#scarecrows
Alterra Flavor Cravings: Scarecrows
Art by Matt Holmberg(@orwin-dm) used with permission
From the Age of Exploration Monster Manual (initial draft)
Scarecrows: Slow, rickety, and not very bright, Scarecrows act as a convenient punching bag for adventurers looking to blow off some aggression. Scarecrows are typically found on or near farmland or along overgrown paths. These shambling dummies are often made of sticks, straw, or small rocks that have been stuffed into old and tattered humanoid clothing that has been enchanted to perform simple tasks like scare away critters, or pull unwanted weeds. Unfortunately, the enchantments on scarecrows will become faulty over time, leading them to mistake people for “critters” and “weeds,” and try to get rid of them. Fortunately, once a Scarecrow is defeated, the enchantment will wear off, so it wouldn’t be uncommon for players to complete part of a quest by assisting other characters deal with a scarecrow that’s gone “haywire.”
Alterra Flavor Cravings is a column that shares a look into the iterative process for worldbuilding and lore for the Age of Exploration game. Just like any iterative process, feedback is always encouraged, so please let us know what you think!