#corefuncs
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FIXED EFFECTS LIST INSTANCE for cs_corefuncs
Once upon a time a fellow simmer noticed that the “Dreams Alight by Guildsmen Industries” lamp from Family Fun Stuff pack had no magic sparks. Answering the question about this ocassion, I concluded that the instance number of Effect list resource in the FFS SP core files clashes with the instance number of Effect list from TS Castaway Stories in Pescado’s cs-corefuncs.package. Well, neither fairytale styled lamp nor lots of animated CS conversions should lost their charm in our games! I have applied the unique (and unused) instance number for FFS SP effects list. So now it compatible with corefuncs.
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