saurafer
Devil Dinosaur, the Supreme Monstrosity
Concerns
dinosaurs, competitions of strength, savagery
Domains
Evil, Law, Scalykind, Strength
Subdomains
Devil, Ferocity, Judgment,Saurian
Worshipers
evil druids, reptilian humanoids, gladiators
Minions
fiendish and half-fiend dinosaurs, horned devils, stygionyx
Unholy Symbol
a fanged maw biting a globe
Favored Weapon
heavy flail (or natural weapons)
Obedience
win a competition of strength. If you are alone, spend 1 hour writing an argument about why one individual or creature would win in a fight with another one. Gain a +4 profane bonus on Intimidate checks, and add 4 to the DC needed to successfully intimidate you.
Boons
1:rage1/day; 2: mass bull’s strength 1/day; 3: extended frightful aspect1/day

Saurafer, the Supreme Monstrosity, is an infernal duke who rules over violent competitions of strength. He is perhaps the physical embodiment of the doctrine of “might makes right”, and seeks forever to test his power against other creatures. His chosen species are dinosaurs, which he sees as emblems of ferocity and power. Saurafer delights in pitting creatures against each other, especially dinosaurs against creatures of other eras and worlds, in order to see who is the superior. He is a sore winner, but an even sorer loser. He despises birds, as they are a reminder that in many worlds, dinosaurs succeeded not by becoming larger and stronger, but smaller and more intelligent.

As to be expected of the patron of savage combat, Saurafer is an absolute terror on the battlefield. He toys with weaker foes, using his fear abilities to send them scattering and then picking them off one by one. Those that resist are blasted with spells and breath weapons. If all else fails, Saurafer flies into a savage rage, which rarely ends until either he or his enemies are slain. Although he delights in one-on-one battles, if he fights multiple foes at once, he evens the odds by summoning devils and dinosaurs to aid him, or even uses animal shapes to turn devils into dinosaurs and improve their melee abilities.

Saurafer stalks the blighted realm of Avernus, single-handedly destroying armies that attempt to make a foothold in Hell and testing the forces of other infernal dukes. He is an example of a malabranche promoted, as he was successful in dragging an entire planet into the clutches of Hell. He hopes to someday repeat this performance, and is looking for ways of summoning and controlling enough dinosaurs at once to invade a whole world. Although he is not terribly intelligent by the standards of the hosts of Hell, he does not tolerate condescension, and is a shrewd judge of character. He has eaten at least one malebranche who did not show him proper respect.

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