#android apps
Sun, 26 Oct 2014 12:10:05
Hello everyone! After thinking it over, I’ve decided to add iOS support to my budget and to-do list!
I was initially planning on avoiding the apple store thanks to the $99 developer fee that they charge, but since I have decided to kickstart this game, I figured, why not shoot for the moon? So, I’ll be adding this into my budget and hoping that my game can reach an even larger audience!